statuseffecthu饥荒自带mod是什么么mod

132-statuseffecthud-v151
[1.6.4] StatusEffectHUD v1.19
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Do you hate having to open your inventory to see what potion effects are still active? In the heat of battle and need to know when to guzzle that next regeneration potion? StatusEffectHUD is for you! StatusEffectHUD displays your currently active potions/effects without having to open your inventory! Sweet! Requires ModLoader (via Risugami's ModLoader or FML).Features: - shows active potions/effects without having your inventory open - keeps look and feel of existing inventory effects display - configurable alignment on your screen - x and y offset config options - option to show/hide effect names - option to show/hide background box - version update checking (can be turned off)Planned: - option to enable dynamic box size - make icons appear on the right when right-aligned Done! - option for horizontal layout - better multi-effect handling (maybe have the background box stay solid and auto-extend)bspkrsCore:ATTENTION: bspkrsCore is a REQUIRED dependency mod in order for any of my mods to work. It contains the core shared classes used by all mods I release. If you don't install it along side any of the other mods here, Minecraft will crash. You have been warned. ModLoader/Forge download:
This mod contains core classes used in all other mods I release. If you want to turn off update checking for my mods, you will need to set allowUpdateCheck=false in mod_bspkrsCore.cfg.Note:I will not be offering support on this page. If you are experiencing an issue related to this mod, the best way to get support is via . Please post questions/issues there.More Info + Support:v1.9 - 20-Feb-2013- updated to support bspkrsCore (new required dependency)- updated for 1.5 (15-Mar-2013)v1.8 (08-Feb-2013)- added reset code to all drawn stringsv1.7 (01-Nov-2012) - fixed Forge/FML compatibility- updated for 1.4.5 (21-Nov-2012)- updated for 1.4.6 (23-Nov-2012)v1.6 (26-Oct-2012) - initial update to 1.4.2v1.52 (04-Oct-2012) - compatibility updatev1.51 (17-Sep-2012) - compatibility update v1.5 (13-Sep-2012) - added x and y offset options - switched to shared version checking - made icons appear on the right when right-aligned - background is now disabled by default - text colors are now configurable v1.4 (27-Aug-2012) - added config option to allow/disallow version checking - now
file v1.3 (19-Aug-2012) - updated for 1.3.2. v1.2 (05-Aug-2012) - updated for 1.3.1. - added version checking. v1.12 (29-Mar-2012) - YO DAWG, I heard you like stupid mistake fixes, so I put a stupid mistake fix out for my stupid mistake fix so the stupid mistake fix will be fixed. v1.11 (27-Mar-2012) - fixed stupid mistake when updating from 1.2.3 to 1.2.4 that caused the text to render without the shadow v1.1 (24-Mar-2012) - option to show/hide effect names - option to show/hide background box v1.0 (23-Mar-2012) - Initial release #allowUpdateCheck (boolean:true) -- Set to true to allow checking for mod updates, false to disable#alignMode (java.lang.String:topleft) -- Valid alignment strings are topleft, topcenter, topright, middleleft, middlecenter, middleright, bottomleft, bottomcenter (not recommended), bottomright#enableBackground (boolean:false) -- Set to true to see the effect background box, false to disable#enableEffectName (boolean:true) -- Set to true to show effect names, false to disable#effectNameColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)#durationColor (java.lang.String:f) -- Valid color values are 0-9, a-f (color values can be found here: http://www.minecraftwiki.net/wiki/File:Colors.png)#xOffset (int:2) -- Horizontal offset from the edge of the screen (when using right alignments the x offset is relative to the right edge of the screen)#yOffset (int:2) -- Vertical offset from the edge of the screen (when using bottom alignments the y offset is relative to the bottom edge of the screen)#yOffsetBottomCenter (int:41) -- Vertical offset used only for the bottomcenter alignment to avoid the vanilla HUD#applyXOffsetToCenter (boolean:false) -- Set to true if you want the xOffset value to be applied when using a center alignment#applyYOffsetToMiddle (boolean:false) -- Set to true if you want the yOffset value to be applied when using a middle alignment#showInChat (boolean:true) -- Set to true to show info when chat is open, false to disable info when chat is open##**ONLY EDIT WHAT IS BELOW THIS**#allowUpdateCheck=truealignMode=topleftenableBackground=falseenableEffectName=trueeffectNameColor=fdurationColor=fxOffset=2yOffset=2yOffsetBottomCenter=41applyXOffsetToCenter=falseapplyYOffsetToMiddle=falseshowInChat=trueThanks: - PuddingHuxtable (this was pretty much his idea) - DaftPVF (for letting me work on his mods)
been out for a while, I just never check PMC
1.6.2 updaterz
1.6.1 update
just housekeeping
1.5.1 updated
- updated for 1.5 (15-Mar-2013)
- updated to support bspkrsCore (new required dependency)
- added reset code to all drawn strings
- updated for 1.4.6 (23-Nov-2012)
- updated for 1.4.5 (21-Nov-2012)
updated for 1.4.4
Fixed Forge/FML compatibility
Updated to 1.4.2.
Back-ported latest 1.3.2 code to 1.2.5. Download is available in the MCF thread.
Compatibility update for shared code.
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132-statuseffecthud-v151
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出门在外也不愁Enhanced Visuals Mod | Minecraft Mods
Enhanced Visuals Mod
Compatible with Minecraft:
Last Updated: April 1, 2016 ❘ 98,911 views
Enhanced Visuals mod makes Minecraft more visually appealing when certain events occur, such as being under a potion’s effects, or looking at an Enderman.
Minecraft has gotten quite tasteless when it came to the visual aspect of the game. Whenever you get hit my a mob, all that happens is you getting knocked back and losing some health. This doesn’t really add atmosphere to the game at all. On top of that, Endermen are supposed to resemble Slender Man, correct? Then how come, whenever you look at them, your screen never turns to static?
That’s where this mod comes in to fix all of those problems. The Enhanced Visuals Mod is a mod that aims to add several visual effects based on what is happening to your player, essentially adding to the atmosphere of the game. For example, when you are at a really low health, your screen will pulse red everywhere, signalling that you are about to get slain. Another example would be when you are under a potion’s effects, such as poison. When you get struck by a poison potion, your screen will pulse a swampy green.
Screenshots:
Animations:
Nice Slendy….
Blood Splatter on enemy contact and when you attack mobs/players/animals with weapons:
Water splashes:
Burn marks:
Sand and Snow Splats
Potion Splashing(OMG SO PRETTY)
Low health overlay:
Burn overlay when in lava (in survival, works best with diamond armor):
How to install:
Download and install .
Download the mod.
Go to %appdata%.
Go to .minecraft/mods folder.
If the “mods” folder does not exist you can create one.
Drag and drop the downloaded jar (zip) file into that.
Enjoy the mod.
Enhanced Visuals Mod Download Links:
Older versions:
For Minecraft 1.5.2
For Minecraft 1.7.10
For Minecraft 1.8
For Minecraft 1.8.9
For Minecraft 1.9
Author: Sonicjumper, CreativeMD
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