请教一个关于CCTexture2Dlookup函数的使用方法法

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documentation, view the New & Updated sidebars in subsequent documentationd
=====================
File: Texture2D.m
Abstract: Creates OpenGL 2D textures from images or text.
Version: 1.6
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* Support for RGBA_4_4_4_4 and RGBA_5_5_5_1 was copied from:
* /message/ by a1studmuffin
#import &Availability.h&
#import &Platforms/CCGL.h&
#import &Platforms/CCNS.h&
#import &CCTexture2D.h&
#import &ccConfig.h&
#import &ccMacros.h&
#import &CCConfiguration.h&
#import &Support/ccUtils.h&
#import &CCTexturePVR.h&
#if defined(__IPHONE_OS_VERSION_MAX_ALLOWED) && CC_FONT_LABEL_SUPPORT
// FontLabel support
#import &FontManager.h&
#import &FontLabelStringDrawing.h&
#endif// CC_FONT_LABEL_SUPPORT
// For Labels use 32-bit textures on iPhone 3GS / iPads since A8 textures are very slow
#if defined(__ARM_NEON__) && CC_USE_RGBA32_LABELS_ON_NEON_ARCH
#define USE_TEXT_WITH_A8_TEXTURES 0
#define USE_TEXT_WITH_A8_TEXTURES 1
//CLASS IMPLEMENTATIONS:
// If the image has alpha, you can create RGBA8 (32-bit) or RGBA4 (16-bit) or RGB5A1 (16-bit)
// Default is: RGBA8888 (32-bit textures)
static CCTexture2DPixelFormat defaultAlphaPixelFormat_ = kCCTexture2DPixelFormat_D
#pragma mark -
#pragma mark CCTexture2D - Main
@implementation CCTexture2D
@synthesize contentSizeInPixels=size_, pixelFormat=format_, pixelsWide=width_, pixelsHigh=height_, name=name_, maxS=maxS_, maxT=maxT_;
@synthesize hasPremultipliedAlpha=hasPremultipliedAlpha_;
- (id) initWithData:(const void*)data pixelFormat:(CCTexture2DPixelFormat)pixelFormat pixelsWide:(NSUInteger)width pixelsHigh:(NSUInteger)height contentSize:(CGSize)size
if((self = [super init])) {
glGenTextures(1, &name_);
glBindTexture(GL_TEXTURE_2D, name_);
[self setAntiAliasTexParameters];
// Specify OpenGL texture image
switch(pixelFormat)
case kCCTexture2DPixelFormat_RGBA8888:
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
case kCCTexture2DPixelFormat_RGBA4444:
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
case kCCTexture2DPixelFormat_RGB5A1:
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, data);
case kCCTexture2DPixelFormat_RGB565:
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
case kCCTexture2DPixelFormat_A8:
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, data);
[NSException raise:NSInternalInconsistencyException format:@&&];
format_ = pixelF
maxS_ = size.width / (float)
maxT_ = size.height / (float)
hasPremultipliedAlpha_ = NO;
- (void) dealloc
CCLOGINFO(@&cocos2d: deallocing %@&, self);
glDeleteTextures(1, &name_);
[super dealloc];
- (NSString*) description
return [NSString stringWithFormat:@&&%@ = %08X | Name = %i | Dimensions = %ix%i | Coordinates = (%.2f, %.2f)&&, [self class], self, name_, width_, height_, maxS_, maxT_];
-(CGSize) contentSize
ret.width = size_.width / CC_CONTENT_SCALE_FACTOR();
ret.height = size_.height / CC_CONTENT_SCALE_FACTOR();
#pragma mark -
#pragma mark CCTexture2D - Image
@implementation CCTexture2D (Image)
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
- (id) initWithImage:(UIImage *)uiImage
#elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
- (id) initWithImage:(CGImageRef)CGImage
NSUInteger
POTWide, POTH
CGContextRef
CGColorSpaceRef
unsigned int*
inPixel32;
unsigned short*
outPixel16;
CGImageAlphaInfo
CCTexture2DPixelFormat pixelF
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
CGImageRef CGImage = uiImage.CGI
if(CGImage == NULL) {
CCLOG(@&cocos2d: CCTexture2D. Can't create Texture. UIImage is nil&);
[self release];
CCConfiguration *conf = [CCConfiguration sharedConfiguration];
#if CC_TEXTURE_NPOT_SUPPORT
if( [conf supportsNPOT] ) {
POTWide = CGImageGetWidth(CGImage);
POTHigh = CGImageGetHeight(CGImage);
POTWide = ccNextPOT(CGImageGetWidth(CGImage));
POTHigh = ccNextPOT(CGImageGetHeight(CGImage));
NSUInteger maxTextureSize = [conf maxTextureSize];
if( POTHigh & maxTextureSize || POTWide & maxTextureSize ) {
CCLOG(@&cocos2d: WARNING: Image (%d x %d) is bigger than the supported %d x %d&,
(unsigned int)POTWide, (unsigned int)POTHigh,
(unsigned int)maxTextureSize, (unsigned int)maxTextureSize);
[self release];
info = CGImageGetAlphaInfo(CGImage);
hasAlpha = ((info == kCGImageAlphaPremultipliedLast) || (info == kCGImageAlphaPremultipliedFirst) || (info == kCGImageAlphaLast) || (info == kCGImageAlphaFirst) ? YES : NO);
size_t bpp = CGImageGetBitsPerComponent(CGImage);
colorSpace = CGImageGetColorSpace(CGImage);
if(colorSpace) {
if(hasAlpha || bpp &= 8)
pixelFormat = defaultAlphaPixelFormat_;
CCLOG(@&cocos2d: CCTexture2D: Using RGB565 texture since image has no alpha&);
pixelFormat = kCCTexture2DPixelFormat_RGB565;
// NOTE: No colorspace means a mask image
CCLOG(@&cocos2d: CCTexture2D: Using A8 texture since image is a mask&);
pixelFormat = kCCTexture2DPixelFormat_A8;
imageSize = CGSizeMake(CGImageGetWidth(CGImage), CGImageGetHeight(CGImage));
// Create the bitmap graphics context
switch(pixelFormat) {
case kCCTexture2DPixelFormat_RGBA8888:
case kCCTexture2DPixelFormat_RGBA4444:
case kCCTexture2DPixelFormat_RGB5A1:
colorSpace = CGColorSpaceCreateDeviceRGB();
data = malloc(POTHigh * POTWide * 4);
info = hasAlpha ? kCGImageAlphaPremultipliedLast : kCGImageAlphaNoneSkipL
info = kCGImageAlphaPremultipliedL
// issue #886. This patch breaks BMP images.
context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, 4 * POTWide, colorSpace, info | kCGBitmapByteOrder32Big);
CGColorSpaceRelease(colorSpace);
case kCCTexture2DPixelFormat_RGB565:
colorSpace = CGColorSpaceCreateDeviceRGB();
data = malloc(POTHigh * POTWide * 4);
info = kCGImageAlphaNoneSkipL
context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, 4 * POTWide, colorSpace, info | kCGBitmapByteOrder32Big);
CGColorSpaceRelease(colorSpace);
case kCCTexture2DPixelFormat_A8:
data = malloc(POTHigh * POTWide);
info = kCGImageAlphaO
context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, POTWide, NULL, info);
[NSException raise:NSInternalInconsistencyException format:@&Invalid pixel format&];
CGContextClearRect(context, CGRectMake(0, 0, POTWide, POTHigh));
CGContextTranslateCTM(context, 0, POTHigh - imageSize.height);
CGContextDrawImage(context, CGRectMake(0, 0, CGImageGetWidth(CGImage), CGImageGetHeight(CGImage)), CGImage);
// Repack the pixel data into the right format
if(pixelFormat == kCCTexture2DPixelFormat_RGB565) {
//Convert &RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA& to &RRRRRGGGGGGBBBBB&
tempData = malloc(POTHigh * POTWide * 2);
inPixel32 = (unsigned int*)
outPixel16 = (unsigned short*)tempD
for(unsigned int i = 0; i & POTWide * POTH ++i, ++inPixel32)
*outPixel16++ = ((((*inPixel32 && 0) & 0xFF) && 3) && 11) | ((((*inPixel32 && 8) & 0xFF) && 2) && 5) | ((((*inPixel32 && 16) & 0xFF) && 3) && 0);
free(data);
data = tempD
else if (pixelFormat == kCCTexture2DPixelFormat_RGBA4444) {
//Convert &RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA& to &RRRRGGGGBBBBAAAA&
tempData = malloc(POTHigh * POTWide * 2);
inPixel32 = (unsigned int*)
outPixel16 = (unsigned short*)tempD
for(unsigned int i = 0; i & POTWide * POTH ++i, ++inPixel32)
*outPixel16++ =
((((*inPixel32 && 0) & 0xFF) && 4) && 12) | // R
((((*inPixel32 && 8) & 0xFF) && 4) && 8) | // G
((((*inPixel32 && 16) & 0xFF) && 4) && 4) | // B
((((*inPixel32 && 24) & 0xFF) && 4) && 0); // A
free(data);
data = tempD
else if (pixelFormat == kCCTexture2DPixelFormat_RGB5A1) {
//Convert &RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA& to &RRRRRGGGGGBBBBBA&
tempData = malloc(POTHigh * POTWide * 2);
inPixel32 = (unsigned int*)
outPixel16 = (unsigned short*)tempD
for(unsigned int i = 0; i & POTWide * POTH ++i, ++inPixel32)
*outPixel16++ =
((((*inPixel32 && 0) & 0xFF) && 3) && 11) | // R
((((*inPixel32 && 8) & 0xFF) && 3) && 6) | // G
((((*inPixel32 && 16) & 0xFF) && 3) && 1) | // B
((((*inPixel32 && 24) & 0xFF) && 7) && 0); // A
free(data);
data = tempD
self = [self initWithData:data pixelFormat:pixelFormat pixelsWide:POTWide pixelsHigh:POTHigh contentSize:imageSize];
// should be after calling super init
hasPremultipliedAlpha_ = (info == kCGImageAlphaPremultipliedLast || info == kCGImageAlphaPremultipliedFirst);
CGContextRelease(context);
free(data);
#pragma mark -
#pragma mark CCTexture2D - Text
@implementation CCTexture2D (Text)
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
- (id) initWithString:(NSString*)string dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment font:(id)uifont
NSAssert( uifont, @&Invalid font&);
NSUInteger POTWide = ccNextPOT(dimensions.width);
NSUInteger POTHigh = ccNextPOT(dimensions.height);
unsigned char*
CGContextRef
CGColorSpaceRef
#if USE_TEXT_WITH_A8_TEXTURES
colorSpace = CGColorSpaceCreateDeviceGray();
data = calloc(POTHigh, POTWide);
context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, POTWide, colorSpace, kCGImageAlphaNone);
colorSpace = CGColorSpaceCreateDeviceRGB();
data = calloc(POTHigh, POTWide * 4);
context = CGBitmapContextCreate(data, POTWide, POTHigh, 8, 4 * POTWide, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGColorSpaceRelease(colorSpace);
if( ! context ) {
free(data);
[self release];
CGContextSetGrayFillColor(context, 1.0f, 1.0f);
CGContextTranslateCTM(context, 0.0f, POTHigh);
CGContextScaleCTM(context, 1.0f, -1.0f); //NOTE: NSString draws in UIKit referential i.e. renders upside-down compared to CGBitmapContext referential
UIGraphicsPushContext(context);
// normal fonts
if( [uifont isKindOfClass:[UIFont class] ] )
[string drawInRect:CGRectMake(0, 0, dimensions.width, dimensions.height) withFont:uifont lineBreakMode:UILineBreakModeWordWrap alignment:alignment];
#if CC_FONT_LABEL_SUPPORT
else // ZFont class
[string drawInRect:CGRectMake(0, 0, dimensions.width, dimensions.height) withZFont:uifont lineBreakMode:UILineBreakModeWordWrap alignment:alignment];
UIGraphicsPopContext();
#if USE_TEXT_WITH_A8_TEXTURES
self = [self initWithData:data pixelFormat:kCCTexture2DPixelFormat_A8 pixelsWide:POTWide pixelsHigh:POTHigh contentSize:dimensions];
self = [self initWithData:data pixelFormat:kCCTexture2DPixelFormat_RGBA8888 pixelsWide:POTWide pixelsHigh:POTHigh contentSize:dimensions];
CGContextRelease(context);
free(data);
#elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
- (id) initWithString:(NSString*)string dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment attributedString:(NSAttributedString*)stringWithAttributes
NSAssert( stringWithAttributes, @&Invalid stringWithAttributes&);
NSUInteger POTWide = ccNextPOT(dimensions.width);
NSUInteger POTHigh = ccNextPOT(dimensions.height);
unsigned char*
NSSize realDimensions = [stringWithAttributes size];
//Alignment
float xPadding = 0;
// Mac crashes if the width or height is 0
if( realDimensions.width & 0 && realDimensions.height & 0 ) {
switch (alignment) {
case CCTextAlignmentLeft: xPadding = 0;
case CCTextAlignmentCenter: xPadding = (dimensions.width-realDimensions.width)/2.0f;
case CCTextAlignmentRight: xPadding = dimensions.width-realDimensions.
//Disable antialias
[[NSGraphicsContext currentContext] setShouldAntialias:NO];
NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(POTWide, POTHigh)];
[image lockFocus];
[stringWithAttributes drawAtPoint:NSMakePoint(xPadding, POTHigh-dimensions.height)]; // draw at offset position
NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithFocusedViewRect:NSMakeRect (0.0f, 0.0f, POTWide, POTHigh)];
[image unlockFocus];
data = (unsigned char*) [bitmap bitmapData];
//Use the same buffer to improve the performance.
for(int i = 0; i&(POTWide*POTHigh); i++) //Convert RGBA8888 to A8
data[i] = data[i*4+3];
self = [self initWithData:data pixelFormat:kCCTexture2DPixelFormat_A8 pixelsWide:POTWide pixelsHigh:POTHigh contentSize:dimensions];
[bitmap release];
[image release];
[self release];
#endif // __MAC_OS_X_VERSION_MAX_ALLOWED
- (id) initWithString:(NSString*)string fontName:(NSString*)name fontSize:(CGFloat)size
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
font = [UIFont fontWithName:name size:size];
if( font )
dim = [string sizeWithFont:font];
#if CC_FONT_LABEL_SUPPORT
if( ! font ){
font = [[FontManager sharedManager] zFontWithName:name pointSize:size];
dim = [string sizeWithZFont:font];
#endif // CC_FONT_LABEL_SUPPORT
if( ! font ) {
CCLOG(@&cocos2d: Unable to load font %@&, name);
[self release];
return [self initWithString:string dimensions:dim alignment:CCTextAlignmentCenter font:font];
#elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
NSAttributedString *stringWithAttributes =
[[[NSAttributedString alloc] initWithString:string
attributes:[NSDictionary dictionaryWithObject:[[NSFontManager sharedFontManager]
fontWithFamily:name
traits:NSUnboldFontMask | NSUnitalicFontMask
size:size]
forKey:NSFontAttributeName]
autorelease];
dim = NSSizeToCGSize( [stringWithAttributes size] );
return [self initWithString:string dimensions:dim alignment:CCTextAlignmentCenter attributedString:stringWithAttributes];
#endif // __MAC_OS_X_VERSION_MAX_ALLOWED
- (id) initWithString:(NSString*)string dimensions:(CGSize)dimensions alignment:(CCTextAlignment)alignment fontName:(NSString*)name fontSize:(CGFloat)size
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
uifont = [UIFont fontWithName:name size:size];
#if CC_FONT_LABEL_SUPPORT
if( ! uifont )
uifont = [[FontManager sharedManager] zFontWithName:name pointSize:size];
#endif // CC_FONT_LABEL_SUPPORT
if( ! uifont ) {
CCLOG(@&cocos2d: Texture2d: Invalid Font: %@. Verify the .ttf name&, name);
[self release];
return [self initWithString:string dimensions:dimensions alignment:alignment font:uifont];
#elif defined(__MAC_OS_X_VERSION_MAX_ALLOWED)
//String with attributes
NSAttributedString *stringWithAttributes =
[[[NSAttributedString alloc] initWithString:string
attributes:[NSDictionary dictionaryWithObject:[[NSFontManager sharedFontManager]
fontWithFamily:name
traits:NSUnboldFontMask | NSUnitalicFontMask
size:size]
forKey:NSFontAttributeName]
autorelease];
return [self initWithString:string dimensions:dimensions alignment:CCTextAlignmentCenter attributedString:stringWithAttributes];
#endif // Mac
#pragma mark -
#pragma mark CCTexture2D - PVRSupport
@implementation CCTexture2D (PVRSupport)
// By default PVR images are treated as if they don't have the alpha channel premultiplied
static BOOL PVRHaveAlphaPremultiplied_ = NO;
#ifdef __IPHONE_OS_VERSION_MAX_ALLOWED
-(id) initWithPVRTCData: (const void*)data level:(int)level bpp:(int)bpp hasAlpha:(BOOL)hasAlpha length:(int)length
if( ! [[CCConfiguration sharedConfiguration] supportsPVRTC] ) {
CCLOG(@&cocos2d: WARNING: PVRTC images is not supported&);
[self release];
if((self = [super init])) {
glGenTextures(1, &name_);
glBindTexture(GL_TEXTURE_2D, name_);
[self setAntiAliasTexParameters];
GLsizei size = length * length * bpp / 8;
if(hasAlpha) {
format = (bpp == 4) ? GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG : GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
format = (bpp == 4) ? GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG : GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
if(size & 32) {
size = 32;
glCompressedTexImage2D(GL_TEXTURE_2D, level, format, length, length, 0, size, data);
size_ = CGSizeMake(length, length);
maxS_ = 1.0f;
maxT_ = 1.0f;
hasPremultipliedAlpha_ = PVRHaveAlphaPremultiplied_;
#endif // __IPHONE_OS_VERSION_MAX_ALLOWED
-(id) initWithPVRFile: (NSString*) file
if( (self = [super init]) ) {
CCTexturePVR *pvr = [[CCTexturePVR alloc] initWithContentsOfFile:file];
if( pvr ) {
pvr.retainName = YES; // don't dealloc texture on release
name_ = pvr. // texture id
maxS_ = 1;
// only POT texture are supported
maxT_ = 1;
width_ = pvr.
height_ = pvr.
size_ = CGSizeMake(width_, height_);
hasPremultipliedAlpha_ = PVRHaveAlphaPremultiplied_;
[pvr release];
[self setAntiAliasTexParameters];
CCLOG(@&cocos2d: Couldn't load PVR image&);
[self release];
+(void) PVRImagesHavePremultipliedAlpha:(BOOL)haveAlphaPremultiplied
PVRHaveAlphaPremultiplied_ = haveAlphaP
#pragma mark -
#pragma mark CCTexture2D - Drawing
@implementation CCTexture2D (Drawing)
- (void) drawAtPoint:(CGPoint)point
coordinates[] = { 0.0f, maxT_,
maxS_, maxT_,
0.0f, 0.0f,
maxS_, 0.0f };
width = (GLfloat)width_ * maxS_,
height = (GLfloat)height_ * maxT_;
vertices[] = { point.x,
point.y, 0.0f,
width + point.x, point.y, 0.0f,
+ point.y, 0.0f,
width + point.x, height
+ point.y, 0.0f };
glBindTexture(GL_TEXTURE_2D, name_);
glVertexPointer(3, GL_FLOAT, 0, vertices);
glTexCoordPointer(2, GL_FLOAT, 0, coordinates);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
- (void) drawInRect:(CGRect)rect
coordinates[] = {
0.0f, maxT_,
maxS_, maxT_,
0.0f, 0.0f,
maxS_, 0.0f
GLfloat vertices[] = { rect.origin.x,
rect.origin.y,
rect.origin.x + rect.size.width,
rect.origin.y,
rect.origin.x,
rect.origin.y + rect.size.height,
rect.origin.x + rect.size.width,
rect.origin.y + rect.size.height,
/*0.0f*/ };
glBindTexture(GL_TEXTURE_2D, name_);
glVertexPointer(2, GL_FLOAT, 0, vertices);
glTexCoordPointer(2, GL_FLOAT, 0, coordinates);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
#pragma mark -
#pragma mark CCTexture2D - GLFilter
// Use to apply MIN/MAG filter
@implementation CCTexture2D (GLFilter)
-(void) generateMipmap
NSAssert( width_ == ccNextPOT(width_) && height_ == ccNextPOT(height_), @&Mimpap texture only works in POT textures&);
glBindTexture( GL_TEXTURE_2D, name_ );
ccglGenerateMipmap(GL_TEXTURE_2D);
-(void) setTexParameters: (ccTexParams*) texParams
NSAssert( (width_ == ccNextPOT(width_) && height_ == ccNextPOT(height_)) ||
(texParams-&wrapS == GL_CLAMP_TO_EDGE && texParams-&wrapT == GL_CLAMP_TO_EDGE),
@&GL_CLAMP_TO_EDGE should be used in NPOT textures&);
glBindTexture( GL_TEXTURE_2D, self.name );
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, texParams-&minFilter );
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, texParams-&magFilter );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, texParams-&wrapS );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, texParams-&wrapT );
-(void) setAliasTexParameters
ccTexParams texParams = { GL_NEAREST, GL_NEAREST, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE };
[self setTexParameters: &texParams];
-(void) setAntiAliasTexParameters
ccTexParams texParams = { GL_LINEAR, GL_LINEAR, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE };
[self setTexParameters: &texParams];
#pragma mark -
#pragma mark CCTexture2D - Pixel Format
// Texture options for images that contains alpha
@implementation CCTexture2D (PixelFormat)
+(void) setDefaultAlphaPixelFormat:(CCTexture2DPixelFormat)format
defaultAlphaPixelFormat_ =
+(CCTexture2DPixelFormat) defaultAlphaPixelFormat
return defaultAlphaPixelFormat_;
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