七日杀11.3更新内容5更新内容

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有汉化还是要好玩得多,求汉化补丁。
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亲测,11.4汉化补丁可以用
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真的吗,呵呵
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没汉化也无所谓了&&反正东西都认识
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内存太小,一直闪退,没提示,哎
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wanda85 发表于
亲测,11.4汉化补丁可以用
不能用,而且装了开始新游戏马上崩
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七日杀 服务器管理工具 v2.0
补丁类别:实用工具
补丁语言:简体中文
补丁大小:52.66KB
游戏类型:动作游戏
发布日期:
操作系统:Vista,winXP,win7,win8
评论:当前有 条评论
七日杀服务器管理工具2.0帮助大家更好的管理自己的服务器,防止恶意人员炸服等行为。
输入IP及端口,保存配置即可。
开启反超限需要保持telnet连接。
开启后,服务器内玩家叠加物品的玩家会倒霉。
简单的管理工具防止,玩家恶意炸服
先载入,后连接。删领地石时,领地石附近需要有玩家。
新增物品发放
程序内含alloc 10.3补丁
游戏大小:392.03MB
游戏类型:第一人称射击
游戏语言:英文
发布时间:
操作系统:Vista,winXP,win7,win8
更新时间: 13:57:46
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Happy Build Day Survivalist’
幸存者们建造节快乐
Alpha 7.8 is out with many new additions,improvements and fixes including: HDR Lighting, Bloom, Adaptive Exposure, LootAbundancy and Loot Respawn Options, 44 Magnum, new burn forest town, new weaponrepair system, new backpack/belt item organization system, new book recipeunlock system, new server admin console, many new recipes, optimizations andmuch, much more.
7.8版已经放出并添加了不少新东西,改进和修复包括:HDR照明,Bloom静态光影,合适的曝光,能搜索到更丰富的东西,“搜索刷新”的选项,马格南44手枪,一个新的位于烧焦森林的小镇,新的武器修复系统,新的背包/腰带物品组织系统,新的“合成书”解锁系统,新的服务器管理员控制台,很多新的合成方法,更多优化等等。
Official Alpha 7.8 Release Notes
7.8版官方版本说明
Added new higher fidelity first personhands and removed legs in the view
第一人称视角下手看起来更逼真,再也看不到自己的脚。
Added HDR Lighting, Bloom and AdaptiveExposure for greatly improved visuals
增加HDR照明,Bloom静态光影,合适的曝光,以此来增加视觉效果。
Added loot abundancy and loot respawn timeconfigurable game options
增加搜索到的东西的种类,可以调节时间的“搜索刷新”(译者woorfu注各种箱子里的东西看来可以刷新了)
Added new 44 magnum handgun, parts andbullets to loot. The gun can only be made from parts and recipelearned/unlocked from finding and reading a book however the bullets can becrafted.
增加马格南44手枪,部件和子弹可以搜索到,这种枪只能由部件合成,你需要找到并阅读一本合成书,还好子弹可以制造。
Added a new burnt forest town in the middleof the world with several new burnt houses and a garage and a new burnt forestspawning definition
新增一个新的烧焦森林的小镇在世界的中央,里面有一些烧毁的房屋和车库,和一个新的烧焦森林的出生点。
Added metal strips, leather strips, clothstrips, oil and weapon repair kit items and icons for repairing all weapons inthe new weapon repair system. Note: Weapon combining for repair is no longerused
新增金属条,皮革条,布条,石油和武器修复工具,还有新武器修复系统里面修复所有武器的各种图标。注意:再把几把相同武器放到一起来修已经不管用了。
Added recipe Books for learning andunlocking some of the more powerful and unique recipes in the game like the new44 Magnum. Recipes are learned by using/reading the book
新增“合成书”用来学习和解锁一些更强力和独特的配方,比如新增的马格南44手枪。合成方法通过使用和阅读这类书。
Added new zombie infection debuff curedwith antibiotics and critical damage debuff cured with bandages
新增僵尸感染Debuff(负面效果),这个要用抗生素治疗;“暴击伤害”Debuff要用绷带来治疗。
Added new HD 2048 Mp5, Shotguns and Magnumskins and Metal Shader
增加散弹枪、马格南手枪家族和金属渲染高清晰MP5音效
Added new System to make all picked uprocks turn into the same rock in your inventory and be a random rock if placed
当你捡起各类石头之后,他们会变成一组(译者woorfu注:以前是每种一组),排列到你的背包里,当你放置时它们会出现随机的样貌。
Added new chat window with colored servermessages, bigger text, and a chat history of up to 500 lines. This replaces theold chat window.
新增一个聊天窗口,彩色的系统消息会显示其中,加大了聊天字体,增加了聊天记录功能,可以记录500条消息。这些替代以前的聊天窗口。
Added short metal pipe to zombie loot
新增搜索僵尸会得到小金属管了。
Added all new items to the englishlocalization
所有新增的物品会用本土化英语来描述(译者woorfu注:这个东西我不太理解)
Added filing cabinet and cooler lootcontainers to the world
新增档案柜和散热器,都可以在里面搜索东西。
Added bandages as a start item
你的出生物品里面会多出一个绷带。
Added automotive loot group for cars
汽车里面会搜索到一些新的汽车部件。
Added tungsten, coal, lead, potassiumnitrate ore back under the ground
地下你会发现钨,煤,铅,硝酸钾矿(译者woorfu注:这些以前都是铁矿的外形)
Added tungsten door recipe & reduceddoor crafting times
新增一种钨金门的配方;减少了造门的时间。
Added recipes for antibiotics, moldy breaditems, weapon repair kit & plank stairs, concrete pillars, wood pillars,pine pillars, redwood pillars, stainless steel fridge top and bottom, desksafes, cabinet and cabinet top, bacon and eggs and the house plant
新增一些配方:抗生素,发霉的面包,武器修复工具,厚木板楼梯,混凝土石柱,木柱子,松木柱子,红木柱子,不锈钢冰箱顶和底座,带保险柜的办公桌,橱柜和吊柜,熏肉蛋和室内盆栽。
Added a new Spider Zombie Pain animations
新的蜘蛛僵尸受伤动画效果。
Added new open and close sounds for doors,lockers, file cabinets coolers and medicine cabinets and stealth noise
新的开门、关门的音效,存储箱,档案柜和医药箱音效,潜行的音效。
Added new beretta pistol fire sound
新的贝瑞塔手枪开火音效
Added tree fall sound to a tree is choppeddown
砍树,树倒了会有新的音效。
Added new icons for the Swat Helmet,Goggles, Kevlar Helmet, Night Vision Goggles, Cigarette, Cigar, Shades, Aloecream, Short Metal Pipe, Potato sprout, Tungsten Ingot icon, Tungsten IngotMold, Moldy Bread, Painkillers, Antibiotics and Enforcer Magazine
增加了一些新图标包括:斯瓦特头盔,护目镜,凯乌拉头盔,夜视镜,香烟,雪茄,墨镜,芦荟膏,短铁管,土豆芽,钨金锭,钨金模子,发霉的面包,止痛药,抗生素,《暴徒杂志》
Added LODs to all modular cactus pieces,driftwood, toilets, office chairs, all rocks, and the store shelves
优化了仙人掌,朽木,厕所,办证椅,岩石和陈列架的模型细节。
Added permissions system, admin/mod system,and remote command system using in-game console with serveradmin.xml file forsetting up and storing the newly added admin system and telnet password toserver config
新增权限系统,管理员/仲裁者系统,远程命令系统,使用游戏内的控制台以及serveradmin.xml文件,用来配置和存储新的管理系统,远程登录密码来配置服务器信息。
Terminology:
(译者woorfu注:下面这些命令跟一般玩家关系不大,服主掌握即可,服主一般有一定英语能力,我不啰嗦翻译了。简言之是一些组成员的添加删除和权限管理)
Permission level – Any whole number. Theseoperate in reverse order, the lower the number the more access the player hasto commands. A player may execute any command equal to or above theirpermission level.
Partial Name or ID – The name of the playerin game or the session id (3 digit number listed in lp)
New Console Commands: *all commands arewithout the ‘[' or ']‘ these are for readability only.
admin add [Partial name or ID] [permissionlevel] – Will add the player to the admin list.
admin update [Partial name or ID][permission level] – Will update the player, used to change permission level.
admin remove [Partial name or ID] – Willremove the player from the admin list.
mod add [Partial name or ID] [permissionlevel] – Will add the player to the moderator list.
mod update [Partial name or ID] [permissionlevel] – Will update the player, used to change permission level.
mod remove [Partial name or ID] – Willremove the player from the moderator list.
whitelist add [Partial name or ID][permission level] – Will add the player to the moderator list. Use a highnumber if no command permission desired. 999
If there are any players in this listwhitelist only mode is automatically activated, preventing anyone not in thelist from entering the game.
whitelist update [Partial name or ID][permission level] – Will update the player, used to change permission level.
whitelist remove [Partial name or ID] –Will remove the player from the moderator list.
cp add [command] [permission level] - Will add a command to the permission list.
cp update [command] [permission level] -Will update the command, used to change permission level.
cp remove [command] - Will remove thecommand the command permissions list.
Changed All items fill the backpack not thebelt when you pick them up. They go to the belt only if the backpack is full
当你拾取新物品时,首先它会自动放进背包,背包满了才会放进腰带。
Changed it so ammo does not need to be inyour belt to use it. It can be in your backpack
现在弹药不用放在腰带上也能使用了,在背包里一样。
Changed replaced BanFileName withAdminFileName in serverconfig.xml
在serverconfig.xml文件里用AdminFileName替代了BanFileName
Changed to new loot balancing system moreto come
新的搜索(拾取)平衡系统
Changed telnet to require password forlogin
远程登录需要密码
Changed focus cube art and color for easierbuilding
你建造时摆放东西出现的那个立方动画变了,变得更清晰,方便建造。
Changed increased cost of TNT recipe tomake TNT
加大了TNT炸药的制造成本
Changed HUD Buff icons to now last untilthey expire or are debuffed
那些Buff(增益)效果的图标在作用时间内会一直显示在屏幕上,除非它被Defuff抵消。
Changed Animals are harder to find, anddoubled respawn time for animals
动物更难被找到了,动物重生时间也加倍了。
Changed lowered the number of zombiesspawning on Husker Avenue
减少了HuskerAvenue(译者woorfu注:中上绿色区域富人区)这个小镇的僵尸刷新数量。
Changed tweaked campfires and torches tolook better with HDR
用HDR(高动态范围成像)优化了扭曲的篝火和火把的视觉效果
Changed made all character lighting alittle brighter
让所有玩家的光照效果更亮一些
Changed spike traps can no longer be pickedup they must be destroyed
木刺陷阱不能再捡取了,你只能摧毁它。
Changed slowed down pig
野猪速度降低了。
Changed removed snowy rocks from somewasteland prefabs that had them
移除了荒地上的白雪覆盖石头(译者woorfu注:我早觉得不对劲了)
Changed Blueberries are now only found inthe snow biome
现在蓝莓只能在雪域找到。
Changed lowered weight of iron girders inwasteland but made them easier to mine
荒地上那些铁条能熔炼出的铁量减少,但是相对应开采难度降低。
Changed gun safes to be made of metal_hardand they are now craftable
枪保险柜可以制作了,用硬金属制造。(译者woorfu注:我不太明白,要去游戏里试验)
Changed gun and desk safes have a largerinventory
加大了枪箱和办公桌的仓库容量
Changed stability of weak wood and items tonot support heavy loads like fridges, furniture, and cloth will no longer addstructural stability to houses as a whole
总的来说改变了脆弱木头的稳定性,它们不能再承载重物,比如冰箱,家具,布再也不会增加房屋的结构稳定性。
Changed Iron ore no longer drops coal, leador potassium nitrate ore
铁矿不再掉落煤,铅和硝酸钾矿。
Changed reduced shotgun shell craft timefrom 5 to 2 seconds
降低散弹枪子弹的制造时间从5秒到2秒。
Changed reenabled LODs on block models (liketrash pile)
(译者woorfu注:貌似增加了可拾取垃圾堆的细节表现。)
Changed did a chaos pass to the schoolrooms with desks pushed up against doors hallways barricaded
改变了学校内部的物品放置状态,让它们看起来是经历了一场混乱,书桌抵住门,走廊路障。
Changed Beaker now has 4 ingredient slots
烧杯现在有4个原料槽(译者:存疑,也许是说能熔炼出4倍的玻璃)
Changed Zombies don’t spawn in playervisible area
僵尸不会在视线内刷新了。
Changed converted top/bottom fridge blocksinto single piece model entity with LOD
改变了冰箱方块的细节
Changed cleaned up various prefabs thatwere using the wrong corrugated thin metal
清理了各种各样的错误摆放的预制物品
Changed optimized memory consumption onchunk loading
加载大块区域时优化内存消耗
Changed death messages to not show zombieor animals, only for players.
动物和僵尸的死亡信息(译者:估计是非玩家伤害死亡)不再显示,只显示玩家的。
Changed snow to have trilinear filtering
雪现在有三线过滤
Changed First Person, male, and female clubfire anims to be more weighted
第一人称下,玩家棍棒攻击动画更有力。
Changed console commands can now also belocally executed on a client, like debug menu. So you don’t need a debug.dllany more
控制台命令现在可以本地调试客户端,像调试按钮,你不用再打开debug.dll文件了。
Changed third person is now only availablein debugmode. 3rd person will not be officially supported
第三人称只能在调试模式可用,官方不再支持第三人称。
Changed other players are not be able topick up your placed Sleeping bags or beds only destroy them
其他玩家不能再捡取你的床或者睡袋,只能摧毁它。
Changed updated old wood texture and stonetexture
更新了老旧木头和石头的纹理。
Changed axe animations to show more weight
更新了斧头动画,让它看起来更重。
Changed Reduced ammo found
减少了搜索到的火药数量
Changed weight of scrap iron from 16 oz. to8 oz. so more little items can be easily converted to scrap
把废铁的重量从16盎司降低到8盎司,更多小物品可以更容易转变为废铁。
Changed desert shrub to block models toreduce biome draw calls
改变了沙漠灌木丛形状,减少生物群系的绘画调用。
Changed bush to block models to reducebiome draw call
普通灌木丛同样做出了改变。
Changed reduced number of trees in burntforest to improve performance
减少了烧焦森林里树的数量来改善性能。
Changed updated all block entities to usethe new lighting script to fix brightness in dark settings
更新了所有方块实体利用新的光亮脚本在黑暗中修复亮度。
Fixed knife so it breaks glass easily
刀子更容易破坏玻璃。
Fixed school stability
修复学校稳定性。
Fixed school scale and added roof access
修复学校规模,增加屋顶入口。
Fixed church cupboards rotation
修补教堂橱柜朝向。
Fixed log cabin wood so it can be burned
建筑木夹板(两个树干合成)能用作燃料烧了。
Fixed crash of dedicated server that camein b3 or b5
修补了b3和b5时专用服务器的崩溃问题
Fixed stick and sharp stick to have thecorrect delay for impact to match animation
修补木棍或者尖刺木棍攻击时动画不符合正确延迟的问题。
Fixed a black block in one of the houses
修补了一座房子中的黑色方块。
Fixed debug cheat where players can speedup and slow down time in the game
修补了玩家可以加快和减慢游戏时间的调试作弊行为。
Fixed problem that fall damage wasduplicated when connected to a server
修补玩家有时连接服务器时会反复摔伤的问题。
Fixed problem where oil barrels do notdisappear on explosions
修补了油桶爆炸时不消失的bug.
Fixed problem that sometimes when youconnected as a client you were playing in creative mode
修复有时你登录服务器时会出现创造模式。
Fix block wireframe guide to show as far asthe block preview does
修补了有时你放置方块时它会超过放置线框的位置。
Fixed console not closing when pressing theconsole key again
修补了你再按控制台命令控制台却不关闭的问题
Fixed non reflective water not working
修补设置不反射水面却不奏效的问题
Fixed old frig glowing in the dark
修补老冰箱黑暗中发光的问题
Fixed private games still listing on themaster server in some cases
修补私人游戏偶尔会显示在服务器列表的问题
Fixed when a buff is debuffed the characterUI image does not clear
修补当buff效果被debuff了,状态图标却不消失的问题
Fixed coffee requires specific sqaureplacement of ingredients to cook side by side not anywhere
修补了煮咖啡时必须按照特定方式排列的问题
Fixed problem that wooden railings that hadfull block collision
修补木围栏有完全的“方块碰撞”状态
Fixed punching tallgrass has now particles
打地上的草有新的粒子系统表现
Fixed stone texture to have filtering
修补石头纹路有过滤的问题
Fixed repair wrench delay
修补了扳手的延迟
Fixed crouch punch
修复了蹲下挥拳
Fixed male zombie shader to use the rightone and adjusted specular color
修正男性僵尸的正确声效,调整了高亮色彩。
Fixed an incorrect rotation of forgeparticles prefab
修补放置熔炉时的粒子效果方向错误
Fixed take all so it considers existingstacks
修补了拾取全部时会考虑目前堆叠的问题
Fixed campfire eating wood without starting
修补了营火吞掉木头却不开始工作的问题
Fixed time sync on client side campfire.Now works like the forge, fuel wise
修补了客户端一边的营火时间同步问题,现在它会和熔炉一样正常的工作。
Fixed campfire keeps playing the animatedtexture and lit without fuel
修复营火一直显示动画效果还有没有染料也发光。
Fixed sectional couches so they can be usedas firewood
修补了分段式沙发,现在可以用来做燃料。
Fixed server messages being hard to read,they are now a light yellow
修补服务器消息很难被读到的问题,现在它们显现出亮黄色。
Fixed mouse click take all does not work ona dropped player backpack
修补背包掉在地上后,鼠标点击“全部捡取”选项无用的问题。
Fixed sometimes take all key does not work
修补有时候“捡取全部”R键无用的bug.
Fixed repair not working correctly ifrepair_time was not set on repair item, will now default to 1 second
解决如果没有在修理道具时瞄准道具,修理失效的问题,现在默认需要1秒。
Fixed usage of multiple repair tools inmultiple spaces causing incorrect repair amount
解决用很多的修理工具修理很多地方,会导致修理量不正确的问题。
Fixed drinking fountain to have collision
修复喝水产生冲突的问题。
Fireaxe does more base damage and equalhead damage
斧头会造成更多的伤害和等值的头部伤害。
Known Issues
Player joined server message show up kindof late
玩家进入服务器的消息显示有点慢
Explosion splash damage doesn’t really killzombies
爆炸溅射伤害不会真正杀死僵尸。
Hornets spawn in the ground cannot move
黄蜂在地上出生时不会移动。
AI get into into a state where they don’trecognize players and attack them
怪物出生在某些情况下,它不会认出玩家并攻击他们。
Null reference in desert junkyard
沙漠垃圾场没有参照。
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谢楼主.......................
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如果没有汉化,说真心,难度那不是一般的大,特别是合成。
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