上古卷轴5人物存档游戏人物要怎样皮肤才粉嫩

Quests& & Dialogue 任务和对话 Radiant& Story: Many quests are still completely governed by Bethesda, but the Radiant& Story system helps randomize and relate the side quests to players to make& the experience as dynamic and reactive as possible. Rather than inundate you& with a string of unrelated and mundane tasks, it tailors missions based on& who your character is, where you're at, what you've done in the past, and& what you're currently doing. Radiant Story is also smart enough to know which& caves and dungeons you've already visited and thus conditionalize where, for& instance, a kidnapped person is being held to direct you toward a specific& place you haven't been to before, populated with a specific level of enemy.& Skyrim also tracks your friendships and grudges to generate missions. Do a& small favor for a farmer and it may eventually lead to a larger quest. Some& NPCs will even agree to be your companion to help you out in specific& situations. 亮点任务:很多任务还是完全被Bethesda左右着,但是亮点任务系统可以尽可能地动态和互动地给玩家提供随机和相关的支线任务,与一般用主线任务或者无关和普通的任务来把主角淹没,本系统将根据不同角色、不同地点、角色过去的行为和现在的举动来适配不同的任务。亮点任务还能智能化的计算你去过的洞穴和地牢,给出不同的状况,比如,当一个人被绑架了,系统会指引你去往一个你没去过的地方,遭遇一些特定等级的敌人。系统还会根据你的喜恶来产生任务。给一个农民一点小帮助也许就会引出一个大的任务链。某些特定情形下有些NPC甚至会成为你的同伴来帮助你。 Main& Questline is approximately 30 hours. 主线任务大约在30小时。 It's& possible to play after finishing the Main Quest. 主线任务结束后还能继续游戏。 Taverns& will play a large role in getting information, gossip and rumors from a town& as it's naturally where most people go after working, and you can listen to& peoples conversation and learn more about the town and/or Skyrim itself. 旅店是在收集镇上的各种信息、流言和谣言方面扮演重要角色,因为很自然大多数人会在工作后过来喝几杯,你可以在在此听听人们的对话,了解更多镇上的事情,或者天际省本身。 People& will be more vague or specific when talking to you or giving you quests& depending on how much they like you. 人们和你谈话或者给你任务时是否含糊其辞还是很具体,取决于他们对你的认可程度。 There& are more ways to complete quests. 完成任务的方法远远不止于一种。 &&General& Combat 基本战斗 An& overhauled combat-system. 提高的战斗系统。 Inter-changeable& dual-wielding with both weapons and spells. Dual-wield any combination, even& staffs! 双手武器或者双手魔法或者一只手武器一只手魔法,双持系统可任意组合,甚至法杖。 Staggering& effects and camera shake. 摇晃效果和视角震动。(应指战斗中会有摇晃和震动的效果) Switching& between loadouts on the fly is made easier thanks to a new quick-select menu& that allows you to &bookmark& all of your favorite spells, shouts,& and weapons for easy access. 新的快速选择菜单可以让你在行囊和魔法中快速切换,你可以标记你喜爱的法术、武器来快速应用。 There& are non-lethal tavern brawls in the game. 游戏里会有一些不致命的酒馆斗殴事件。 There& are more weapon and armor types in Skyrim compared to Oblivion. 和Oblivion相比,Skyrim内的武器和盔甲更多。 Special& kill animations: Depending on your weapon, the enemy, and the fight& conditions, you may execute a devastating finishing move that extinguishes& enemies with a stylistic flourish. 特殊的击杀动作:取决于你的武器、敌人、战斗情况,你可以用一个华丽、有型又毁灭性的终结技来干掉你的敌人。 Specializing& in a particular weapon is often the best way to go, as you can improve your& attacking skills with perks. For instance, the sword perk increases your& chances of landing critical strikes, the axe perk punishes enemies with& bleeding damage after blows, and the mace perk ignores enemy armour. 专注于一种特定的武器是一种好的选择,你可以用奖励点来提高你的攻击技能。比如,投在剑类的奖励点可以提高你释放重击的机会,投入在斧类的奖励点可以在对敌打击后造成出血伤害,而投入在锤类上的奖励点可以使你的打击无视敌人的护甲。 You can& poison your weapon with various types of poison. 你可以用各种各样的毒药来给你的武器上毒。 There is& decapitation. 可以斩首。 There is& no locational damage. 伤害部位没有差别。(遗憾) Equipment& don't have a durability, so you won't have to repair it. 装备现在没有耐久度啦,所以不需要再修理了。 You can& apply &upgrades& to your equipment. 你可以对你的装备进行升级。 &Armor 护甲 Cuirass& and Greaves are combined. 胸甲和胫甲现在整合在一起。 Common& armor like leather and steel have a more Nordic feel compared to Oblivion and& Morrowind. 普通的皮甲、铁甲现在比起以往的游戏更具北欧风格。 Confirmed& types of armor: Chain-mail, Steel, Dwarven, Elven, Orcish, Glass, Daedric,& Ebony, Dragon, Leather, Hide, Imperial. 确认会有的护甲:链甲,钢甲,矮人甲,精灵甲,兽人甲,玻璃甲,恶魔甲,乌木甲,龙皮甲,皮甲,兽毛皮甲,帝国甲。 &Melee 近战 Magnetism'& in your attacks draws them more towards enemies rather than allies. 磁性在你的攻击中对敌人吸取的比对友军吸取的更多。(4代中我查到有Secunda's& Magnetism,加强魅力20点,吸取运气20点) You can& bash enemies with your shield. 你可以用你的盾牌猛击敌人。 When& backstabbing characters from the shadows, a dagger deals significantly more& damage than any other type of weapon, making it the perfect tool for an& assassin. 当在阴影中背刺敌人时,匕首比其它任何武器要造成多得多的伤害,无愧于最佳刺杀武器。 You can& use Power Attacks by holding down the attack button, which staggers enemies,& but drains your Stamina. 你可以按住攻击键来释放重击,可以让你的敌人踉跄不止,但是会消耗一定的精力。 Torches& can be used as weapons. 火把也可以用来战斗了。 Hand to& Hand attacks have a much improved gravity and physicality. 徒手战斗极大提高了。 You can& not block while dual-wielding. (Though you can block while wielding a weapon& in your left hand, but not in your right hand.) 你在双持时无法格挡。(但是当你左手装备武器时可以格挡,但右手持武器左手是魔法时无法格挡。) Confirmed& types of weapons: Iron, Steel, Dwarven, Orcish, Glass, Daedric, Ebony,& Dragon. 确认的武器:铁,钢,矮人,兽人,玻璃,恶魔,乌木,龙。 &Archery 弓箭 Ranged& combat has been improved by significantly increasing the damage bows deal,& while making the draw-time longer. 远程攻击被极大的提高了,当拉弓时间延长时,弓箭可以造成更大伤害。 Arrows& are more rare than in Oblivion and Morrowind. 比起前二代,箭矢更加稀有了。 Confirmed& types of weapons: Long Bows, Hunting Bows. 确认的武器:长弓,猎弓。 &Magic 魔法 5 Magic& Schools: Destruction, Alteration, Conjuration, Restoration & Illusion. 5中法术分类:毁灭系,改变系,法术召唤系,回复系,幻术系 There& are over 85 spells usable to the player. 玩家有超过85中法术可用。 Spells& needs to be equipped to be cast. 法术也需装备后才能施放。 You can& dual-wield similar spells to double the damage at a higher magicka& consumption. 可以双手同时释放相似的法术来造成更大的伤害,同时消耗更多魔法。 Some& spells can be learned by reading spell tomes, while others can be bought from& merchants. 有些法术可以从法术书上学习,有些需要从商人处购买。 If you& cast a frost spell, you'll see the effects on the enemy's skin. If using a& flame thrower, the environment will catch fire for a short while and burn& anything that comes into contact with it. 如果释放了一个冰霜法术,你可以从敌人的皮肤上看到效果。如果释放了一个火球,周围的环境会烧一会儿,而火球接触到的事物都会烧起来。 Fire& deals the highest amount of damage, shock deals less damage, but drains the& enemy's magicka, while frost deals the least damage, but drains stamina and& slows down enemies physically. 火球的伤害最高,闪电的伤害稍低但能燃烧敌人的魔法,冰霜类法术伤害最低但是可以燃烧敌人的精力,同时让敌人物理移动变慢。 Light& magic sticks to walls. 光类法术粘附在墙上。 There& are robes which will increase your magic capabilities. 有一些长袍可以增强你的法术能力。 &Way of& the Voice (Dragon Shouts) 声音的力量(龙吼) &A& long practiced spiritual form of Nordic magic, also known as the Tongues,& that is based on their worship of the Wind as a personification of Kynareth.& Through the use of the Voice the power of a Nord can be formed into a thu'um,& or shout - which has a large variety of applications (anything from& sharpening blades to a long range weapon). Master Voices (known simply as& Tongues) have legendary, and often unbelievable powers, including talking to& people of hundreds of miles away or teleportation. The most powerful masters& must even be careful whenever they speak, as their voice can cause great& destruction and they are commonly gagged. During the Conquest of Morrowind,& the Nordic war chiefs were also Tongues (Derek the Tall, Jorg Helmborg, Hoag& Merkiller). They needed no typical siege weapons when attacking a city as& they merely used the Voice to break down the city gate and allow their armies& to storm in. The future of the Tongues was forever changed by the most& powerful Tongue, Jurgen Windcaller, also better known as the Calm. Jurgen& converted to a pacifist and refused to use the Voice for any martial& purposes. In a confrontation with 17 other tongues he reportedly swallowed& the Shouts of the 17 for three days until they lay exhausted, later to become& his followers. Today, all Tongues live secluded lives on the highest peaks of& Skyrim in tough conditions and contemplation, and have only spoken to& announce the destiny of the great Tiber Septim (who later created an Imperial& College of the Voice in Markarth, returning the Voice to the art of warfare).& Those known as Dovahkiin, Dragonborn, can use a type of magic known as& &Dragon Shouts.& Dragon shouts are spoken in the Dragon Language,& and can manipulate dragons in a variety of unknown ways, as well as& performing other kinds of magic, also undocumented.& 诺德魔法中需要长期训练的精神力量,也叫做龙语。这来源于诺德人对风女神凯娜瑞斯的崇拜。通过使用声音诺德人的力量可以形成一股吼声&&具有很多种不同的应用(比如使刀刃锋利,可以攻击更远。&&是剑气?)龙吼的力量传奇而难以置信,包括可以和几百里外的人对话或者传送。龙吼大师们交谈时必须非常谨慎,因为他们的声音可以导致毁灭,所以他们的嘴巴往往是紧闭的。在征服晨风省时,诺德人的领袖都是龙语者(Derek,& Jorg, Hoag)。进攻城市时他们不需要攻城武器,只需使用龙吼震开城门让他们的军队涌入。龙吼的未来被最强的龙语者杰庚&唤风者&&也叫做镇静者,永远改变了。杰庚转变为一名和平主义者,拒绝将龙吼用于任何军事目的。据传,在一场对决中,他吞咽了17名对手的吼声三天三夜,直至对手力竭倒地,这些人后来成为了他的跟随者。现在,所有的龙语者都与世隔绝地居住在天际省的最高峰上,过着艰苦而专注的日子。只宣布过一次关于伟大的泰伯&塞普丁的命运(他后来在马卡斯创建了帝国龙语学院,把龙吼再次回归于军事艺术)。那些被人称为DOVAHKIIN,龙之后裔的人,可以运用一种叫做龙吼的魔法。龙吼是用龙语说出,可以用一些未知的方法操纵巨龙,也可以施放其他的一些未曾记录的法术。 You will& be able to use Dragon Shouts. 玩家可以使用龙吼。 There& are 20 different Shouts, each with three levels of power. 有20种不同的龙吼,每种都有三个等级。 You& first have to learn the word form an ancient rune, then you need to absorb& the soul of a dragon to be able to use it. 你必须先从一些古代的遗迹中学习龙的文字,然后必须吸收到龙的灵魂后才能施放。 One& shout lets you slow down time, another lets you move stealthily close to an& enemy in a mere instant and one shout will even let you summon a dragon! 其中一种可以令时间变慢,另一种可以让你几乎瞬间达到敌人的后背,甚至还有一种可以直接召唤一条巨龙! Shouts& has a cooldown time. 龙吼有冷却时间。 &Confirmed& Dragon Shouts 确认的龙吼 Fus Ro& Dah (Force Balance Push): Fus Ro Dah (力与平衡之推) Force& wave that damages and pushes away enemies. 释放力量波伤害并且推开敌人 Liz Slen& Nus (Ice Flesh Statue): Liz Slen Nus (冰封血肉雕像) Level 2:& Summons a wave of ice crystals. 等级2:召唤一波冰晶 Level 3:& Freezes and traps enemies in a block of ice. 等级3:将敌人冰封在一块冰中。 Strun& Bah Ao (Storm Lightning Wrath): Strun Bah Ao (雷暴之怒) Summons& a lightning storm to damage nearby enemies with lightning. 召唤一次雷暴,用闪电打击周围的敌人。 Yol Toor& Krein (Fire Inferno Sun): Yol Toor Krein (地狱火炙阳) Breath& fire upon enemies. 向敌人喷射出地狱怒火。 Tild Klo& Ui (Time Sand Eternity): Tild Klo Ui (永恒时间之沙) Slows& down time around the player. 将玩家周围的时间变慢。 Lein ???& ??? (Whirlwind Sprint): Lein ? ? (旋风之疾) Grants& the player the ability to spring at incredible speeds. 赋予玩家可以用难以置信的速度猛冲的能力 ??? ???& Dovah (Summon Dragon): ?? ?? Dovah (召唤巨龙) Summons& a dragon that aids the player. 召唤一条巨龙帮助玩家。 ??? ???& ??? (Teleport): ?? ?? ?? (传送) Teleports& the player behind the enemy. 将玩家传送到敌人后面。 ??? ???& ??? (Elemental Fury): ?? ?? ??(元素之怒) Shout at& your weapon and you can deal damage faster. 向你的武器怒吼,使你可以更快攻击。 Fin Zi& Gron (Fade, Spirit, Bind): Fin Zi Gron ( 淡出,精神,束缚) Allows& you to become immune to damage for a short period of time, however, you will& be unable to fight. 让你在短时间内免疫伤害,但是无法攻击。 &&AI, NPCs& & Creatures AI, NPCs & 生物 New,& updated Radiant AI: You won't find townspeople loitering aimlessly in town& squares anymore. Each NPC performs tasks that make sense in their& environment. To impart the towns and cities with a greater sense of life,& Bethesda has populated them with mills, farms, and mines that give the NPCs& believable tasks to occupy their day. The improved Radiant AI technology is& also more aware of how a citizen should react to your actions. As you perform& tasks for them or terrorize them by ransacking their home, the NPCs develop& feelings about you. If you're good friends with a particular NPC and barge& into his house during the middle of the night, he may offer you lodging& rather than demand you leave the premises. If you swing your weapon near an& NPC, knock items off their dinner table, or try to steal something of value,& they'll react with an appropriate level of hostility given their prior& relationship to you. If you drop an item on the ground near NPCs they will& react to that as well, such as a child might try to give you the sword back,& two men will fight over it or someone might even try to kill you with it if& they dislike you. When NPCs think they see or hear something, they go into an& alert state, instead of instantly attacking you. Players with a higher sneak& skill will have more time to duck back around the corner or find sanctuary in& the shadows. 焕然一新的Radiant& AI:镇上的哦居民不再漫无目的的闲逛。每个环境中的人都有相符的行为和任务。为了让城镇的居民更具有生活气息,Bethesda把他们放入工场,农场还有矿厂,让NPC可以在忙碌中度过每一天。改善的Radiant& AI技术可以决定市民如何对你的行为做出反应。当你为他们完成任务,或者因洗劫他们的家而恐吓到他们,NPCS对你的感觉会逐渐发展。如果你在NPC身边舞刀弄剑,或者把他们餐桌上的东西撞倒,或企图盗窃钱财,他们会根据以前跟你的关系作出适度的敌意反应。如果你把东西在他们附近乱丢,NPCS也会做出反应,比如小孩会尝试把剑捡起来然后还给你,俩个男人则可能为之争斗,如果有人不喜欢你他们可能会用这把剑来杀你。当NPCs认为他们看到或听到了什么,会进入警戒状态,而不是立即攻击你。具有更高潜行技能的玩家可以籍此躲到角落或者隐入黑暗。 &NPCs NPCs When& you approach an NPC, they will engage in dialogue with you, while continuing& to do their task or making gestures or pacing around, depending on what their& personality is. 当你走向一个NPC,他们会和你谈话,但是会继续原来的活计,或者做一些姿势,或者走来走去,取决于他们的性格。 If you& kill a shop owner, their family member will inherit the shop and will be& angry about you, but still give you missions, which could then improve your& relation with them. 如果你杀死了一个店主,他们的家庭成员会继承这家店,对你生气,但是还会给你任务,以此你可以尝试改善和他们的关系。 Main-Quest& Givers are Essential. 主线任务的发布人是不死的。 You can& make friends by doing quests for people, thus making them act differently& towards you, and they might even join you on an adventure. 通过任务你可以交朋友,让他们对你的态度改变,他们也许会在一场冒险中加入你。 Male and& female characters will have some different animations, and beast races will& have unique animations. 男人和女人会有不同的动作,动物们也有各自不同的动作。 There& are NPC Children. 现在有NPC小孩了。 Even& minor NPCs have much more complexity and depth compared to Oblivion. 与Oblivion相比,NPCS的复杂度和深度都有极大提高。 You can& persuade various random NPCs to accompany you and they feel like fleshed out,& interesting companions. 你可以说服随机的NPC和你作伴,他们都形象饱满,兴趣盎然。 There& are bards in taverns, who plays tunes, and you can pay them to play another& tune. 旅店里有吟游诗人演奏曲子,你可以花钱让他们演奏其他的曲子。 You can& hire companions to join you in your adventures. 你可以花钱雇佣同伴来探险。 You can& have animal companions. 你可以拥有动物同伴。 M'aiq& the liar is back! 说谎者麦克回归了。 &Creatures& & Mounts 生物和坐骑 Confirmed& creatures: Bats, Bears, Bees, Boars, Dogs, Dragons, Draughr, Dwemer Centurion& Spheres, Elks, Foxes, Frost Atronaches, Giants, Giant Spiders, Glow Worms,& Horkers, Horses, Ice Golems, Ice Wraiths, Luna Moths, Mammoths, Mud Crabs,& Rabbits, Saber-Toothed Cats, Salmon, Skeevers, Skeletons, Spiders, Spriggans,& Torch Bugs, Trolls, Vampires, Wolves, Zombies. 确认的生物:蝙蝠,熊,蜜蜂,野猪,狗,龙,Draughr,Dwenmer(矮人),Centurion& Spheres, 麋鹿,护理,冰晶巨人,巨人,巨蛛,Glow Worms,horkers(一种两栖生物),马,冰傀儡,冰灵,luna moths,& 猛犸,螃蟹,兔子,猫,大马哈鱼,大老鼠,骷髅,蜘蛛,树精,火炬虫,巨魔,吸血鬼,狼人,僵尸。。。 Random& spawns are scaled (stronger enemies appear at higher levels), but weak& enemies aren't written out of the system, just become less common. 随机生成提升了,当等级更高时更强的敌人会出现,但是弱小的敌人没有从游戏内删除,只是变得稀少了。 A single& spawn at lower levels can have enemies spawning in pairs at higher levels. 低级时只有一只的生物刷新点可能在高级时刷新一对,或更多? Stronger& enemies exist in the world at the start of the game, but you're usually given& enough warning if you don't want to fight anything too strong. 游戏开始时就有更强的敌人存在,但是你接近时会得到警报,如果你还不想这么早挂的话。。。 Giants& herds mammoths, and travels together in packs, ignoring the player if& undisturbed. 巨人放牧猛犸,通常结群旅行,如果不被打扰时会忽略玩家。 You can& mount horses, which are more detailed than ever before! 可以骑马,马的细节更加丰富了。 Some& insects can be killed. 有些昆虫也可以被杀死。 &Dragons 龙 For more detailed information on dragons, check& out Cipher 8's &Dragons Info&! 更多的细节请参看Cipher 8的龙的信息! Dragons& respawns just like other creatures. 龙也像其他生物一样是会刷新的。 There& are different kinds of Dragons. 龙的种类不同。 You can& not mount & fly dragons. 你不能骑着龙飞。 Some& Dragons are scripted, while others appear randomly. 有些龙是有剧情的,但是其他的是随机出现的。 Dragons& can pick people up from the ground. 巨龙可以把人从地面抓起。 When& dragons are critically injured, they can't fly, and will land or crash to the& ground. 当巨龙受到严重的伤害,他们不能再飞,会降落或坠落在地面。 Dragons& leaves scars and marks everywhere: when they crash or land on the ground and& when they breath fire upon the environment, etc. 巨龙到处留下痕迹:当降落或坠落地面,或者喷出龙息烧毁环境等等。 &&Plot & Lore (UESP) 剧情和传说 (UESP) TES V& takes place 2 Centuries (200 years) after Oblivion. The King of Skyrim is& dead, which has sparked a civil war. You are the last Dragonborn, a group& characterized by their ability to hunt dragons. You are a prisoner. The& Septim line was a prominent Dragonborn line protected by the Dragonguards& which eventually became the blades. After the death of the Septim line, the& Blades were hunted down and killed one by one and now are almost completely& gone. The return of the dragons was foretold in the Elder Scrolls and was& ushered in by the destruction of the Staff of Chaos, the creation of the& Numidium, the events at Red Mountain and the Oblivion Crisis. There is a& blade you come across, named Esbern (Voiced by Max Von Sydow.) that will& train and guide you through the game. The last event to unfold before the& dragons return was the people of Skyrim turning against each other which is& happening at the beginning of the game. Dragons start to appear in greater& and greater numbers as the game goes on and will eventually culminate with& Alduin possibly coming into the world. 5代发生于Oblivion之后的200年。天际省的国王死了,引发了一场内战。玩家是最后一个龙裔,一群据说可以猎杀巨龙的人。你是一个囚犯。塞普丁一支是最为著名的龙裔,他们被龙卫士保护,也就是后来的刀锋会。当塞普丁家族灭亡,刀锋会的成员被到处追杀,一个个的杀死,现在几乎彻底的消亡了。上古卷轴预言了巨龙的回归,归因于混乱之杖的摧毁,黄铜巨人Numidium的创造,红山的事迹和Oblivion的危机。你将会偶遇一位刀锋成员,叫做艾斯本(由马科斯&冯&西道配音),他将训练你,在整个游戏中指导你。在巨龙回归之前的最后一个事件就是天际省的人民互相内战&&在游戏开始时发生。随着游戏的发展,巨龙越来越多,最终奥都因将降临到这个世界。 &First& Century 第一世纪 4E 0 && End of the Oblivion Crisis 4E 0---Oblivion危机解除 The& banishing of Mehrunes Dagon from Tamriel by the Champion of Cyrodiil, Martin& Septim, and the avatar of Akatosh ends the Oblivion Crisis. The Septim& bloodline ends and the Amulet of Kings is destroyed. The Third Era ends,& marking the beginning of the Fourth. 随着塞瑞迪尔的英雄马丁&塞普丁的牺牲以及龙神Akatosh的化身的出现,将Dagon从泰姆瑞尔驱逐出去,Oblivion的危机结束了。塞普丁的血脉也随之消亡,帝王坠饰也被摧毁。第三纪元结束了,第四纪元开始。 The& Fourth Era begins with no Emperor on the throne of Tamriel. High Chancellor& Ocato, the Elder Council, and the Blades try to maintain order. The provinces& start to take advantage of the Empire's weakened state. 第四纪元开始时,泰姆瑞尔没有皇帝。总理奥卡托、上古议会还有刀锋会试图维持秩序。但其他的行省开始在帝国式微之下谋取各自的利益。 4E ?? && Red M Vvardenfell is destroyed. 4E ?? &&红山喷发;瓦登菲尔被摧毁。 In& Vivec's absence, the Ministry of Truth becomes unstable. Vuhon creates an& Ingenium that uses at first dozens of dying souls, then a small number of& living ones to stabilize the rock. The soul of Sul's wife Ilzheven was among& them. In a fight to free her, the Ingenium is destroyed and the rock crashes& into Vivec with all the energy it originally had. The impact causes Red& Mountain to erupt and destroys the entire island of Vvardenfell, as well as& causing massive destruction to the rest of the province. 随着VIVEC神的消失,真理内阁变得不稳定。Vuhon创造了引极枢纽设备来维持漂浮,起先他用了一些将死之人的灵魂,后来开始用小部分活人的灵魂来维持巨石。包括萨尔妻子伊兹贺汶的灵魂。于是萨尔发动战斗以释放妻子的灵魂,引极枢纽设备被摧毁,巨石失去动力,坠毁于Vivec城。曾经获得的能量被全部引爆,引发了红山的大爆发,摧毁了整个瓦登菲尔岛,对其他的行省也造成了巨大的损毁。 4E ?? && The Empire Collapses 4E ??&&帝国的崩溃 Black& Marsh secedes from the E it is soon followed by Elsweyr. 黑沼泽乘机宣布独立于帝国;埃尔斯维尔紧接着也独立了。 The& Thalmor seize control of the old Aldmeri Dominion (Valenwood and the& Summerset Isle). 萨尔墨人夺取了古老的阿尔德美瑞自治省(包括维兰森林和夏暮岛) The& Argonians invade and conquer Morrowind after the eruption of Red Mountain. 当红山大爆发时,亚龙人入侵并且征服了晨风省。 4E ?? && Titus Mede is crowned the new emperor by conquest. 4E ??&&提图斯&米德被征服者拥立为新的皇帝。 4E 18 && Prince Attrebus Mede is born. 4E 18&&皇子艾特里布斯&米德出生。 4E 23 && Anna&g Ho&nart is born. 4E 23&&阿纳伊戈&霍伊纳特出生。 4E 40s && The Infernal City 4E 40年代&&地狱之城 Umbriel,& a floating city, appears on the coast of Black Marsh, heading toward& Morrowind. The city of Lilmoth, Black Marsh, the home of Anna&g, is destroyed& in the process. 昂布瑞尔,一座漂浮的城市,在黑沼泽的海岸线上出现,向着晨风省漂浮着。黑沼泽省内的里尔莫斯,阿纳伊戈的故乡,在此过程中被摧毁了。 Third& Century 第三世纪 4E 200s& & The High King of Skyrim dies. 4E 200s&&天际省的国王死去。 4E 200s& & The Nords of Skyrim engage in a civil war.& 4E 200s&&天际省的诺德人陷入了内战。 &&Graphics,& Sound & Interface 图像,声音和操作界面 Graphics 图像 Havok& Behavior - Havok Behavior is a flexible animation tool that allows the& developers to rapidly prototype and preview new animations and blend them& together seamlessly with a few mouse clicks and minimal code support.& Bethesda is using it to create more nuance in character and creature& movement, govern special effects, and even to control how characters struggle& to move when trapped in environmental hazards like spider webs. Characters& now transition more realistically between walking, jogging and, running, and& the increased nuance between animations has allowed Bethesda to better& balance the combat in both first- and third-person perspective by adjusting& the timing values for swings and blocks depending on your perspective.& Perhaps the most impressive use of the Behavior technology is how Bethesda is& using it to create the dragon animations. Bethesda has worked meticulously to& make sure the beasts look powerful and menacing when banking, flapping their& wings, gaining altitude before making another strafing run, and breathing& fire on their hapless victims. None of the dragons' actions are scripted, and& Behavior helps make the movements look non-mechanical, even when the dragons& are speaking/shouting. Havok& Behavior&&HB是一款灵活的动作工具,使用它使得开发人员能够迅捷的建立雏形和预览,并且只适用有限的鼠标点击和极少的代码就能实现将它们混合在一起进行无缝渲染。Bethesda正在使用它来创造角色之间的细微差别和生物的行动,控制特效,甚至来控制当角色被环境中的危险所困时&&比如蛛网&&如何挣扎。角色现在可以在更加真实的动作间变换,比如走路、慢跑和奔跑;而这种在动作中改善的细节使得Bethesda可以更佳地平衡第一人称和第三人称时的战斗方式,比如调整挥舞武器和格挡的时间值,取决于你的角度。也许最令人印象深刻的Behavior技术应用就是Bethesda如何创造巨龙的动作。他们一丝不苟的工作,确保这巨型生物在拍打地面或扇动翅膀时看起来强大,具有威胁性,拔起一定高度然后突然俯冲,对倒霉的目标喷出烈焰。没有一条巨龙的动作是用脚本完成的,Behavior工具让这些动作看起来不那么机械性,甚至当那些巨龙在说话和咆哮时。 Wind& will whip up the surface of bodies of water. 风会激起水浪。 Dynamic& Shadows. 动态阴影。 Snow& falls dynamically, painting the ground texture with snow. 雪动态地飘落,地面也会堆积起雪。(地面的材质也会渲染出雪) Believable& water physics. 真实的水体物理性。 Faces& and models are improved. 脸部和模型都被改善了。 Draw& Distance is greatly increased, allowing for little to no grid pattern or low& resolution distant land. 远景渲染被极大的增强了,几乎不需要以前那种格子图案或低分辨率的远景。 SpeedTree& is not used: they've created their own platform that allows artists to build& whatever kind of trees they want and to dictate how they animate. Artists can& alter the weight of the branches to adjust how much they move in the wind,& which is an effective way of, for instance, actualizing the danger of& traversing steep mountain passes with howling winds violently shaking& branches. SpeedTree技术没有使用:Bethesda创造了自己的平台,来允许艺术家们随意地创造和布置树木,决定它们的动态。艺术家们可以调整树枝的高度来调整树木随风而动的程度。这非常有效,比如说,实现当你横贯陡峭山峰之间的小道时,咆哮的山风将使得树木狂摆。 &Sound 声音 Jeremy& Soule is composing the music. Jeremy Soule杰瑞米&索勒继续操刀。 Voice& Actors: Max Von Sydow (Esbern), Brandon Ellison (General), Anthony De Longis& (Mercer Frey), Rob Locke (Commoner / Additional Voices), Lani Minella (Dark& Elf / Night Mother / Nocturne), Wes Johnson, Lynda Carter, Craig Sechler, Jim& Cummings, Gideon Emery, Michael Mack (Male Redguards), Jonathan Bryce (Male& Khajiit/Argonian), Reese C. Hartwig (Young Male), Christopher Plummer& (Arngeir), Joan Allen (Delphine), Lynda Carter (Gormlaith Golden-Hilt),& Michael Hogan (Imperial General Tullius), Vladimir Kulich (Ulfric& Stormcloak), Claudia Christian (Legate Rikke), Diane Louise Salinger, Renee& Victor, George Coe. 配音演员:马科斯&冯&西道(艾斯本),布兰登&埃里森(总的,或是将军),安东尼&德&隆奇斯(梅瑟&弗雷),罗伯&洛克(平民,旁白),兰妮&米妮拉(黑精灵/夜之母/夜曲),韦斯&约翰逊,琳达&卡特,克莱格&席勒,吉姆&卡明斯,吉迪恩&艾米瑞,& 麦克&马克(男性红卫人),强纳森&布莱斯(男性虎人/亚龙人),琳达&卡特(格姆莱斯&黄金刀柄),麦克&霍根(帝国将军图里乌斯),拉迪米&库利奇(乌弗瑞克&风暴斗篷),克劳迪娅&克里斯缇娜(勒盖特&瑞克),戴安娜&露易丝,塞林格,瑞尼&维克多,乔治&库伊。 There& are about 70 Voice Actors. 总计70余配音演员。 Approximately& 60.000 lines of voiced dialogue. 大约6万条配音对话。 Your& character will shout, laugh and make combat grunts. 你的角色将会大叫,大笑,战斗中咕哝。 &Interface 界面 In& first-person, the HUD comes and goes when needed. 第一人称时,HUD可以隐藏。 Third-person& have been improved (Even with Cross-hair now!). 第三人称界面被极大提升,现在有十字星。 When& opening the menu, instead of returning you to the last page you visited as it& did in Oblivion, you are now presented with a simple compass interface that& offers four options. (Right: Inventory | Left: Magical Items | Down: Map& & Quests | Up: Skills) 当打开菜单时,跟Oblivion回到上次打开的那页不同,现在提供一个简单的指南针式界面,提供四个选项。右:物品,& 左:魔法物品 下:地图和任务,上:技能。 Instead& of relegating players to looking at an item's name and stat attributes, each& possession is a tangible three dimensional item with it's own unique& qualities. 不再让玩家在一堆数据和名称乱找,现在每样物品都有实际的3D展示,显示其不同的特性。 Mapping:& Anything from your spell library or item inventory can be& &bookmarked& to the favorites menu with the press of a button. How& many items appear on that menu is up to each player. 映射:所有你技能库和物品栏内的物品都可以被&书签&到最爱菜单,同时对应一个按键。而那个我的最爱菜单上可以放多少物品取决于玩家。 The map& is a zoomed out version of the game world. 地图就是把游戏世界的镜头拉远。 Quest& Markers can be turned off. 任务标记可以被关闭。 The& Health-, Stamina- and Magicka bars is hidden when full. 健康度,精力和魔法条在满值时将会被隐藏。 HUD& Opacity can be turned down to zero. HUD透明度可以调到0。 &&Environment 环境 Skyrim& hosts very unique landscapes and dungeons. 天际省拥有独特的风景和地牢。 There& are 5 major cities: Solitude, Riften, Whiterun, Windhelm and Markarth.& (Windhelm being the largest.) 共有5个主要的城市:索里图德,瑞夫滕,瓦特朗,风盔,马卡斯,其中风盔市是最大的。 There& are 8 or 9 smaller towns. 另有8到9个小镇。 There& are more than 130 dungeons, ranging from 15 minutes to 2 hours long. 总计130多地牢,探险时间从15分钟到2小时不等。 There& are over 100 points of interest across Skyrim. (including Giant camps,& Necromancer lairs & Altars to different gods (Aedra and Daedra)) 全省有超过100处值得探索的地点,包括巨人营地,死灵巫师巢穴,不同神灵的祭坛。 The& areal is approximately the size of Oblivion's Cyrodiil, but the rugged& landscape makes the world bigger, as you will need to go over or around& mountains to get anywhere. 地区面积相当于塞瑞迪尔行省,但崎岖的地形让这个世界更大,因为你必须绕路或者攀爬。 Traps& and puzzles are used to make dungeons more interesting. 陷阱和谜题使得地牢更加有趣。 Fish& jumps out of the water, and when swimming, you can even catch fish. 鱼会跳出水面,当你在水中游泳时,你甚至可以抓鱼。 Birds& flies in the air above you. 鸟在天空飞翔。 Every& town has it's own Economic System. If you destroy a city's means of income,& they'll need to buy from another nearby city, and prices in the city will go& up or some products will not be available in that city at all. 每个城镇都有自己的经济系统,如果你摧毁了一个城市的收入来源,他们将必须从附近的城市购买物品,而此城的物价将飞涨,或者有些商品将无从购买。 Every& big settlement has it's own unique culture & architecture. 每个大的定居点都有其独特的文化和建筑。 Dwemer& ruins are scattered across Skyrim. 矮人遗迹遍布天际省。 High& Hrothgar has 7000 steps. 世界之喉的霍斯加高峰有7000级台阶。 Some& locations will have enemies that are too strong for you, and you will have to& come back when you are more powerful, while some places will have weaker& enemies. 有些地点的敌人对你来说太过强大,最好等你变得更强时再来,而有些地方的敌人就很弱。 You can& knock oil lamps to the ground or set fire to oil, which will then cause the& ground to burn, and deal fire damage. 你可以把油灯扔在地上,然后点燃灯油,这会使得地面燃烧,造成火焰伤害。 Butterflies& will fly around flowers which can be picked for alchemical purposes. 蝴蝶会在花丛边飞舞,他们也可以被抓来炼金。 The& major cities are in their own cells, so to enter, a loading screen will& appear. 主城被放置于独立的计算空间,所以进入时会有读取界面。(open& city这下没希望了) There& are hidden caves, hidden ships and secrets in the water. 水下有隐藏的洞穴,船只和秘密。 The& higher you climb, the more severe the weather gets. 爬得越高,气候越恶劣。 There& are rivers inside dungeons. 地牢内也有河流。 Some& buildings can be destroyed, but are rare. 有些建筑可以被摧毁,但是很少。 After& picking flowers, they are removed visually from the plant 当花被采后,将从植株上消失。 Flora:& Nirnroots Nirnroots这种植物还有。 There& are 13 Guardian Stones scattered across Skyrim, which will temporarily boost& your skills. 有13块守护石遍布天际省,它们可以暂时提升你的技能。 The city& of Winterhold is party submerged and in ruins. 永冬城部分淹没了,余下的成为废墟。&&
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