星际争霸第一视角2的视角,应该是怎样

& 星际2不能旋转视角吗?
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找不到哪个键是旋转的,难道3D游戏只会拉近镜头没有旋转功能吗?请高手指点
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delete鍵,有限度旋转
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旋转和魔兽一样
UID2583156主题阅读权限20帖子精华0积分9金钱49 荣誉0 人气0 在线时间0 小时评议0
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ins和del,45度
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晕,要360的,最好能平视。。。。。。。。。。。。。。。。
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不是360,和魔兽一样。总的来说和2d一样是固定的,建筑物也是固定的,不能调整
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跟魔兽3一样,delete和insert两个键可以各自旋转180度,而且只是临时的,一松开就恢复。
UID442126主题阅读权限50帖子精华0积分1428金钱3708 荣誉1 人气0 在线时间220 小时评议0
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这不像是3D游戏应有的限制啊、、、、、、、、、、、、、
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录像肯定呢的& && &800& && && && && && &.
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screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
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