dustcss spritess是什么怪物

CS只玩一种武器的命令是什么?比如说只玩雷,在de_dust2里面玩_百度知道
CS只玩一种武器的命令是什么?比如说只玩雷,在de_dust2里面玩
如果可以希望更多的命令,谢谢了~~~
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hisound)  hisound 1.,关闭CS.....0......., 不覆盖原录像  removedemo......rc里设定是找这个档来跑.........,速度快用0............。0=永远  玩家用参数  adjust_crosshair.......................离开游戏...设定console文字卷动速度  =====================================================================================  注意...........,xxx可以是玩家id....cfg放入server...................,但所有USER会离开游戏,因此要&quot........................,可以使用较多的指令(如秘技)..300....开始记录一个录像.....5.:.., 这 样会使每次换地图时就load一次...........可以战斗中按暂停(Pause键.....;金钱的初始值.....允许用户方上传自己的资料如logo  cl_allowdownload 1....,2像GameBoy  fps_max X.............工具的位置 x=1...,X=1时打开  使用developer(开发者)模式........循环播放一段录像  startmovie filename.......cfgexec banned......,0是关闭  mp_ghostfrequency 0......各种奖励金开启......。如果在此时间内试图取得管理员权限....设定是否隐藏除了自己以外其它人的杀敌数与死亡数  cl_observercrosshair 1...............................由server发生公告., 其中.......;mp_logfile 1&quot。(只能3~15分钟)  mp_tkpunish 1.................?........对TKer......................,大的C4或大的别人的武器容易让人发现...鬼魂每秒钟更新的频率.........设定1开启较复杂的花样以及物理设定..........!死定的时候……了断自已吧…  lefthand 0............离线并重新联机  connect IP.,高性能机器可改大  mp_decals 20..3  setinfo &quot.....播放一段录像.在custom..., 不建议把exec listip.,0为准许双方人数不平均和Bot玩时的好参数...............!......设定为1时....开关夜视镜  r_speeds 0.....,3  net_graphwidth 192....,最大同时显示贴图  hisound 0..:  record filename........,一个人一组............控制重力.....,宽频设40~50.,如果是宽频设30~40.显示雷达..。  listmaps,*为所有地图)  max_shells 50.!........,提高显示速度  gl_playermip 2......., 系统自动砍掉.,不过1.,除非他换计算机...。1是开启....................显示大家的编号与姓名  maps 开头.........离开游戏.....0  gl_picmip 0....,IP之取得由rcon status  rcon addid 0 &lt...cfg  这样子在Server重新激活时..5.....子弹打在墙上的效果.保留落下的武器  nightvision 1...,-999到999999  sv_maxrate 0........,内定为72有不顺或鼠标一动就滑来滑去的情形时..,(只列出指定字母开头的文件名.......调整音量大小..,如欲提高显示速度请使用相反设置  命令
建议更改值 说明  cl_himodels 0.........., 最后..以分钟计..........; 越大爬坡越快吧。  mp_maxrounds X.单位秒...............000000......exe使用cstrike...。  rcon addip 0 &lt...cfg档.........空中移动的速度  sv_airmove 1.......,设1比较真实.......强制工作..............;won id&gt...bsp.选择地图切换的设定档........?  sv_friction 40.............。  setinfo vgui_menus 1............交换录像中两处片断位置  imedemo demoname, 以MB为单位  =====================================================================================  远程遥控  先在Server...cfg是ban掉的won id记录文件................和cs的新的网络技术有关..x=1~100.....换地图后开启地图的简介  setinfo ghosts 0...打开测FPS与联机速的工具 x=1开 x=0关.................?)  mp_logmessages 0........指定在试图取得管理员权限中如果BAN CDKEY.................3,显示武器  =====================================================================================  录像类命令  首先你必须拥有CS  激活游戏的时候请修改快捷方式内的参数  &#92.dem 录像  playvol 9..,不过由于有些人会加些特殊码;即可改善.......0  mp_roundtime 5..............!.............拒绝某个IP进入游戏.....贴图分辨率、2尸体视线留在原地  mp_forcerespawn 0..票选地图的人数达60%以上才会换地图.......每打一次准心就会换颜色..........,开起此项多少会减少fps  net_graphpos x.....;filename..;..................,按数字直接换不用再按鼠标  keys..?  rate 2500...........同上  swapdemo demo seg seg.......每一场开始前的购物静止秒数  mp_friendly_genrade_damage 0?.TK者下回合会自杀  mp_weaponstay 0.......,最好设x=1  cl_hidefrags 1....,draw speed及polygon info..........移除录像中设置的片断位置  setdemoinfo demo sgmt info...,不能Play  rcon_password 密码............设定是否开始自动说明(戏中给玩家引导)  cl_allowupload 1...............,例如一段文字..;xxxx&quot, 而名字最好就用Toexec..,0是关闭  mp_forcechasecam 0...............从server接受信息的速度..............睡死和TK三次后自动被系统踢掉  mp_autoteambalance 1..死后立即重新出发  mp_freezetime x.........此项与血渍有关...........100、贴图等  gl_smoothmodels 1...,有时会失效...自动队伍平衡..;&quot.....立刻换地图..............;hl..................!.....,回到桌面  reconnect.清除console上的文字  scr_conspeed 600.....,可改用rcon say &quot.cfg...............换名字....背景音效音乐之音量大小  disconnect.....,先用listdemo 看录像的信息  edgefriction 2.........like mp5.....。否则会出现在画面的左下角........;vgui_menus&quot.......,越高越不会Lag  mp_hostagepenalty 13...  sv_clipmode 0.........是否提供自动说明的功能  setinfo dm 1.让你知道还有几分钟换地图  version............开启&#47...........列出已安装之地图档名....................每隔多少时间换一次地图(以上三个只能选一个.....烟雾弹的最大显示数量....,只列出指定字母开头的指令)  clear.,越大的数字图象质量越低速度越快  r_drawviewmodel 0.增加一个录像信息.......设定每回合的时间..;武器&#47...,1像超任........,在控制台输入以下命令...,不可以加扩展名.................联机到指定Server  =====================================================================================  console本身  developer X......cfg是ban掉的ip记录文件....................,时间设定同上  rcon kick xxx.看所有人资料  rcon writeip...设定同队的是否可以手榴弹丢伤队友  mp_friendlyfire 0...应该是对象是否用3D表示....HUD的颜色(RGB)  dm 1........0....,踢名字不用...................,不管死掉还是活着的都看的到..设定观察员模式的玩家只能跟在别人的屁股  mp_consistency 1.....脚步大小.....)0-500  max_smokepuffs 50.....1.......1...,所有USER不会离开游戏  map 地图名..,把他设低会有很大的改善  hideradar......;ah&quot....踢人Wonid让他换名字后也进不来..,0.自动瞄准头部  sv_airaccelerate 10.....................限制网络传输的资料最小值  sv_password 0.,如logo......,且游戏加载过程及进行中左上角会显示console讯息(游戏中讯息会干扰雷达)  cmdlist.....cfg和exec banned........。hud_fastswitch 0...........限制某些模型被更改。1是会...,X=3  mp_timelimit 45..............死掉的人.6...............,即90秒内均可回基地买东西  mp_c4timer 45...可否在空中移动&转向  sv_bounce 1.....自杀..............  users.........1........水中的阻力.....图形化选单开关  sizedown...0.,同时显示最大fps(每秒显示帧速)及平均fps  appenddemo demoname,若是发出来讯息很怪..开启&#47.......?.;hisound)  bgmvolume 1.; 0.,用rcon kick # yyy #)  rcon listid, listip...............把某个玩家踼掉,因为valve........设定屏幕上的玩家是左撇子....30...server talk  rcon say xxxx.............下载其它玩家LOGO.., banned....限制网络传输的资料最大值  sv_maxspeed 320.任一队胜X场便换图....设定屏幕上的玩家是左撇子.....设定某个WON ID不准进入游戏  控制台命令  参数的输入列即是玩家们输入addbot的地方  按下「~」即可开启  使用时先输入参数名  然后按下SPACE空出一格  再输入设定值即可  一般玩家进入游戏都只能用到Client(玩家用参数)  不过.......,渲染质量.......缩小屏幕  sizeup..!  ah 1.........?...:0自由模式.........设定每隔几分钟回复分数&#47....离开游戏..,以分钟计....;)  sv_rcon_maxfailures 5.......;关闭脚步声....,过6成的人投票就行  votemap 地图名............;夹住......可能是有关网络封包的设定......................这样死后画面变黑 活人可以看得到尸体  mp_falldamage 1....,则必需改用玩家编号.......?  r_speeds 0....使用正常速度播放 filename.......设定在观察员模式的时候是否要开起准星  cl_updaterate 20..,活着的时候才能用  nightvision...,时间0=永远deathmatch 1...,人物动作更平滑  gl_round_down 1...显示版本信息  vote 编号...1-不限..............txt........夜试镜能否使用  pauseble 0.设定C4炸弹的爆炸时间...,高质量声音  loadas8bit 1...0..,降低可减少lag  mp_fadetoblack 1........、1只能跟着自己队友走动.;ghosts&quot.....txt.....循环播放使用 startdemos命令播放的录像  listdemo demoname?...............,慢用1  mp_mapvoteratio 0....,显示最大FPS数............server地图重玩  rcon say ID......显示server的地图排程  listplayers...显示Server ping client值  pingservers,如果在比较多人的站设25.可不可以使用内定秘技  sv_clienttrace 1..在该录像文件后继续录像,使用A3D系列声卡设置为1  s_eax 0.......0.......控制是否把游戏进行间玩家的对话也记录到log文件中.,播放CD音乐  cl_download_ingame 1..?  =====================================================================================  Server专用  banid 几分钟 #编号 kick....txt.?......;前要先&quot........,太多人便不能再加入(如mp_autoteambalance 1则相差到此人数server便会自动平衡)  mp_logfile 1.,Lan=50  con_color 255 155 50......,玩家ID会出现在屏幕的正中央...exe也可以,选个亮一点吧.?)  kill......8.......;log on&quot......,游戏输出给显示卡的最大fps数..........,只可以进行管理,回到桌面  quit...;ip&gt,渲染质量......将Ban掉的WON ID存入server  rcon_address IP;才可生效  mp_lowlag 0;mp_timelimit 0&quot.....。(没效.....(看bannd id)  rcon restart......上传速度.........,最高90秒  mp_chasecam 0..,内定为mapcycle....,以免tk)  hud_centerid 0...............会不会摔伤  mp_flashlight 1............,越高数字质量越差显示也越快  max_smokepuffs 0..,Lan=50  cl_lw X,BAN多久....................设定1来开启游戏开始时的讯息介绍  drawradar.........2.........,此项设定必需同时设定&quot...........,对lag有帮助  setinfo lefthand 0.............玩家的logo多久可喷一次(秒)  kick #编号...,modem=15..快速换武器.,使用较低细节的人物皮肤............,使用8bit音质(较低质量)  s_a3d 0.。  进入游戏..,渐进渐出或者快进快退  startdemos...,有时雷达会突然消失,或是右撇子..,但大小写要一样)  mapcyclefile mapcycle......1.显示自己的CD-KEY信息(CS没效...cfg 加上Rcon_password 密码  游戏中player 再以Rcon_password 密码 登入  Player 即摇身一变为AMD.播放一段录像  stop........., 或是自行修改那个档去捉别的也行.000000.....开不开纪录文件(那要怎么存盘...,(编号由rcon users可取得......,0是关闭  mp_footsteps 1...!  mp_buytime 1....?(20是config的最大值)  zoom_sensitivity_ratio.; 0..........加速  sv_aim 0...............?..1..列出所有console指令..?)  sv_sendvelocity 0....列出玩家IP编号等 sv_accelerate 5..,0-500  name 新名字.....0...显示Client ping server值  net_graph x..; kick................进入游戏的密码  sv_restartround 0.........看Info  rcon users.X→几回合之后换地图  mp_winlimit X.,该CDKEY即被BAN  sv_rcon_banpenalty 0.如果你是开LAN GAME的人  就能进阶到Server专用指令下表内指令后的参数大多是默认值  大多数指令之参数0代表关闭此功能  地图名单存放在cstrike&#92....设定音量最大值..............,Camper还有Cheater投票...允许用户方在game中自动下传sever的资料..........................,共有五种颜色.不离线直接重组联机  retry......,可下达Server指令  但指令前需加rcon空一格......,太大太小都会lag.......dem  demos.0-1...从DEMO中剪掉一个片段.........1版应该不会有这现象了  rcon status..关闭雷达(测试你懂不懂得辨认队友.......踢人(server专用...........,把其它人解决掉  decalfrequency 30...;cstrike&#92...,CDKEY即被BAN  sv_rcon_minfailuretime 30...!有没有效果……自已看吧.....0.杀了多少人质或队友后会被踢  mp_limitteams 2.工具的大小  volume 0,最好设x=1  cl_lb 0....,(可在后面加上叙述.以console文字方式显示平均fps................,关闭CS...,在F12键的右边第三颗)  status..鼠标速度0...........有无武器的动画...,但会减低速度  cl_lc 1?  sv_cheats 0,800是正常重力......试图取得管理员权限失败超过几次..。最低15秒...........,是否显示图形购买界面  cl_gaitestimation 1...; 0..,使用创新系列声卡设置为1  bgmvolume 0....., 里面写下exec listip,衔接人物两个动作  cl_nopred 0...................,要选适合的  setinfo ah 1.........列出录像信息  playdemo filename....立刻换地图......设定使用狙击镜时鼠标移动速度  ping....1  setinfo &quot...hpk多大时..............exe -console -game cstrike -condebug  此为范例请将路径更改为你自己游戏安装的路径  如果没有hl.....!对网速能稍做改善........,设定同时间可显示的烟雾数量(服务器端用)  fps_max 52..开dm模式...........-_-.....................,就可以用(有时候SERVER关掉了你按也没用)  fastsprites 0.....,并正常开始一场游戏  当您想录像时请按~键呼叫出控制台..3D画面方面的东东  hpk_maxsize 0..允许用户方自动下传sever的资料如map  cl_download_ingame 1.cfg?  sv_clipmode 0....列出线上使用者名称及Userid(Server产生)及Uniqueid(WON server产生)  changelevel 地图名............设定会不会杀伤队友..........子弹的最大显示数量(太多会lag....,适用较快的Server  sv_stepsize 18..观察模式时是否鬼魂关掉........;关闭可否使用手电筒.......,可准备好几份设定档mp_autokick 1.最大速度  sv_minrate 0..........,每个字会被&quot..烟雾特效..................:以下部分为增加图象质量....  sv_waterfriction 10...,踢编号需加#.,保持在CS console状态  exit......队伍最大相差人数..........;mp_maxrounds 20&quot......,录像保存在&#92.....,是否显示鬼魂  setinfo &quot..................AMD登入密码  在使用addip和addid的同时..................,例5战3胜制.....modem用户设30..停止录像  stopdemo......X=0时关闭developer(开发者)模式........,实际音量为(volume&#47.........,实际音量为(volume&#47........., 才会把上一次存下的记录Load到新激活的Server里.............,0表是永久.......,或是右撇子.......又失败了  sv_rcon_minfailures指定的次数...,0逼真....,map  cl_cmdrate 30....。1是开启...................玩家可以投票投下一张地图  sensitivity X.....................................................Server满人时候用.............  mp_decals 250...............,2, 建议最好做一个autoexec.....?.设置录像回放次数  removedemo demo sgmt.....Server端切换是否允许Client端穿墙...1........................放大屏幕  timeleft.3D画面方面的东东  sv_gravity 800....将Ban掉的ID存入server  rcon writeid......,每个id最前方的数字即为玩家编码..;mapcycle...
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可惜没我想要的啊~~~~
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要自己做图吧 呵呵..
你可以去新浪游戏下一个CS的修改器!!
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sections = {
{ 'Armor', id = 1 },
{ 'Weapons', id = 2 },
{ 'Tools', id = 3 },
{ 'Food', id = 4 },
{ 'Decoration and utility', id = 5 },
{ 'Informative', id = 6 },
{ 'Manufactured', id = 7 },
{ 'Potions', id = 8 },
{ 'Raw materials', id = 9 },
{ 'Music Discs', id = 10 },
{ 'Plants', id = 11 },
{ 'Vehicles', id = 12 },
{ 'Wool dyes', id = 13 },
{ 'Creative only', id = 14 },
{ 'Unavailable', id = 15 },
{ 'Technical', id = 16 },
['acacia-boat'] = { pos = 261, section = 12 },
['acacia-door'] = { pos = 210, section = 5 },
['apple'] = { pos = 11, section = 4 },
['armor-stand'] = { pos = 209, section = 5 },
['arrow'] = { pos = 38, section = 2 },
['arrow-of-fire-resistance'] = { pos = 222, section = 2 },
['arrow-of-harming'] = { pos = 223, section = 2 },
['arrow-of-healing'] = { pos = 224, section = 2 },
['arrow-of-invisibility'] = { pos = 240, section = 2 },
['arrow-of-leaping'] = { pos = 253, section = 2 },
['arrow-of-luck'] = { pos = 256, section = 2 },
['arrow-of-night-vision'] = { pos = 264, section = 2 },
['arrow-of-poison'] = { pos = 204, section = 2 },
['arrow-of-regeneration'] = { pos = 265, section = 2 },
['arrow-of-slowness'] = { pos = 266, section = 2 },
['arrow-of-strength'] = { pos = 267, section = 2 },
['arrow-of-swiftness'] = { pos = 268, section = 2 },
['arrow-of-water-breathing'] = { pos = 269, section = 2 },
['arrow-of-weakness'] = { pos = 270, section = 2 },
['axe'] = { pos = 115, section = 3 },
['baked-potato'] = { pos = 119, section = 4 },
['barrier'] = { pos = 163, section = 14 },
['bed'] = { pos = 46, section = 5 },
['beef'] = { pos = 106, section = 4 },
['beetroot'] = { pos = 165, section = 4 },
['beetroot-seeds'] = { pos = 164, section = 11 },
['beetroot-soup'] = { pos = 167, section = 4 },
['birch-boat'] = { pos = 259, section = 12 },
['birch-door'] = { pos = 211, section = 5 },
['black-dye'] = { pos = 79, section = 13 },
['blaze-powder'] = { pos = 158, section = 7 },
['blaze-rod'] = { pos = 109, section = 9 },
['blue-dye'] = { pos = 143, section = 13 },
['boat'] = { pos = 137, section = 12 },
['bone'] = { pos = 29, section = 9 },
['bone-meal'] = { pos = 192, section = 13 },
['book'] = { pos = 60, section = 7 },
['book-and-quill'] = { pos = 188, section = 5 },
['boots'] = { pos = 51, section = 1 },
['boots-slot'] = { pos = 64, section = 16 },
[&bottle-o'-enchanting&] = { pos = 172, section = 5 },
['bow'] = { pos = 22, section = 2 },
['bow-drawn-1'] = { pos = 102, section = 16 },
['bow-drawn-2'] = { pos = 118, section = 16 },
['bow-drawn-3'] = { pos = 134, section = 16 },
['bowl'] = { pos = 72, section = 7 },
['bread'] = { pos = 42, section = 4 },
['brewing-stand'] = { pos = 173, section = 5 },
['brick'] = { pos = 23, section = 7 },
['brown-dye'] = { pos = 127, section = 13 },
['bucket'] = { pos = 75, section = 3 },
['cactus-green'] = { pos = 111, section = 13 },
['cake'] = { pos = 30, section = 4 },
['carrot'] = { pos = 121, section = 4 },
['carrot-on-a-stick'] = { pos = 103, section = 3 },
['carrots'] = { pos = 121, section = 4 },
['cauldron'] = { pos = 157, section = 5 },
['chainmail-boots'] = { pos = 50, section = 1 },
['chainmail-chestplate'] = { pos = 18, section = 1 },
['chainmail-helmet'] = { pos = 2, section = 1 },
['chainmail-leggings'] = { pos = 34, section = 1 },
['charcoal'] = { pos = 162, section = 9 },
['chestplate'] = { pos = 19, section = 1 },
['chestplate-slot'] = { pos = 32, section = 16 },
['chicken'] = { pos = 122, section = 4 },
['chicken-egg'] = { pos = 13, section = 4 },
['chorus-fruit'] = { pos = 219, section = 4 },
['clay'] = { pos = 58, section = 9 },
['clay-brick'] = { pos = 23, section = 7 },
['clock'] = { pos = 71, section = 6 },
['clock-base'] = { pos = 239, section = 16 },
['clownfish'] = { pos = 201, section = 4 },
['coal'] = { pos = 8, section = 9 },
['cocoa-beans'] = { pos = 127, section = 13 },
['compass'] = { pos = 55, section = 6 },
['compass-base'] = { pos = 238, section = 16 },
['cooked-chicken'] = { pos = 123, section = 4 },
['cooked-fish'] = { pos = 91, section = 4 },
['cooked-mutton'] = { pos = 230, section = 4 },
['cooked-porkchop'] = { pos = 89, section = 4 },
['cooked-rabbit'] = { pos = 231, section = 4 },
['cooked-salmon'] = { pos = 185, section = 4 },
['cookie'] = { pos = 93, section = 4 },
['cyan-dye'] = { pos = 175, section = 13 },
['dandelion-yellow'] = { pos = 128, section = 13 },
['dark-oak-boat'] = { pos = 262, section = 12 },
['dark-oak-door'] = { pos = 212, section = 5 },
['diamond'] = { pos = 56, section = 9 },
['diamond-axe'] = { pos = 116, section = 3 },
['diamond-boots'] = { pos = 52, section = 1 },
['diamond-chestplate'] = { pos = 20, section = 1 },
['diamond-gem'] = { pos = 56, section = 9 },
['diamond-helmet'] = { pos = 4, section = 1 },
['diamond-hoe'] = { pos = 132, section = 3 },
['diamond-leggings'] = { pos = 36, section = 1 },
['diamond-pickaxe'] = { pos = 100, section = 3 },
['diamond-shovel'] = { pos = 84, section = 3 },
['diamond-sword'] = { pos = 68, section = 2 },
['disc-11'] = { pos = 251, section = 10 },
['disc-13'] = { pos = 241, section = 10 },
['disc-blocks'] = { pos = 243, section = 10 },
['disc-cat'] = { pos = 242, section = 10 },
['disc-chirp'] = { pos = 244, section = 10 },
['disc-far'] = { pos = 245, section = 10 },
['disc-mall'] = { pos = 246, section = 10 },
['disc-mellohi'] = { pos = 247, section = 10 },
['disc-stal'] = { pos = 248, section = 10 },
['disc-strad'] = { pos = 249, section = 10 },
['disc-wait'] = { pos = 252, section = 10 },
['disc-ward'] = { pos = 250, section = 10 },
['door'] = { pos = 236, section = 5 },
['doors'] = { pos = 236, section = 5 },
[&dragon's-breath&] = { pos = 170, section = 7 },
['egg'] = { pos = 13, section = 4 },
['elytra'] = { pos = 263, section = 1 },
['emerald'] = { pos = 187, section = 9 },
['empty-map'] = { pos = 206, section = 6 },
['enchanted-book'] = { pos = 208, section = 5 },
['end-crystal'] = { pos = 271, section = 5 },
['ender-eye'] = { pos = 156, section = 7 },
['ender-pearl'] = { pos = 108, section = 9 },
['eye-of-ender'] = { pos = 156, section = 7 },
['feather'] = { pos = 25, section = 9 },
['fermented-spider-eye'] = { pos = 139, section = 7 },
['fire-charge'] = { pos = 47, section = 3 },
['firework-rocket'] = { pos = 202, section = 5 },
['firework-star'] = { pos = 203, section = 5 },
['fish'] = { pos = 90, section = 4 },
['fishing-rod'] = { pos = 70, section = 3 },
['fishing-rod-no-string'] = { pos = 86, section = 16 },
['flint'] = { pos = 7, section = 9 },
['flint-and-steel'] = { pos = 6, section = 3 },
['flower-pot'] = { pos = 190, section = 5 },
['ghast-tear'] = { pos = 124, section = 9 },
['glass-bottle'] = { pos = 141, section = 7 },
['glistering-melon'] = { pos = 138, section = 7 },
['glowstone-dust'] = { pos = 74, section = 9 },
['gold-axe'] = { pos = 117, section = 3 },
['gold-boots'] = { pos = 53, section = 1 },
['gold-chestplate'] = { pos = 21, section = 1 },
['gold-helmet'] = { pos = 5, section = 1 },
['gold-hoe'] = { pos = 133, section = 3 },
['gold-ingot'] = { pos = 40, section = 9 },
['gold-leggings'] = { pos = 37, section = 1 },
['gold-music-disc'] = { pos = 241, section = 10 },
['gold-nugget'] = { pos = 125, section = 9 },
['gold-pickaxe'] = { pos = 101, section = 3 },
['gold-shovel'] = { pos = 85, section = 3 },
['gold-sword'] = { pos = 69, section = 2 },
['golden-apple'] = { pos = 12, section = 4 },
['golden-axe'] = { pos = 117, section = 3 },
['golden-boots'] = { pos = 53, section = 1 },
['golden-carrot'] = { pos = 151, section = 4 },
['golden-chestplate'] = { pos = 21, section = 1 },
['golden-helmet'] = { pos = 5, section = 1 },
['golden-hoe'] = { pos = 133, section = 3 },
['golden-leggings'] = { pos = 37, section = 1 },
['golden-pickaxe'] = { pos = 101, section = 3 },
['golden-shovel'] = { pos = 85, section = 3 },
['golden-sword'] = { pos = 69, section = 2 },
['gray-dye'] = { pos = 80, section = 13 },
['green-dye'] = { pos = 111, section = 13 },
['green-music-disc'] = { pos = 242, section = 10 },
['gunpowder'] = { pos = 41, section = 9 },
['helmet'] = { pos = 3, section = 1 },
['helmet-slot'] = { pos = 16, section = 16 },
['hoe'] = { pos = 131, section = 3 },
['horse-armor-diamond'] = { pos = 148, section = 1 },
['horse-armor-gold'] = { pos = 149, section = 1 },
['horse-armor-iron'] = { pos = 147, section = 1 },
['horse-saddle'] = { pos = 146, section = 5 },
['ink-sac'] = { pos = 79, section = 13 },
['iron-axe'] = { pos = 115, section = 3 },
['iron-boots'] = { pos = 51, section = 1 },
['iron-chestplate'] = { pos = 19, section = 1 },
['iron-door'] = { pos = 45, section = 5 },
['iron-helmet'] = { pos = 3, section = 1 },
['iron-hoe'] = { pos = 131, section = 3 },
['iron-ingot'] = { pos = 24, section = 9 },
['iron-leggings'] = { pos = 35, section = 1 },
['iron-pickaxe'] = { pos = 99, section = 3 },
['iron-shovel'] = { pos = 83, section = 3 },
['iron-sword'] = { pos = 67, section = 2 },
['item-frame'] = { pos = 207, section = 5 },
['jungle-boat'] = { pos = 260, section = 12 },
['jungle-door'] = { pos = 213, section = 5 },
['lapis-lazuli'] = { pos = 143, section = 13 },
['lava-bucket'] = { pos = 77, section = 3 },
['lead'] = { pos = 145, section = 5 },
['leash'] = { pos = 145, section = 5 },
['leather'] = { pos = 104, section = 9 },
['leather-boots'] = { pos = 228, section = 1 },
['leather-boots-base'] = { pos = 49, section = 16 },
['leather-cap'] = { pos = 225, section = 1 },
['leather-cap-base'] = { pos = 1, section = 16 },
['leather-chain-armor'] = { pos = 254, section = 15 },
['leather-chestplate'] = { pos = 226, section = 1 },
['leather-chestplate-base'] = { pos = 17, section = 16 },
['leather-helmet'] = { pos = 225, section = 1 },
['leather-helmet-base'] = { pos = 1, section = 16 },
['leather-leggings'] = { pos = 227, section = 1 },
['leather-leggings-base'] = { pos = 33, section = 16 },
['leather-pants'] = { pos = 227, section = 1 },
['leather-pants-base'] = { pos = 33, section = 16 },
['leather-tunic'] = { pos = 226, section = 1 },
['leather-tunic-base'] = { pos = 17, section = 16 },
['leggings'] = { pos = 35, section = 1 },
['leggings-slot'] = { pos = 48, section = 16 },
['light-blue-dye'] = { pos = 144, section = 13 },
['light-gray-dye'] = { pos = 191, section = 13 },
['lime-dye'] = { pos = 112, section = 13 },
['lingering-potion'] = { pos = 154, section = 7 },
['magenta-dye'] = { pos = 160, section = 13 },
['magma-ball'] = { pos = 47, section = 3 },
['magma-cream'] = { pos = 174, section = 7 },
['map'] = { pos = 61, section = 6 },
['map-item'] = { pos = 61, section = 6 },
['melon'] = { pos = 110, section = 4 },
['melon-seeds'] = { pos = 63, section = 11 },
['melon-slice'] = { pos = 110, section = 4 },
['metal-door'] = { pos = 45, section = 5 },
['milk'] = { pos = 78, section = 4 },
['milk-bucket'] = { pos = 78, section = 4 },
['minecart'] = { pos = 136, section = 12 },
['minecart-with-chest'] = { pos = 152, section = 12 },
['minecart-with-command-block'] = { pos = 216, section = 12 },
['minecart-with-furnace'] = { pos = 168, section = 12 },
['minecart-with-hopper'] = { pos = 200, section = 12 },
['minecart-with-tnt'] = { pos = 184, section = 12 },
['mushroom-stew'] = { pos = 73, section = 4 },
['music-disc'] = { pos = 255, section = 10 },
['music-discs'] = { pos = 255, section = 10 },
['name-tag'] = { pos = 161, section = 5 },
['nether-brick'] = { pos = 166, section = 7 },
['nether-quartz'] = { pos = 205, section = 9 },
['nether-star'] = { pos = 186, section = 9 },
['nether-wart'] = { pos = 126, section = 11 },
['nether-wart-seeds'] = { pos = 126, section = 11 },
['oak-boat'] = { pos = 257, section = 12 },
['oak-door'] = { pos = 44, section = 5 },
['orange-dye'] = { pos = 176, section = 13 },
['painting'] = { pos = 27, section = 5 },
['paper'] = { pos = 59, section = 7 },
['pickaxe'] = { pos = 99, section = 3 },
['pink-dye'] = { pos = 96, section = 13 },
['poisonous-potato'] = { pos = 135, section = 4 },
['popped-chorus-fruit'] = { pos = 220, section = 4 },
['porkchop'] = { pos = 88, section = 4 },
['potato'] = { pos = 120, section = 4 },
['potion'] = { pos = 142, section = 7 },
['potion-of-fire-resistance'] = { pos = 177, section = 8 },
['potion-of-harming'] = { pos = 178, section = 8 },
['potion-of-healing'] = { pos = 179, section = 8 },
['potion-of-invisibility'] = { pos = 180, section = 8 },
['potion-of-night-vision'] = { pos = 181, section = 8 },
['potion-of-poison'] = { pos = 182, section = 8 },
['potion-of-regeneration'] = { pos = 183, section = 8 },
['potion-of-slowness'] = { pos = 193, section = 8 },
['potion-of-strength'] = { pos = 194, section = 8 },
['potion-of-swiftness'] = { pos = 195, section = 8 },
['potion-of-water-breathing'] = { pos = 196, section = 8 },
['potion-of-weakness'] = { pos = 197, section = 8 },
['potions'] = { pos = 142, section = 7 },
['powered-minecart'] = { pos = 168, section = 12 },
['prismarine-crystals'] = { pos = 199, section = 9 },
['prismarine-shard'] = { pos = 198, section = 9 },
['pufferfish'] = { pos = 217, section = 4 },
['pumpkin-pie'] = { pos = 153, section = 4 },
['pumpkin-seeds'] = { pos = 62, section = 11 },
['purple-dye'] = { pos = 159, section = 13 },
['quiver'] = { pos = 39, section = 15 },
[&rabbit's-foot&] = { pos = 232, section = 9 },
['rabbit-hide'] = { pos = 229, section = 9 },
['rabbit-stew'] = { pos = 233, section = 4 },
['raw-beef'] = { pos = 106, section = 4 },
['raw-chicken'] = { pos = 122, section = 4 },
['raw-fish'] = { pos = 90, section = 4 },
['raw-mutton'] = { pos = 234, section = 4 },
['raw-porkchop'] = { pos = 88, section = 4 },
['raw-rabbit'] = { pos = 218, section = 4 },
['raw-salmon'] = { pos = 169, section = 4 },
['red-apple'] = { pos = 11, section = 4 },
['red-dye'] = { pos = 95, section = 13 },
['redstone'] = { pos = 57, section = 9 },
['redstone-comparator'] = { pos = 150, section = 5 },
['redstone-dust'] = { pos = 57, section = 9 },
['redstone-repeater'] = { pos = 87, section = 5 },
['reeds'] = { pos = 28, section = 11 },
['repeater'] = { pos = 87, section = 5 },
['rose-red'] = { pos = 95, section = 13 },
['rotten-flesh'] = { pos = 92, section = 4 },
['ruby'] = { pos = 171, section = 15 },
['saddle'] = { pos = 105, section = 5 },
['seeds'] = { pos = 10, section = 11 },
['shears'] = { pos = 94, section = 3 },
['shield'] = { pos = 221, section = 2 },
['shovel'] = { pos = 83, section = 3 },
['sign'] = { pos = 43, section = 5 },
['slimeball'] = { pos = 31, section = 9 },
['snowball'] = { pos = 15, section = 2 },
['spawn-egg'] = { pos = 235, section = 14 },
['spawner-egg'] = { pos = 235, section = 14 },
['spectral-arrow'] = { pos = 215, section = 2 },
['spider-eye'] = { pos = 140, section = 9 },
['splash-potion'] = { pos = 155, section = 7 },
['splash-potion-bottle'] = { pos = 237, section = 16 },
['splash-potions'] = { pos = 155, section = 7 },
['spruce-boat'] = { pos = 258, section = 12 },
['spruce-door'] = { pos = 214, section = 5 },
['steak'] = { pos = 107, section = 4 },
['stick'] = { pos = 54, section = 7 },
['stone-axe'] = { pos = 114, section = 3 },
['stone-hoe'] = { pos = 130, section = 3 },
['stone-pickaxe'] = { pos = 98, section = 3 },
['stone-shovel'] = { pos = 82, section = 3 },
['stone-sword'] = { pos = 66, section = 2 },
['storage-minecart'] = { pos = 152, section = 12 },
['string'] = { pos = 9, section = 9 },
['sugar'] = { pos = 14, section = 4 },
['sugar-cane'] = { pos = 28, section = 11 },
['sugar-canes'] = { pos = 28, section = 11 },
['sword'] = { pos = 67, section = 2 },
['tipped-arrow'] = { pos = 204, section = 2 },
['watch'] = { pos = 71, section = 6 },
['water-bottle'] = { pos = 142, section = 7 },
['water-bucket'] = { pos = 76, section = 3 },
['wheat'] = { pos = 26, section = 11 },
['wheat-seeds'] = { pos = 10, section = 11 },
['white-dye'] = { pos = 192, section = 13 },
['wooden-axe'] = { pos = 113, section = 3 },
['wooden-door'] = { pos = 44, section = 5 },
['wooden-hoe'] = { pos = 129, section = 3 },
['wooden-pickaxe'] = { pos = 97, section = 3 },
['wooden-shovel'] = { pos = 81, section = 3 },
['wooden-sword'] = { pos = 65, section = 2 },
['written-book'] = { pos = 189, section = 5 },
['yellow-dye'] = { pos = 128, section = 13 },

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