求助 过不去了 360prison.exe是什么 demon0.2

Monster Power - Diablo III Wiki Guide - IGN
Monster Power
Last Edit:
1 year 10 months ago
Blizzard added the Monster Power setting in patch 1.0.5 in order to make the difficulty of the game adjustable. Monster Power levels provide bonuses to your Experience (XP), Gold and Magic Find and in Inferno they also give you an increased chance that a bonus item will be dropped. Blizzard has stated that they do not want players to feel like they need to play at the highest Monster Power levels if they want to get the most of the game. Instead they encourage players (and many players agree) to choose a Monster Power that makes the elite monsters somewhat challenging yet allows them to kill demons (or farm)&efficiently.
Open the Game Menu, click the Options button and then choose the Gameplay tab. Find the Enable Monster Power Selection box on the right side of the screen, select it and then click Accept.
The Monster Power drop down box is located to the right of the Difficulty drop down on the bottom of&the Quest Selection window (where you can choose your Act and quest). You can change the level of Monster Power from 0 to 10 whenever you want via this menu.
Currently the only way to play at a Monster Power level between 1 and 10 with other players is to join a friend (party leader) who is in a Monster Power game. The party leader can invite you to their game or if they have&Quick Join enabled you can click their Quick Join button.
In patch 1.0.7 Blizzard intends to make Monster Power a part of Public Games. Here is how they have described it so far:
"So, in patch 1.0.7 we're going to be rolling out Monster Power support in public games. You need to have the Monster Power option enabled to use it, of course—same as for making private Monster Power games. Once the feature is enabled, you can choose a Public Game and set a desired Monster Power level from the dropdown. From there, the game will work to match you into a group with the same Monster Power level selected."
Below is a picture that shows the values for the Monster Power levels for the Normal, Nightmare and Hell difficulties:
The values for the monster damage in Inferno were changed on October 23rd 2012 (after )&so instead of trying to edit the original chart that was part of Blizzard's 1.0.5 blog, I have made a table instead. The XP bonuses were updated in .
Inferno Monster Power Values
Monster Health
Monster Damage
Magic Find
Bonus Item
I will let Blizzard Community Manager known as Lylirra answer this question.
"When you kill a monster in Inferno on MP1 or higher, if you pass the initial roll to obtain loot, you will also get a second roll to get an additional piece of loot.&A few monsters are exempt from the bonus loot, but we tried to put it on the vast majority of normal monsters, and will probably add it to more if we like how the system plays out.Also, just to be clear, the bonus drop applies to Normal monsters only. We wanted Monster Power to provide players with extra loot rolls, and (since Champions and Rares are already guaranteed to drop multiple items) Normal monsters seemed like the best place for us to add that mechanic in."
The most magic and gold find that you can have on your character (including any bonuses from your follower) is 300%. This 300% includes all your gear, your magic/gold find that comes from your Paragon level and your follower. If you get 5 stacks of
your magic/gold find can then go up to 375% (300+75). 375% is the most magic/gold find that you can have without taking Monster Power into account. If you have 5 stacks of Nephalem Valor and you click on a Fortune Shrine your maximum value will&now be 400%. Starting with , you get a 10% Magic and Gold Find bonus for each additional player in your game. So that means that 430% magic/gold find is the most you can have in Monster Power 0 with three other people in your game.
The Monster Power magic/gold find bonus stacks on top of that 430%. Simply add the magic/gold find value from the table above to get the maximum amount of magic/gold find for that Monster Power level. MP5 would be 555% and MP10 would be 680%.
A lot of changes were made to the XP bonus in . All of these changes have to do with the fact that some bonuses are now muliplicative instead of additional. The three XP bonuses that are multiplicative are your Nephalem Valor bonus (75% max), your multiplayer bonus (30% max) and your XP shrine bonus (25%).
Here is an example of a 120% XP starting bonus with a muliplicative 10% added to it:120% x (1 + 10%) = 120% x 1.10 = 132%
If the 10% was additive instead of multiplicative, the total XP bonus would have been 120% + 10% = 132%. That 2% is not a lot, but that is because the starting bonus (120%) is low and so is the 10% multiplicative bonus. The total XP bonus increases by a larger amount if you increase the number on each side of the multiplication.
The all inclusive forumla for figuring out your total XP bonus is as follows:((1 + Neph Valor + Multiplayer Bonus + Shrine) Multiplied by(1 + Gear Bonus + Follower Bonus + Monster Power)) - 1
Please note that you can either have a Follower Bonus OR a Player Bonus because you can't have your follower with you when you are playing with other people.
Here is the formula with the maximum multiplayer values plugged in:((1 + 75% + 30% + 25%) x (1 + 128% + 0 + 510%)) - 1&= 1,597.40%
Here is the forumla with maximum single player values plugged in:((1 + 75% + 0% + 25%) x (1 + 128% +&13% + 510%)) - 1&= 1,402%
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Expand Navigation新手求助!佟湘玉那里的小游戏过不去啊_金庸群侠传吧_百度贴吧
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新手求助!佟湘玉那里的小游戏过不去啊收藏
如题,哪位大神能帮帮我啊!有木有加速器神马的东西弄帮我搞定这个小游戏啊?我下载了好几个貌似都不管用啊
1楼 19:58&|
相关的贴子485935573相关的图贴
来人啊!!!!!
2楼 20:06&|
下载糖果游戏加速器右上角有变速
收起回复3楼 22:00&|
4楼 22:01&|
0.2那里设计的难度适中啊,还作弊啊
5楼 10:14&|
0.1好像比0.2难。0.1玩了几次,很难上24秒。0.2的要超过20秒还是比较容易,算正常。我运气比较好,第1次36秒得凌波,第2次26秒得轻功。
收起回复6楼 10:56&|
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