最近脑海中一直是游戏中的场景,不想刺客信条2回到现实实

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历史上的今天
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blogAbstract:'可怕效果在游戏中的营造\r\n——怖、惧、悚、怯\r\n&&& 本文并非一篇学术性(指心理学)文章,仅由提出的一明确定义——害怕的原因——推出可怕效果的一些设计原则。本文所给出的“害怕的原因”并无学术价值,可认为是设计上的一种手段。本文有些长(万余字),提的概念可能和通常理解不同,如果有什么异议,请耐心看完,也许你的问题后面有所提及。\r\n&&& 恐怖游戏虽然没有明确的定义,但却在现代电子游戏中占有重要的地位,如《寂静岭》系列和《生化危机》系列。这类游戏都是以营造恐怖效果为手段来吸引玩家,即令玩家害怕。',
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/etc/nginx/nginx.conf.现实生活绝对见不到的美景!游戏中日出日落壮丽场景欣赏
日 来源:游迅网 编辑:咪咪姐
& &艺术源于生活而高于生活,游戏中讲述的虽然不全是现实生活中的林林总总,但其创作灵感终究还是来自于我们身边的事物。游戏中的美景也是如此,也许它们来自外,来自远古时代,或者来自其他不存在的时空,但都能给我们带来美的享受。
& &游戏中日出日落美景欣赏:
《荒野大镖客》
《侠盗飞车》
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