隔壁战舰世界游戏盒子新来的,问下这游戏有381突击虎吗

战舰世界副炮插件对高平两用炮有效
10:47:59&作者: 来源:官方
  杀手哥点评:然而高平两用炮包括DD主炮的啊,难道DD主炮也可以受到加成吗?(误)
  1. Taiho&s stock and upgraded bombers have the same name (Aichi B7A2) but their characteristics are different. Is it a bug or is it intended?
  1. 大凤的白板和升级过的舰攻的名字都是一样的(流星改),但是属性不一样。这是Bug还是故意的啊?
  A. Yes it is intended. Different &entities& for different balancing parameters.
  答:是故意的。不同的飞机的平衡性的参数不一样。
  2.a. What punishment does a players get for being reported as &bot& or &playing badly&?
  2.A. 如果有玩家被举报成&挂机&或者是&玩的很烂&的话会受到什么样的惩罚?
  A. Both of these reports are only for analytical purpose. The first one is for data about bots, the second for data about the necessity to have better learning processes. There are no penalties associated with both of these reports.
  答:这两个报告都只是分析用的。第一个是用于收集挂机脚本的数据,第二个是用来分析我们究竟需不需要对玩家的学习过程进行增强。被举报成这两项的话是不会有惩罚的。
  2.b. In what cases should we report a player for &playing badly&?
  2.B. 那我们要在什么情况下去把别的玩家举报成&玩的不好&呢?
  A. When a player disrupts the game for other players or when his actions seriously jeopardize his team.
  答:就是当这个玩家使别人的游戏体验受损,或者是严重危害到了整个队伍的时候
  3. When will we see armor visualisation added to the game?
  3. 什么时候才能在游戏里看到装甲模型?
  A. I hope in 2016. There&s still some aspects of it we have to work on. We&re actively working on this feature.
  答:希望今年年内吧。我们还有一些需要继续搞的部分。我们正在积极的开发这个功能。
  4. Are mouse macros prohibited? Since, like it&s the case in some shooters, there are ways to compensate the recoil with mouse macros/parameters, it would give an unfair advantage to the users of such &mod&.
  4. 鼠标宏是会被封禁的吗?你看,很多射击游戏里面的话可以通过鼠标宏/鼠标的设置来人为的控制后坐力,使用了这些&mod&的用户是有很大优势的。
  A. Mouse macros are not included in the list of prohibited mods. Fortunately, you don&t have to shoot directly from the guns themselves.
  答:鼠标宏并不算在违禁mod中。幸好你不需要自己跑到主炮那边去开炮。
  5. When I have the choice between modules for AA or secondary batteries survivability, which one does affect dual purpose guns?
  5. 防空炮和副炮的生存性的插件里的哪一个会影响高平两用炮?
  A. AA module only improves AA guns survivability. Secondary guns modules improves secondary guns survivability and dual purpose (secondary & AA) guns.
  答:防空炮的插件只影响防空炮的生存能力。而副炮的插件是会影响到副炮以及高平两用炮的。
  6. Regarding Warspite, according to some documents, after her refit, her 381mm guns could fire &super charged shells& weighting 879kg and having an initial velocity of 803m/s with a 30km range. In game, her initial shell velocity is 732m/s (it&s possible this is due to heavier shells) even though it was 747m/s for 871kg shells.
  6. 有一些关于厌战的文献中表示在她改造之后,她的381mm炮可以发射&增压弹&,重879公斤,初速803m/s,射程是30公里。游戏中她的炮弹初速是732m/s(有可能是由于炮弹更重了),尽管真正的数据是871kg的炮弹,初速747m/s
  Similarly to Molotov, could you give Warspite super charged shells that would have a higher initial velocity (803m/s) and a 18km range?
  和莫洛托夫一样,你们能不能给厌战加上一个增压弹,初速更高(803m/s),射程改成18km?
  A. In game, Warspite is equipped with standard shells. Moreover:
  答:游戏中的厌战用的是普通弹药。而且:
  增压火药包只发给了马来亚号和1941年依然存活的君权级战列舰,配比是每门炮20个,但是他们严重怀疑这些东西到底有没有被用过。
  We don&t plan to improve Warpsite&s shells characteristics.
  所以我们没有计划要增强厌战的炮弹的属性。
  7. It seems AFT isn&t working on Novik. She&s equipped with 120mm guns and with the skill, he range should be 12.1 km, but it remains at 10.1. Why is that?
  7. 进阶射击训练好像在诺维克身上不起作用啊。她的主炮是120mm,点了技能以后的射程应该是12.1,但是现在依然还是10.1。怎么回事?
  A. I just checked. Unfortunately, on this ship, ballistics don&t allow for longer firing range. Currently, this situation isn&t obvious and affects a couple of ships. We will look into fixing this issue.
  答:我去看了一下。不幸的是这艘船的弹道并不允许更远距离的射击了。现在的话这个情况并不是很明显,但是也影响到了一些船只。我们会想办法修复这个问题的。
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