我的世界史莱姆怎么打姆

Slime Finder - Minecraft App
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New Level:
Drop level.dat anywhere...
Find Slimes!
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PC (Java) Minecraft (Bedrock) X360/PS3 XOne/PS4
Background
Slime Chunks in Slime Finder and ingame
Apart from spawning in swamps (added in 1.4), slimes can only spawn in every 10th chunk in average (&Slime Chunks&). Chunks are 16x16 blocks wide (x and z axis) and 256 blocks high (y axis). Slime Chunks are predetermined by your savegame seed, and are always the same for a specific seed, just like the generated terrain. The only way to find Slime Chunks ingame without using third party apps or mods is to observe the slime spawns. Does Slime Finder work on consoles? Yes, it works with Xbox 360, Xbox One, PS3 and PS4! And it even works with most old beta versions on PC. Does it work in superflat worlds? Yes :) How do I know I entered the right seed? Make sure to read
(under &Seed Selection&) first. After clicking on &Find Slimes!&, the map shows the current seed in the top left corner. This number has to be identical to the seed you see ingame (including the minus sign for negative numbers). If you see two lines after &Seed:&, you didn't enter a correct number and the app converted it into one. No slimes are spawning in my slime chunk! First of all, even in slime chunks, slimes spawn far less frequently than most other hostiles, maybe comparable to endermen. So make sure you wait long enough. Also, double check the seed you used as well as the coordinates. Here are a few more things to consider:
In slime chunks, slimes only spawn on layer 39 and below (feet pos). The spawn rate is equal on those layers. Mobs can't spawn closer than 24m to you (but despawn when farther away than 128m), so don't stand too close to where you expect them to spawn It's a good idea to hollow out a 16x16 wide (= 1 chunk) and at least 3 blocks high room inside a slime chunk to maximize the spawn rate. Waiting in naturally generated caves and hallways will take much longer. Use lighting to prevent other mobs from spawning (light has no effect on slime spawning in slime chunks). But don't use torches on the ground or glowstone, as these blocks will reduce the spawn rate. You can safely use Jack-O-Lanterns or Redstone Lamps + Redstone Blocks. Sometimes, hostile mob spawning may be jammed by mobs that don't despawn automatically. If that happens, you should walk about 200m in any direction and then come back in order to force them to despawn. Mobs cannot spawn on bedrock (see ) Slimes don't spawn on peaceful Slimes don't spawn in mushroom island biomes
Also have a look at my
which explains some details about slime spawning as well.
Requirements Seed For the reason mentioned above, you need to know the seed of your world to use Slime Finder, unless, of course, you want to find a seed for a new world. If you're playing SSP, the app is able to fetch the seed from your savegame. Alternatively, you can use the /seed command ingame. In SMP, you can use the same command if you have sufficient rights. Otherwise, however, you're dependent on the server owner, who started the world and has access to the savegame and config files. Technical Slime Finder uses some relatively new web technologies. As a result, some features may be disabled for older browsers. So I recommend using the latest version of either
to avoid any l imitations and to get the best performance.
Usage Seed Selection The first thing you should do is select a seed. You can either type it in manually, or you can load it from your savegame. The latter can be done by clicking on &Load from Save...& and selecting your level.dat, or by drag&dropping the level.dat file into your browser window. Level.dat is a small file located in the folder of every Minecraft savegame. You can find the savegames in the saves folder of your Minecraft installation. On Windows you can use %appdata%\.minecraft\saves to get to that folder. Levels allow you to store and reuse seeds on this website, without having to load your savegame every time. When loading a seed from a level, the seed will automatically be stored as a level.
You should also know that a seed is always a number (up to around 20 digits). If you type in anything else (like letters), it will be converted to a number. Slime Finder does this the same way Minecraft does, so it's safe to use letters (and other characters) as well.
Once you applied your seed using the &Find Slimes!& button, you can start using the map. To scroll, use your arrow keys while your mouse cursor points at the map, or move your mouse while holding down down the left mouse button. You can use the slider below the map or your mousewheel for zooming. The lower inputs allow you to go to a specific point (e.g., your base) of the map and set a marker there. You can always remove and add the marker by double clicking on the map. The &Save Map& button allows you to save the currently shown map as png image file. Below the map you're also able to switch between PC and Console Edition, which will change the way the highlighted chunks are determined, but only if there's actually a difference between the two platforms. Also, with Console Edition enabled, the map will be limited to its actual size. Touchscreen When using a touch-enabled device, an extra option for enabling/disabling touchscreen control will appear below the map. With that option enabled, you can drag the map with your finger to navigate, you can pinch to zoom in and out, and you can tap and hold to set a marker on the map. By double tapping on the map, you can quickly enable/disable the functionality as well.
Credits Thanks to
for figuring out
for pocket/bedrock edition, and
it to JavaScript.
Everything you need to know about slimes and their spawning behavior.
With this Seed Finder App, you can find Minecraft seeds based on where you want to have slime chunks.
This three-part slime farming series shows you how to build fully automatic slime farms in slime chunks and swamp biomes.
This mod expands your F3 screen to indicate whether you're in a slime-spawning area. It takes both slime chunks and swamps into account, and also checks the height. Additionally, it displays the numeric world seed.您的当前位置: > 正文
我的世界豆腐史莱姆怎么找 豆腐史莱姆在哪
18:11:37来源:作者:帅帅的藕霸
豆腐史莱姆是我的世界豆腐工艺模组中特有的生物,看名字就知道正式一个新型的生物啦,不过将原来史莱姆果冻一样的身体换成了豆腐。在我的世界豆腐工艺中,豆腐史莱姆是玩家必须要找到的生物,因为没有它就没有豆腐魔杖,没有豆腐魔杖就不能前往豆腐世界了。
在我的世界豆腐工艺模组中,豆腐史莱姆是会在特定的地方自主生成的,不过我们想要顺利找到它们还是要费一番功夫的。因为豆腐史莱姆的生成位置并不在地面上,而是在Y轴坐标40左右的地下生成的。当然了,豆腐史莱姆肯定不是生成在土里啊,它们还有一定的空间要求,下面就给大家分享一些寻找豆腐史莱姆的经验吧。
首先我们需要制作一个豆腐史莱姆探测器,这个探测器并不是用来探测豆腐史莱姆的,而是用来探测那些可以生成豆腐史莱姆的方块。
当我们找到了可以生成豆腐史莱姆的方块,就可以动手建造一个地方,让豆腐史莱姆可以顺利生成。一般是在原地向下挖到Y40左右的地方,然后向周围扩散,大小在16x16就行了,高度不能只有两格,最少也要三格。接下来就是静静等待豆腐史莱姆的刷新了。
另外我们还可以制作一个豆腐屋的喇叭,这个道具发出的声音可以吸引豆腐史莱姆,一个非常神奇的道具,大家可以制作一下用来辅助豆腐史莱姆的生成。
(window.slotbydup=window.slotbydup || []).push({
id: '951995',
container: s,
size: '300,200',
display: 'inlay-fix'我的世界史莱姆寻找技巧方法及作用详解攻略
时间:15-07-22 10:05 来源:互联网 作者:未知
  史莱姆(Slime,字面意义为&粘液&)是一种活泼、跳跃、相对稀有的绿色凝胶状生物,外形呈正方体,具有不同尺寸。它们会跟随并攻击附近的玩家。它们的视野不会受任何固体方块阻挡。当被杀时,大型与小型的史莱姆会分裂为一群小一号的个体(微小尺寸的会掉落粘液球)。在1.4正式版之前,史莱姆只会在主世界中40层以下的特定区块中生成。在超平坦模式中由于地面的高度只比基岩层高3层,故史莱姆就非常常见了。1.4正式版开始,史莱姆可以在夜间的沼泽生物群系生成。
  用途:
  粘液球是粘性活塞的重要材料。粘液球也可以与烈焰粉合成为酿造材料岩浆膏。 在1.8也可以用粘液球做成粘液块。
  如何寻找史莱姆:
  我们都知道,史莱姆不像其他怪物,它有自己的生成区域,如何找到史莱姆的生成区域呢?首先,我们需要一个小地图MOD,之后按设置键
  点击上方的按钮
  开启这个功能,这时候地图上就会有一块一块的红色区域:
  没错,那就是史莱姆的生成区域
  然后,你需要确认你的Y坐标是不是低于40层
  之后你需要在那里至少3X3X3,最多整个区块的空间来生成史莱姆。注意:在准备生成史莱姆时请离区域24格外,否则不会刷史莱姆,还要提供光源,使得攻击型生物不会生成。
  以下是几种推荐的史莱姆刷怪塔:
  发射器刷怪塔
  史莱姆除了在追逐玩家时不会改变行走方向,利用这种性质,我们可以在发射器的前面放踏板,在发射器里放箭,这样史莱姆一靠近踏板发射器就会立马射出箭,并且史莱姆在遇到障碍时还是会跳跃,利用这种性质可以连续激活踏板,杀死史莱姆。
  优点:物品无损
  缺点:浪费石头、木棍、红石、线和箭太多,并且红石是不可再生资源
  火焰刷怪塔
  在刷怪范围用地狱岩布阵,之后点火,史莱姆会因为接触火而受到伤害到死亡,并且小型史莱姆掉出史莱姆球的时候大部分掉在火焰之外,不会被烧毁。
  优点:省材料少,不用一直填充
  缺点:小部分的史莱姆球会被烧毁
  还有一种刷怪塔,那就是空刷怪塔。史莱姆不像其他攻击型生物,在人离开太远后消失。你可以把史莱姆囚禁在一个范围内,等你想取史莱姆球的时候,你就进入这个空间,用你的剑杀死所有的史莱姆。
  优点:省事
  缺点:有点浪费剑
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超大史莱姆
小编:3F时间: 16:35
  超&史莱姆
  /summon Slime ~ ~ ~ {Size:50}
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手游排行网游单机>> >>我的世界史莱姆介绍 粘液球唯一产出途径
我的世界史莱姆介绍 粘液球唯一产出途径
16:43:31 条 来源:多玩我的世界 作者:Di整理 ]
  史莱姆在哪里 我的世界史莱姆区块 我的世界怎么来 我的世界的原料
  史莱姆(Slime)是一种生成在沼泽生物群系和地底下的攻击型生物。
  史莱姆生成在40层以下的特定区块里(不限亮度),它们也可以生成在沼泽生物群系50-70层亮度等级小于等于7的地方。
  史莱姆不会在距离玩家24方块(球形)内生成。如果没有玩家距离它们32方块以内会随时消失,如果没有玩家距离它们128方块以内则会立即消失。
  史莱姆上面需要2个方块都不是不透明方块的地方(例如空气、、),下面则需要1个不透明方块来生成。它们生成的地方必须没有固体和流体的障碍。大史莱姆需要3&2½&3的空间生成,小史莱姆需要3&2&3生成,极小史莱姆需要1&2&1(或1&1&1如果上面的方块是不透明的)生成。
  史莱姆尺寸受难度影响:改变范围从低难度每个尺寸为33%到极小尺寸的16%,33%小的,以及高难度的50%大尺寸的。
  在沼泽里,史莱姆可能会在50-70层之间的亮度等级小于等于7的地方生成。它们只会在满月时生成,在新月时永远不会生成。
  更准确来说,游戏会检查亮度等级是否小于等于一个随机整数(0-7),然后检查月亮的明亮部分是否大于一个随机整数(0-1)。如果都符合条件,那么就有50%的几率生成史莱姆。
  &史莱姆区块&
  史莱姆生成在全世界(除了生物群系)40层以下的特定区块里,忽略亮度等级,每个区块生成1-10只。&史莱姆区块&的决定是由世界种子和区块坐标结合起来的伪随机而成的。
  掉落物
  史莱姆掉落的经验等价于它们尺寸。
  如果史莱姆的尺寸是1,它会掉落0-2个粘液球。
  只会自然生成1、2和4尺寸的史莱姆,而通过/summon,可以生成1-256尺寸的史莱姆。
  史莱姆通过跳跃移动,每10-30刻(1&2到 11&2秒)跳1下。不像其它生物,史莱姆在附近没有玩家时不会停止移动。具体程序如下:[需要验证]
  如果找不到玩家,它们会等待10-30刻,然后会随机转向左或右,转向角度为一个随机数,最大角度为57.26&(1弧度),跳跃,然后重复过程。
  如果找到玩家,它们会在跳跃前延迟1&3(3-10刻),然后会在跳跃前将跳跃方向设定为最靠近玩家的方向。
  史莱姆的生命值等于它们体积的平方,它的大小是它每个方向大小的0.6倍方块。当它们攻击时,它们会造成与它们自身尺寸相同的伤害,除了尺寸1的史莱姆,因为它们不能造成伤害。
  史莱姆的跳跃距离取决于它们的尺寸;史莱姆跳跃的距离会比它们的长度稍大一些。
  当玩家杀死尺寸大于1的史莱姆时,它会死亡并会分裂成1-4只新的史莱姆,它们的尺寸会除以2,并向下取整。
  史莱姆攻击速度是其它近战敌对生物攻击速度的2倍。当像僵尸或蜘蛛每秒造成1次攻击时,史莱姆能造成2次。
  你知道吗
  史莱姆不会阻止你睡觉。
  史莱姆在追赶玩家时会跳得更快。
  从一只最大的史莱姆,玩家可以从它分裂的所有史莱姆最高获得28经验;最大的4经验;分裂的8经验;再次分裂的16经验(分裂为4只)。
  大史莱姆不能攀爬或。
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