如何安装及unity3d4.3.4破解补丁 Unity 3d 4.3.1f 的方法

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MSI Afterburner 4.4.0 Beta 19 Download
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MSI Afterburner 4.4.0 official download - Guru3D and MSI have been working hard on AfterBurner, today we release an updated this revision of Afterburner, this application successfully secured the leading position on graphics card utilities.
MSI Afterburner is ultimate graphics card utility, developed the Guru3D RivaTuner team.&The Beta releases sometimes have an expiration limit, the stable and final build releases do not. We recommend using a final build. If you purchased a GeForce GTX , , Titan X (Pascal) or AMD Radeon RX 4x0 graphics card we can recommend you to at least try out this latest release. We have written a GeForce GTX 1070 and 1080 overclocking guide .
RTSS Not Working after Windows 10 Update?
Recently Microsoft released their KB4032188 update which invokes an updated compatibility assistant. That&compatibility assistant is now detecting the old RTSS 6.x.x versions launch, and prevents it from doing so. It informs user that RTSS is incompatible with Creators Update and redirects you to our download page with recommendation to upgrade. This is exactly why we released official 7.0.0 beta with Creators Update support back in April 2017. To get compatible again please install revision 7.0.0 beta 19 (or newer). Right now you are using a 6.x.x version.&Also, more recommended we suggest that you to download latest full beta package of MSI Afterburner 4.4.0 Beta 19 or newer which includes an even newer build of RTSS.&
This is the new public final release of MSI AfterBurner 4.4.0. Over the past few weeks we have made tremendous effort to get a lot of features enabled for this build. All recently release graphics cards are supported, this entails the entire Nvidia GeForce GTX Series 10 including , , 1080 Ti and Titan X (Pascal). For AMD the Radeon RX series 400 and 500 support is included. Not just that, we have also updated RTSS, our statistics server that enables the overlay with MSI AfterBurner to offer DirectX 12 overlay support. New in this release is overlay support for SLI and Crossfire in DirectX 12. Please read the full release notes for all changes (as there are quite a few of them). You might have noticed a new look - if you like the white/black design you see below, in the Afterburner preferences / user interface skins selection you can choose this new Cyborg White skin to activate it.&Have fun tweaking.&
Version 4.4.0
Added core voltage control for reference design NVIDIA GeForce GT 1070 series graphics cards
Added core voltage control for reference design NVIDIA GeForce GT 1030 series graphics cards
Added core voltage control for reference design NVIDIA GeForce GTX TITAN Xp series graphics cards
Added core voltage control for reference design NVIDIA GeForce GTX 1080 Ti series graphics cards
Added linear RPM-based fan speed control for reference design AMD Vega series graphics cards. Please take a note that traditionally fan speed adjustment scale is not linear and it is not directly mapped to RPM, traditional fan speed percent on other hardware is a PWM duty cycle. AMD Vega fan controller doesn&t support duty cycle based fan control mode, so specified fan speed percent is linearly mapped to maximum RPM percent.
&Revamped voltage control layer gives additional freedom to extreme overclockers with new custom design MSI graphics cards with Quad Overvoltage& technology support. Now MSI Afterburner is able to control up to 4 independent voltages on custom design MSI graphics cards
&Improved 5-channel thermal monitoring module architecture provides support for up to 20 independent thermal sensors per GPU (up to 5 independent GPU, up to 5 independent PCB, up to 5 independent memory and up to 5 independent VRM temperature sensors) on future custom design MSI graphics cards
Added NCT7802Y thermal sensors support to provide compatibility with future custom design MSI graphics cards
Added core, memory, auxiliary PEXVDD and auxiliary 1V8 voltage control for custom design MSI GTX1080Ti Lightning Z series graphics cards with IR3595A+IR3570B+uP1816 voltage regulators&
&Added VRM, VRM2, VRM3, VRM4 and PCB temperature monitoring for custom design MSI GTX1080Ti Lightning Z series graphics cards with NCT7511Y thermal sensors&
&Improved hardware database format. New database subsections support provides more compact database definition for multiple graphics card models sharing similar hardware calibration info
&New cached I2C device detection algorithm improves application startup time on the systems with multichannel voltage controllers or multichannel thermal sensors
&Improved third party voltage control mode functionality. Now third party hardware database can also include extended thermal sensors calibration and mapping info for third party custom design graphics cards
Added AMD Overdrive Next X2 overclocking API support for AMD Crimson 17.7.2 display drivers
Unofficial overclocking mode is currently broken in AMD Crimson 17.7.2 display drivers, so MSI Afterburner is forcibly disabling unofficial overclocking mode and always using official ADL overclocking codepath on 17.7.2 and newer drivers. However, unofficial overclocking mode can still be manually unlocked via configuration file on 17.7.2 and newer drivers if AMD decide to provide a fix for unofficial overclocking mode in the future
&Improved PCI bus scanner provides support for low-level GPU access for the secondary graphics cards in Crossfire configuration on some platforms
Fixed system freeze issues when starting MSI Afterburner on AMD Hawaii GPU while playing hardware accelerated video Improved voltage/frequency curve editor for GPU Boost 3.0 capable NVIDIA graphics cards:
Toggling locked curve point state with &L& key is working properly now and no longer resulting in setting a lock to a minimum clock/frequency point
Now you may hold &Alt& key while adjusting the offset of any point with mouse to move the curve up/down. That&s equal to adding fixed offset to each point&s offset
&Various parts of hardware monitoring module have been pumped up to improve hardware monitoring usability and flexibility. Some new portions of old hardcore functionality from original RivaTuner are now available in MSI Afterburner:
Added clock monitoring for Intel CPUs
CPU temperature graph is now displaying data from dedicated package sensor on modern Intel CPUs instead of maximum core temperature. On older Intel CPUs with no dedicated package sensor the graph is still displaying the maximum core temperature
Added temperature and clock monitoring for AMD Ryzen CPUs
Added new &Benchmark&tab allowing you to use hidden RivaTuner Statistics Server&s benchmarking engine, which was previously available to reviewers only. The engine is providing you the following features:
You may define a hotkey for beginning framerate statistics recording. Once the recording begun, it stays active for all subsequently started 3D applications, even after rebooting the system
While recording is active you may enable showing own statistics in RivaTuner Statistics Server to see minimum, average and maximum framerate in the On-Screen Display
While recording is active you may press &Begin recording& hotkey one more time to restart the recording and reset the statistics
While recording is active you may press &End recording& hotkey once to end recording and save benchmark results to a text file, but keep the results shown in On-Screen Display. You may press the hotkey one more time to hide the results from the On-Screen Display
Statistics saved to a benchmark results file includes per-application total benchmarking time, total rendered frames number, global average, instantaneous minimum and instantaneous maximum framerates. Benchmark statistics file can be optionally either overwritten or appended on each recording session
Per-frame frametime statistics is being pushed to a named pipe so reviewers can use their own client software to collect and display it in realtime while any benchmark is running without system slowdown, which is typical for traditional per-frame frametime logging approach
New flexible On-Screen Display customization features powered by RivaTuner Statistics Server&s text formatting tags and embedded objects:
Added On-Screen Display layouts support. Layouts allow you to change On-Screen Display formatting and appearance style. Now you may switch between traditional classic On-Screen Display layout or new modern column-oriented On-Screen Display layout. Built-in layout editor allows you to customize pre-defined layout parameters in details
New On-Screen Display item type selection settings allow you to display each item in On-Screen Display as a text or graph. The graphs displayed in the On-Screen Display can be useful to visualize frametime history and GPU usage history, and so on
The maximum text length for &Override group name& setting is no longer limited by 8 symbols. Now you may embed new RivaTuner Statistics Server&s text formatting tags directly into your custom group name, e.g. &&C=FFFFFF&GTX 1080&S=-50&1&S&&C&& to display it in On-Screen Display in white color and with 50% size subscript index
Now it is allowed to override group names for &Framerate& and &Frametime& graphs, so you may append default application 3D API &APP& tag with some custom text or replace it completely if necessary
Exactly the same flexible level of On-Screen Display customization output is available to any other RivaTuner
Statistics Server client applications like AIDA, HWiNFO and others and will be available shortly&&
Original RivaTuner&s task scheduler functionality is back! Now you may define optional minimum and (or) maximum thresholds for any graph in hardware monitor module to track the most critical hardware health parameters, to be notified on reaching a critical threshold and to program some emergency actions (e.g. system shutdown) to be performed in this case:
User defined thresholds are displayed on each graph to allow you to control each parameter safety zone
When the threshold is reached blinking warning icon is displayed in top left corner of monitoring window and in Logitech keyboard LCD if graph LCD display mode is selected
When the threshold is reached you can see the name of graph triggering the alarm in hardware monitoring
status line
When the threshold is reached background of the graph triggering the alarm is highlighted with color to allow you to identify it visually
When modern On-Screen Display layout is selected, parameters triggering the alarm are highlighted by color in On-Screen Display to allow you to identify it easily
You may enable option alarm sound notification to be played when the threshold is reached
You may configure MSI Afterburner to launch any external application when the threshold is reached. This feature allows you to implement many different scenarios, e.g. perform emergency system shutdown or apply safe profile with reduced overclocking, maximized fan speed etc. In addition to selecting any custom external applications, built-in predefined applications browser allows you to select some common typical usage scenarios, such as command line based MSI Afterburner profile activation or system shutdown
Original RivaTuner&s user extendable hardware monitoring plugins architecture is back! Now you may extend the list of hardware monitoring data sources with built-in or third party plugin modules, develop your own plugins to provide support for custom hardware sensors and share your work with community, and many more:
The plugins can use full set of MSI Afterburner&s low-level hardware access functionality: enumerate GPUs,& access GPU registers, enumerate GPU I2C buses and access I2C devices, access CPU MSR registers, access IO ports and PCI configuration space registers. This way you can easily create your own plugins providing hardware monitoring functionality for any custom hardware. You can also create the plugins for importing OSspecific or third-party software specific performance counters into MSI Afterburner
Open source SDK, demonstrating hardware monitoring plugins development principles to third party programmers. The SDK includes the following open source plugins:
SMART.dll & demonstrates HDD SMART attributes readback and HDD temperature monitoring
PerfCounter.dll & demonstrates the principles of importing native OS performance counters into MSI Afterburner. The list of imported performance counters includes but not limited to hard drive usage, hard disk read and write rates, free disk space on system partition, network download and upload rates. You may also add any other performance counter visible to OS (e.g. disk queue size or some specific process CPU usage) via editing the plugin configuration file
&AIDA64.dll & demonstrates the principles of importing sensors from AIDA64 application via shared memory interface. The list of imported performance counters includes but not limited to motherboard temperature, CPU socket temperature, CPU fan speed, CPU voltage, CPU package power, +3.3V, +5V and +12V voltages. You may also add any other sensors available in AIDA64 via editing the plugin configuration file
&HwInfo.dll - imports sensors from HWiNFO32/64 application via shared memory interface. The list of imported performance counters includes but not limited to motherboard temperature, CPU socket temperature, CPU fan speed, CPU voltage, CPU package power, +3.3V, +5V and +12V voltages. You may also add any other sensors available in HWiNFO32/64 via editing the plugin configuration file. Please take a not that the plugin is not open source per HWiNFO developer request
Improved profiles architecture. Now MSI Afterburner can store hardware monitoring module settings in the profile slots. This allows you to switch between different On-Screen Display configurations on the fly with hotkeys bound to profile slots. You may configure desired profile slot contents in new &Profile contents& settings group in &Profiles& tab
Added experimental interleaved hardware polling mode, aimed to reduce hardware polling time on the systems with multiple polled I2C devices. When interleaved polling is enabled, just a part of hardware monitoring data sources is being polled on each hardware polling period, so it takes multiple periods to refresh all monitoring data sources. Power users may enable interleaved hardware polling mode via the configuration file if necessary
Added ability to define a hotkey for hardware monitoring logging start and stop o &&&&&&&&&&&&&&&& Now the path to hardware monitoring logs supports macro names:
You may use new %ABDir% macro in the path to specify relative path to current MSI Afterburner installation directory. This macro allows you to use logging if you are using portal installation and start MSI Afterburner from removable drive
You may use new %Time% macro in the path to make hardware monitoring sessions to be stored in unique timestamp-named log files instead of single multi-session log file
Changed hardware monitoring properties layout, the controls have been reordered a bit to give more compact and convenient look to the properties
Changed default hardware monitoring graphs order. GPU related graphs have been reordered a bit in order to provide more convenient layout on multi-GPU systems. &Framerate& and &Frametime& graphs have been moved to the bottom of the list
Now you may right-click the list of active hardware monitoring graphs and select &Reset order& command from the context menu to restore default active hardware monitoring graphs order
The maximum limit for &Frametime&graph has been decreased to 50ms (20 FPS) by default o Improved multiple selection functionality:
Now you may hold &Shift& key when clicking a checkmark next to a graph name in the list of active hardware monitoring graphs to enable or disable all graphs at once
Now you may hold &Shift& or &Ctrl& keys to select multiple items in the list of active hardware monitoring graphs. The following functionality is available for multiple selected hardware monitoring graphs:
Multiple selected graphs can be dragged and dropped when rearranging the graphs&
When multiple hardware monitoring graphs are selected, you may hold &Ctrl& key when changing graph specific On-Screen Display, Logitech keyboard LCD and tray icon related properties (e.g. &Show in On-Screen Display& property) to change it synchronically for all selected graphs
&When multiple hardware monitoring graphs are selected, you may hold &Ctrl& when clicking a checkmark next to a graph name in the list of active hardware monitoring graphs to enable or disable all selected graphs at once
&Improved system information window. Now 3D API usage info, x64 and UWP application architecture attributes are displayed for each currently running process in the list of active 3D applications
Now the installer is preserving installation path
RivaTuner Statistics Server has been upgraded to v7.0.0&&
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Oops, you're right.
Final version is just around the corner. I've finished adding all functionality I planned to include in final 4.4.0, now we're just polishing the implementation during some time, update localizations then launch the final release.
Hint: application profiles.
Than the same function is provided with rivastatics without msi afterburner and works quite well
That's by far not the same function, you don't seem to understand the purpose of adding plugins at all, sorry.
I'm not good with hints,
What do you mean by this?I feel really dumb for not figuring this one out.
These are the settings I picked:
And this is what is displayed in a game:
Is there something I missed or was my installation botched?
To me looks the same if i can already monitor that stuff and i can see it onscreen, maybe it changes only the way it is done. If not, an explanation would be appreciated of the differences
Then your usage scenario is covering just 1% of functionality used by those who prefer to monitor the system at deeper level. The world is not rotating around just seeing some number in OSD in realtime for hardware reviewers or advanced users, seeing immediate state of hardware there doesn't let you to analyze monitoring history in post-realtime logs collected from multiple monitoring apps and synchronized in time. The main aims of pugins architecture are:- Providing user extendable architecture, allowing you to add any custom performance sources for your needs. Like this one. Existing HwInfo and AIDA plugins are just simple open source samples showing other plugin developers how to import some new data source into hardware monitoring module.- Providing unified hardware monitoring hub, allowing collecting data from unlimited number of independent sources, log it in one place, use unified OSD formatting layout for it regardless of application supplying the data, send it to iOS/Android client applications in unified way.
I documented it in RTSS beta thread.
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Unity 3D 4.0破解步骤
本文将为大家介绍Unity 3D 4.0破解步骤,仅供开发者自我测试游戏用,不得用于商业用途。
作者:U3d =来源:Unity教程手册| 09:41
1、先下载并安装unity3d 4.0.0f7 最新版
2、下载unity.4.0.0f7-patch.gzip
3、解压unity.4.0.0f7-patch.gzip到unity安装目录,如F:\Editor\
4、打开解压后的文件unity.4.0-patch.exe
Unity3D4.0破解步骤
5、单击patch,会在目录下生成Unity_v4.x.ulf
6、断网(重点!此处是与与旧版不同的地方)
7、打开unity3D,然后基本与旧版本的破解方法相同(读取ulf文件)
8、单击红圈按钮
Unity3D4.0破解步骤
9、选择刚刚生成的Unity_v4.x.ulf(详见第五步),一般在安装目录下,如:F:\Editor\Unity_v4.x.ulf
原文链接:
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