房子是不是最重要的游戏真的很重要

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游话好好说:游戏锁帧是否真的很重要?
21:15:18 来源:游民星空[编译] 作者:瓦克五 编辑:wackwood 浏览:loading
  Pyronar驳斥了那些诸如“某某引擎不能解锁帧”、“将游戏锁在30FPS有利于游戏美感”、“不锁帧将让工作变得更困难花费更高”等游戏开发商的主流借口和谬论。内容如下:
第一条:由于游戏优化工作难度较高。一些开发者没有时间和资源让他们的游戏维持在60FPS
  游戏优化在技术上有门槛是真的,但和锁帧与否无关。如果我的电脑不能将你的游戏运行在30FPS以上,这是优化问题。如果你的游戏锁帧在30FPS,这是设计问题。你至少可以提供玩家是否锁帧的选项或者设置一个帧数上限。
第二条:由于游戏早期制定的“设计决策”(design decisions),游戏将无法达到60FPS
  技术上的确如此。只是在软件工程领域我们不叫这个为“设计决策”,这叫“设计失误”。
第三条:不是所有的引擎都可以解锁帧限制
  首先,游戏引擎不是封闭的系统,至少绝大部分不是。如果你想增加点什么功能,写代码就行了。可能会有难度,但总比从零起步好得多。其次,没有引擎会自加锁帧限制,如果它真的有,一开始你干嘛用它?第三,现今大大部分引擎都为此提供有专门的工具。最有名的比如Unity,就已经内置了双循环的设置。
著名游戏引擎Unity内置了帧率设置
第四条:将帧率锁定在30帧,是一种艺术化的处理
  我不是艺术家,所以我并不打算就艺术这一点作争论。然而,有一件事情我是知道的,如果你的游戏设计得好,提供一个开放帧限制或至少将游戏锁定在60FPS的功能选项,也不是什么难事。就算你想让你的游戏跑在30FPS,粗暴地强制锁定是个糟糕的主意。
《刺客信条:大革命》关卡设计总监为30FPS辩护,称这样的帧率可以带来“电影级体验”
第五条:这项工作难度高、开销大
  真没那么烧钱,有点难倒是真的。这就是Unity等引擎为什么早就内置了此类功能的原因。
  这下你知道为什么有些游戏要锁定在30帧了吧。这也可以解释为什么有些大神不用大费周章就可以解锁游戏的帧率限制(当然,可能带来一些令人啼笑皆非的副作用)。有的玩家认为游戏大多已经步入次世代,如果还因为各种原因锁住帧率,实在是悲哀。60FPS是最舒服的帧数,有品质的游戏就应该达到这一要求,不能缩水。
  不过也有的玩家认为锁帧这件事儿并无所谓。现在很多3A大作都选择了锁帧,一定有它自己的考量。况且锁帧与否,如果别人不说,确定你每次都能觉察出来60帧与30帧的区别有多大?
  关于锁帧,你的看法呢?
游戏锁帧是否真的很重要?
游戏不该锁帧
都次世代了,如果还因为各种原因锁住帧率,实在是悲哀。60FPS是最舒服的帧数,有品质的游戏就应该达到这一要求,不能缩水!
锁帧并无所谓
现在很多3A大作都选择了锁帧,一定有它自己的考量。况且锁帧与否,如果别人不说,你确定你每次都能觉察出来?
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游民星空联运游戏游戏是否真的和海洛因一样让人上瘾?
发布时间: 19:27:43
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作者:Mark Griffiths
上一周,我出现在《The Sun》众多新闻故事中,即顶着“游戏与海洛因一样让人上瘾”这样的大标题。在故事被出版前,《The Sun》的游戏编辑Lee Price询问我是否能够提供一些问题去帮助读者明确他们是否具有游戏上瘾倾向。(在本文的最后我将会提供10个问题)。在过去几年里我已经为《The Sun》写过一些文章并很高兴能够对有关游戏问题的教育作出以下贡献。实际上,我最早写给《The Sun》的文章是于去年所发行,那时候的大标题是“电子游戏帮助我们成为更棒的人。”游戏编辑分享了他计划发布的一些文本内容,并询问我是否愿意添加一些内容到他的文章中。我所提交的文本如下:
“在过去10年里游戏上瘾已经成为心理学家和医学工作者非常重视的实际问题。好消息是过度玩游戏并不意味着那个人就是上瘾的—-健康的过度热情与上瘾间的区别在于健康热情是将你带进生活中,而上瘾则是带你远离它。”
addiction(from dreamstime)
然而我所提供的这一引用并未出现在上周的那篇文章中(可能因为与文章的主旨不相符)。大标题“游戏与海洛因一样让人上瘾”就比文章本身更像是感觉论者。我的博客中的任何固定读者都知道,我相信游戏上瘾是存在的,但上瘾的玩家数量只是小部分。《The Sun》的故事是从宣称:“英国深受游戏上瘾威胁,这跟酒精和毒品一样会对身体造成巨大伤害”开始。这篇文字同样也声称,来自伦敦的医疗所表示一年会接到5000个寻求帮助他们的孩子摆脱游戏上瘾的电话(我自己每个月也会收到大约2指3个这样的电话或邮件)。它同样也突出了一些声称对社交游戏(如《Candy Crush》)和在线多人游戏(如《英雄联盟》)上瘾的案例研究。同时还提到了一些与游戏有关的死亡事例,其中便包含最近发生的事,即三名男性为了玩《使命召唤》而自杀。
在《The Sun》文章发布的那天,来自Eurogamer的记者为了该文章的评论联系了我。最终的文章便是该记者对于我的访问(然后组成无数故事的基本元素并出现在包含Tech Times,The Fix,Digital Spy,Polygon以及Kotaku等在线游戏媒体中。)对方问我是否觉得游戏像海洛因那样让人上瘾。我的回答是:
“这取决于你在一开始是如何定义上瘾这一词。我已经花了很多时间去传达这个想法,即如果你想要将某种行为称为一种上瘾,它们就必须具有完整的一致性。关于电子游戏上瘾我所使用的标准与海洛因上瘾是一样的,即这种活动将变成你生活中最重要的一件事,它将击退你的生活中的其它事物,包括家庭关系,工作和兴趣。你将其当成一种方法去改变自己的心情。它需要一定时间去塑造耐受性,所以你对它的需求会越来越大。如果你失去了它便会出现脱瘾症状。当你成功放弃一段时间后,你很容易再次复发。对于我来说好消息便是基于这些特殊标准,真正的电子游戏上瘾数量其实还很少。如果我们谈论的是真实的电子游戏上瘾,并使用同一的标准,那么什么是上瘾便不再重要。这就像我的物理老师以前所提供给我们的一个棘手的问题,即假设你得到一吨羽毛和一吨铅,哪个的重量更重呢?大多数孩子会选择放下羽毛,但这里的重点是一吨。很明显,不管是孩子还是青少年,他们都不能有效地控制玩游戏的时间,也许这会影响到他们生活中的其它领域。但这只是因为存在一些类似上瘾的组件,这并不能代表他们就是上瘾。”
我同样也向记者提到一种类似游戏的行为上瘾,即我们在人们生活中每个领域(包括家庭关系,工作或教育,以及他们的其它社交活动))所看到的矛盾。《The Sun》同样也宣称:“英国深受游戏上瘾的威胁。”Eurogamer问我是否认可这一看法时,我表示这是“不正确的”。我是这么说的:
“我已经花了25年的世界去研究电子游戏上瘾。如果我们将使用‘上瘾’这一词,我们必须使用在其它更传统的上瘾身上找到的同样的概念,标志和症状,如回避和容忍。如此看来,那些基于我的标准进行判断的上瘾人数其实很少。我为《The Sun》所写的10个问题其实是基于我在研究中所使用的真正标准。很少有人匹配10个标准中的7个以上,我相信我们很难找到有人几乎完全匹配这些内容。你可能会遇到许多人符合其中的3,4点,但这并不代表他们就是上瘾的。他们可能是不知道如何面对这一问题。大多数孩子可以在不影响学习和社交的前提下每天玩3个小时的游戏。的确,我相信电子游戏上瘾是存在的,如果这是一种真正的上瘾,它可能与其它更传统的上瘾内在标志,症状上具有一致性。但好消息是真的只有极少数人真正对电子游戏上瘾。没有证据能够说明任何国家‘深受上瘾的威胁。’是的,各种研究表明少部分的游戏属于问题游戏。但问题游戏并不一定代表游戏上瘾。它们是两件完全不同的事。然而媒体似乎将它们当成是同一件事。每一次当我在进行一项研究时,如果出现某些负面内容时,90%的新闻便会提到它。而如果出现的是正面内容,那却只有10%的新闻会报道它。说明坏消息总是比较畅销呢。”
与媒体交流(或为了新闻编写文章)是我几乎每天都在做的事,我并不会因为相信我们作为学术者有义务向公共传达我们的研究发现而不再这么做。就像我在之前的博客中所提到的,尽管我所说的内容被断章取义,我也不会因为这些糟糕的经历而不再与大众媒体分析我的研究。
最后,就像之前所承诺的那样,我将写下我在《The Sun》中所提到的10个有关游戏的“是/不是”问题。如果你在其中7个以上的问题中回答“是”,那么你就是对游戏上瘾了。
你是否认为游戏已经成为你每日生活中最重要的事?
你是否因为游戏而影响到自己的工作或学习?
你是否因为游戏遭遇了关系危机(游戏邦注:与爱人,孩子或朋友)?
当你尝试着停止游戏时你是否会感到焦躁,不安或难过?
你是否是为了让自己心情好点而玩游戏?
你是否因为游戏而失去对其它爱好和休闲活动的兴趣?
你是否觉得自己不能够停止游戏?
你是否觉得自己完全沉浸于游戏中(例如,即使你并未在玩游戏,你也在想着游戏中的内容)?
你是否在玩游戏的时间方面对别人撒谎了?
在过去6个月时间里你是否还在游戏中花了越来越多的时间?
(本文为游戏邦/编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦)
Press to play: Is gaming really more addictive than heroin?
by Mark Griffiths
Last week I appeared in loads of news stories following a double page spread in The Sun newspaper under the headline “Gaming as addictive as heroin”. Before the story went to press, I was asked by The Sun’s gaming editor – Lee Price – if I would provide a set of questions to help readers determine if they had a possible gaming addiction. (I’ve reproduced the ten questions at the end of this blog). I’ve written a number of articles for The Sun over the years and have always been happy to contribute to education concerning gaming issues. In fact, my previous article with The Sun was one published last year under the headline “Video games make us better people”. The gaming editor shared some of the text he was planning to publish and I was asked if I would like to add anything to his main article. The text I submitted for inclusion in the article read:
“Gaming addiction has become a real issue for the psychologists and medics over the last decade. The good news is that playing excessively doesn’t necessarily mean someone is addicted – the difference between a healthy excessive enthusiasm and an addiction is that healthy enthusiasms add to life whereas addiction takes away from it”.
This quote I provided did not appear anywhere on the double-page spread (probably because it didn’t fit the main thrust of the article). The headline “Gaming as addictive as heroin” (almost certainly provided by someone other than the Gaming Editor) was arguably more sensationalist that the article itself. Any regular readers of my blog will know that I believe gaming addictions exist but that the number of gamers that are genuinely addicted comprises a small minority. The Sun’s story began by claiming that: “Britain is in the grip of a gaming addiction which poses as big a health risk as alcohol and drug abuse”. The article also alleged that a London-based clinic claimed it was receiving 5,000 calls a year from parents seeking help for their child’s gaming addiction (I myself get around 2-3 calls or emails a month). It also featured a number of case studies claiming they were addicted to social networking games (like Candy Crush) and online multiplayer games (like League of Legends). There were also a number of references to alleged gaming-related deaths including the recent story that a coroner had linked three male suicides to playing the game Call of Duty.
On the day The Sun article was published, I was contacted by a journalist from Eurogamer for my comments on the piece. The resulting article was basically my interview with the journalist (which then formed the basis of countless stories that appeared in the online gaming press including the Tech Times, The Fix, Digital Spy, Polygon, Kotaku, etc.). I was asked if I thought gaming was as addictive as heroin. I responded by saying:
“It depends how you define addiction in the first place. I’ve spent my whole career trying to say if you’re going to call something an addiction it has to be similar right across the board. The criteria I use for video game addiction would be exactly the same as in heroin addiction in the sense that this is an activity that becomes the most important thing in your life, it compromises everything else in your life including your relationship, work and hobbies. It’s something you use as a way of modifying your mood. It’s something that builds up tolerance over time, so you need more and more. It’s something where you get withdrawal symptoms if you’re unable to engage in it. And it’s something that if you do manage to give up for a short time when you do the activity again you relapse. The good news from my perspective is on those particular criteria, the number of genuine video game addicts is few and far between. If we’re talking about genuine video game addiction, it doesn’t matter what the activity is if we’re using the same criteria. It’s a bit like that trick question my physics teacher used to give us, which was, if you’ve got a ton of feathers and a ton of lead, which weighs heavier? Most kids put down a ton of feathers, but the whole point is it’s a ton. It’s quite clear that some, whether it’s kids or young adults, have some problems around the fact they seem to be unable to control the amount of time they spend gaming, and maybe it’s impacting other areas of their life. But just because there are some addictive-like components there it doesn’t mean they’re genuinely addicted”.
I also told the journalist that to be genuinely addicted to a behaviour (like gaming) that I would expect to see conflict in every area of the person’s life – their relationships, their work and/or education, their other social activities. The Sun also claimed that: “Britain is in the grip of a gaming addiction”. I was asked by Eurogamer whether I thought this to be the case and I said that in my view this was “incorrect”. I then went on to say:
“I’ve spent well over 25 years studying video game addiction. If we’re going to use the word ‘addiction’ we have to use the same concepts, signs and symptoms we find in other more traditional addictions, like withdrawal and tolerance. By doing that the number of people who end up being addicted by my criteria are actually few and far between. The [ten questions] I did for The Sun is actually based on real criteria I use in my research. The number of people who would score seven out of 10 of those items I put in The Sun today, I’d find it very hard to believe there would be more than a handful of people out there that would score high on all those things. You’d probably get a lot of people who might endorse three or four of them, but that doesn’t mean they’re addicted. That might be somebody who has problems with it. Most kids can afford to play three hours a day without it impacting on their education, their physical education and their social networks. Yes, I believe video game addiction exists, and if it is a genuine addiction it may well be as addictive as other more traditional things in terms of signs, symptoms and components. But the good news is it is a very tiny minority who are genuinely addicted to video games…There is no evidence the country is in ‘the grip of addiction’. Yes, we have various studies showing a small minority have problematic gaming. But problematic gaming doesn’t necessarily mean gaming addiction. They’re two very separate things. Yet the media seem to put them as the same…Every time I do a piece of research, if it’s something that’s negative, 90 per cent of the press cover it. If it’s something positive, 10 per cent of the press cover it. Bad news stories sell”.
Speaking to the press (and writing journalistic articles for the press) is something that I do on an almost daily basis and I will not stop doing it as I believe that we as academics have a public duty to disseminate our research findings outside of academia and to the general public. As I noted in a previous blog, I’ve had a few horror stories when what I’ve said is taken out of context but a few bad experiences are never going to be enough to put me off sharing my work with the mass media.
Finally – and as promised above – here are ten simple ‘yes/no’ questions about gaming that I had published in The Sun. If you answer ‘yes’ to seven or more of them, in my view, you may have a gaming addiction.
Do you think gaming has become the most important thing in your daily life?
Have you jeopardised your job or education because of your gaming activity?
Have you experienced relationship problems (with your partner, children or friends) because of your gaming?
Do you feel irritable, anxious or sad when you try to cut down or stop gaming?
Do you play games as a way of making your mood feel better?
Have you lost interests in other hobbies and leisure activities because of gaming?
When trying to cut down or stop your gaming, do you feel that you can’t?
Do you feel totally preoccupied with gaming (for example, even if you are not actually gaming you are thinking about it)?
Have you lied to anyone because the amount of time you spend gaming?
Have you spent an increasing amount of time gaming every day over the last six months?
Dr. Mark Griffiths, Professor of Gambling Studies, International Gaming Research Unit, Nottingham Trent University, Nottingham, UK()
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游戏是不是真的特别重要
状态:备孕中
11-22 19:53|
我身边的朋友都告诉我,要生的最后那段时间要多出去散步,早上他上班我会和他一起走到他公司对面,离住的地方很近,然后吃了早餐就回家也不出去,每天都是一个人在家,下午把饭弄好了等他回来吃,晚上说想出去散步他基本都要我说好久才愿意一直打着游戏,群里聊天,我问他游戏那么重要么,他给我说我是在家玩又不是出去,说每天至少下班就回家啊,像给了我多大恩赐一样,然后我就自己出去在附近走走,想想也挺伤心的,从怀孕开始一直就自己一个人,我父母也在外地,他父母从来不关心一句,周末从来不会主动煮饭给我吃,天天打游戏,吃完饭也不会洗碗,我也从来不是娇气的人有时候越想越觉得自己挺可悲的。
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11-22 20:19|
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来自:广东湛江
11-22 20:29|
男人都这样的多,看到那么赖就特烦心
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11-22 20:54|
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11-22 21:25|
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11-22 22:27|
我老公那会天天陪我走的,休息日天天带出去玩,后来顺产真的好快
状态:宝宝2岁23天
11-22 22:40|
男人都那样
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