求一段按键精灵按一个键代码

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关于大漠插件后台绑定窗口,我游戏运行一段时间后游戏窗口就崩溃,有源码求解
来源: 按键精灵资源站
dm_ret = dm.BindWindowEx(hwnd, &dx.graphic.3d&, &dx.mouse.position.lock.api|dx.mouse.position.lock.message|dx.mouse.api|dx.mouse.input.lock.api|dx.mouse.focus.input.api|dx.mouse.focus.input.message|dx.mouse.state.api|dx.mouse.state.message|dx.mouse.raw.input|dx.mouse.cursor&, &dx.keypad.input.lock.api|dx.keypad.state.api|dx.keypad.api|dx.keypad.raw.input&,&dx.public.prevent.block&,101)//绑定和后台模式
我的游戏要用到组合鼠标和按键的 所以我的鼠标和按键的绑定模式不好测试 就都弄进来了,我想可能是图色的原因吧,因为我运行一段时间后脚本就不能识别字体和颜色了。再过一会游戏窗口就闪退崩溃了。有谁遇到过这中情况,分享一下啊如何用按键精灵编写一段破解网盘目录的登录密码代码_百度知道
如何用按键精灵编写一段破解网盘目录的登录密码代码
如果是提示密码错误继续想破解个 网盘的目录密码不知道按键精灵能破解不,如果进去了就停止,输入的数字需要8为以内的所有数字组合,输入一次回车一次
提问者采纳
&quot,既一年零七个月,如果进去了就停止.输入一次回车一次个人理解.呵呵,大约执行 次.每次1秒的话.70天。如果是提示密码错误继续&quot.就算个数字.关键是。这种需求实际起来很简单.约需要578. 也就是说;这几步操作仅执行一次, 不多说了,最快大约也需要1秒左右;输入一次回车一次,你所说的8为以内的所有数字组合 应该是指8位以内数子组合,你执行一半你就找到正确密码。如果是提示密码错误继续,既从0-的所有数字
那要是4位以上8位以内呢,要多久啊
4位以上8位以内呢: 估算吧:一年零七个月.减去 7天 哈哈!
能做成后台的的那种么,然后开N个窗口。把密码分成N组。同时运行就应该能减少时间了吧
理论上可行,实践上怕你电脑支持不了• 另,按键一次只能运行一个脚本,要开N个窗口,你需要用多线程。线陈太多可能网盘支持不了。
提问者评价
原来是这样,感谢!
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出门在外也不愁运行一段时间之后崩溃,跪求办法解决。_按键精灵吧_百度贴吧
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运行一段时间之后崩溃,跪求办法解决。收藏
Your program raised an exception and should be closed. Please email
and report the error message. Thanks!=========================按键精灵 9.61.12317版Environment = |Microsoft Windows XPType = 0xC0000005Address = 0xLineNum = 0(41)Registers:EAX= EBX= ECX=7C93005D EDX=966A0001ESI=05D90910 EDI= ESP=03A0FF3C EBP=03A0FF4CCurrent Modules:Name = 按键精灵9.exe, Base = 0x400000, Top = 0xD92000, Size = Name = ntdll.dll, Base = 0x7C920000, Top = 0x7C9B6000, Size = 614400Name = kernel32.dll, Base = 0x7C800000, Top = 0x7C91E000, Size = 1171456Name = MFC42.DLL, Base = 0x73D30000, Top = 0x73E22000, Size = 991232Name = msvcrt.dll, Base = 0x77BE0000, Top = 0x77C38000, Size = 360448Name = GDI32.dll, Base = 0x77EF0000, Top = 0x77F39000, Size = 299008Name = USER32.dll, Base = 0x77D10000, Top = 0x77DA0000, Size = 589824Name = ADVAPI32.dll, Base = 0x77DA0000, Top = 0x77E49000, Size = 692224Name = RPCRT4.dll, Base = 0x77E50000, Top = 0x77EE3000, Size = 602112Name = Secur32.dll, Base = 0x77FC0000, Top = 0x77FD1000, Size = 69632Name = SHELL32.dll, Base = 0x7D590000, Top = 0x7DD84000, Size = 8339456Name = 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schannel.dll, Base = 0x767C0000, Top = 0x767E9000, Size = 167936Name = WINSTA.dll, Base = 0x762D0000, Top = 0x762E0000, Size = 65536Code Before:08 E8 07 FB FF FF 85 C0 74 7D 83 4D FC FF 57 8B 7E 18 EB 22 Current Code:0B 9F F8 00 00 00 8B CF E8 36 FA FF FF 3B 45 FC 73 0A 8B CF Call Stack:
===& MSScript.ocx77C0A3B0
===& msvcrt.dll7C80B729
===& kernel32.dllCurrent Stack:
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想要实现的内容:
先按tab键,如果右上某点颜色变了,则说明找到怪物了,然后冲过去打。如果怪颜色没变,则继续打。如果变了(打死会变成灰色),则捡东西(按z,单击。。。)。然后检查自己的血量,如果颜色变了,说明血量小于40%,则按“8”加血。如果没变,则重新找怪。如果按了tab键没有找到怪物,则右键拖移鼠标转方向,然后再按tab键找怪。
小弟写的代码:
VBS dim c1,c2,c3,d1,d2
VBSCall c1=GetPixelColor(611,149)
VBSCall d1=GetPixelColor(207,55)
KeyPress 9,1
VBSCall c2=GetPixelColor(611,149)
VBSCall c3 =GetPixelColor(611,149)
If c1&& c2
& & KeyPress 49,1
& & Delay 100
& & KeyPress 50,1
& & KeyPress 49,1
& & Delay 10
& & Rem haxxx
& & Delay 500
& & KeyPress 50,1
& & Delay 10
& & KeyPress 49,1
& & Delay 10
& & VBSCall c3=GetPixelColor(611,149)
& & If c2 = c3
& && &&&Goto haxxx
& && &&&Delay 10
& && &&&KeyPress 90,1
& && &&&Delay 1000
& && &&&MoveTo 391,436
& && &&&Delay 20
& && &&&LeftClick 1
& && &&&Delay 100
& && &&&VBSCall d2=GetPixelColor(207,55)
& && &&&If d1=d2
& && && && &Goto xxx
& && &&&Else
& && && && &KeyPress 56,1
& && && && &Delay 20000
& && && && &KeyPress 85,1
& && && && &Delay 20
& && && && &Goto xxx
& && &&&EndIf
& & RightDown 1
& & Delay 100
& & MoveTo 373,508
& & RightClick 1
& & Delay 15
& & Goto xxx
UID127364精华0在线时间91 小时阅读权限40鲜花0 个铜币140 个银币0 个金币0 个积分210帖子注册时间最后登录
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你的脚本能运行大那一步
UID128853精华0在线时间3 小时阅读权限20鲜花0 个铜币0 个银币0 个金币0 个积分8帖子注册时间最后登录
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关键是比较乱。具体是:
首先找怪,找到后打,打完后捡东西,然后加血,然后停住了。没有继续找怪和判断是否加血的过程。
UID127364精华0在线时间91 小时阅读权限40鲜花0 个铜币140 个银币0 个金币0 个积分210帖子注册时间最后登录
初中一年级, 积分 210, 距离下一级还需 40 积分
鲜花0 个铜币140 个银币0 个积分210帖子
我没用过你这种判断的方法
UID128853精华0在线时间3 小时阅读权限20鲜花0 个铜币0 个银币0 个金币0 个积分8帖子注册时间最后登录
小学一年级, 积分 8, 距离下一级还需 22 积分
鲜花0 个铜币0 个银币0 个积分8帖子
老大,举个例子行不?应该怎么改?
那我这段哪里错了?ifcolour我没用过。正在学习中
UID127364精华0在线时间91 小时阅读权限40鲜花0 个铜币140 个银币0 个金币0 个积分210帖子注册时间最后登录
初中一年级, 积分 210, 距离下一级还需 40 积分
鲜花0 个铜币140 个银币0 个积分210帖子
你把611 149 有怪是的颜色抓来,还有207 55 没血的颜色抓来,在把需要的快捷键告诉我,我给你写个。
你的脚本里红的那句要是没用就删了,
VBS dim c1,c2,c3,d1,d2
VBSCall c1=GetPixelColor(611,149)
VBSCall d1=GetPixelColor(207,55)
KeyPress 9,1
你脚本里不要 ,
MoveTo 391,436
MoveTo 391 436
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小学一年级, 积分 8, 距离下一级还需 22 积分
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VBS dim c1,c2,c3,d1,d2
VBSCall c1=GetPixelColor(611,149)& && &&&//这是怪物头像位置的点
VBSCall d1=GetPixelColor(207,55)& && &&&//这是自己血量1/3位置的点
KeyPress 9,1& && &&&//找怪
VBSCall c2=GetPixelColor(611,149)& && & //如果找到怪,则怪物头像出现。c2的颜色应该和c1不等
If c1&& c2
& & KeyPress 49,1& && &&&//此段为打怪过程
& & Delay 100
& & KeyPress 50,1
& & KeyPress 49,1
& & Delay 10
& & Rem 继续打
& & Delay 500
& & KeyPress 50,1
& & Delay 10
& & KeyPress 49,1
& & Delay 10
& & VBSCall c3=GetPixelColor(611,149)& && &&&//如果怪被打死,那么头像变灰,c3不等于c2。
& & If c2 = c3
& && &&&Goto 继续打
& && &&&Delay 10& && &&&//捡东西
& && &&&KeyPress 90,1
& && &&&Delay 1000
& && &&&MoveTo 391,436
& && &&&Delay 20
& && &&&LeftClick 1
& && &&&Delay 100
& && &&&VBSCall d2=GetPixelColor(207,55)& && &&&//此时取自己血量的点,如果不等于打怪开始时取的d1,则加血,如果等于,则从头开始
& && &&&If d1=d2
& && && && &Goto 打怪
& && &&&Else
& && && && &KeyPress 56,1
& && && && &Delay 20000
& && && && &KeyPress 85,1
& && && && &Delay 20
& && && && &Goto xxx
& && &&&EndIf
Else& && && &//如果找不到怪,则右键转圈。
& & RightDown 1
& & Delay 100
& & MoveTo 373,508
& & RightClick 1
& & Delay 15
& & Goto xxx
刚刚测试了下,发现其顺序是:找怪-打怪-继续打-捡东西-找怪(此时及此时以前为正常)-加血……
UID127364精华0在线时间91 小时阅读权限40鲜花0 个铜币140 个银币0 个金币0 个积分210帖子注册时间最后登录
初中一年级, 积分 210, 距离下一级还需 40 积分
鲜花0 个铜币140 个银币0 个积分210帖子
你的脚本只有在打见完东西才判断血,我给你把加血的做了个子程序,打怪时也判断红.
下面红色的应该这样写
下面蓝色的跳哪去了
VBS dim c1,c2,c3,d1,d2
VBSCall d1=GetPixelColor(207,55)
VBSCall c1=GetPixelColor(611,149)
Gosub 加血
KeyPress 9,1& && &&&
VBSCall c2=GetPixelColor(611,149)
If c1&& c2
& & KeyPress 49,1& && &&&
& & Delay 100
& & KeyPress 50,1
& & KeyPress 49,1
& & Delay 10
& & Rem 继续打
& & Gosub 加血
& & Delay 500
& & KeyPress 50,1
& & Delay 10
& & KeyPress 49,1
& & Delay 10
& & VBSCall c3=GetPixelColor(611,149)
& & If c2 = c3
& && &&&Goto 继续打
& && &&&Delay 10
& && &&&KeyPress 90,1
& && &&&Delay 1000
& && &&&MoveTo 391 436
& && &&&Delay 20
& && &&&LeftClick 1
& && &&&Delay 100
& & RightDown 1
& & Delay 100
& & MoveTo 373 508
& & RightClick 1
& & Delay 15
& & Goto xxx
& & VBSCall d2=GetPixelColor(207,55)
& & If d1&&d2
& && &&&KeyPress 56,1
& && &&&Delay 20000
& && &&&KeyPress 85,1
& && &&&Delay 20
Return 加血
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求一段按键精灵8自动喊话的代码
我的要求很简单
我在玩一款网络游戏我很喜欢在游戏里面摆摊卖东西 所以经常在游戏里面喊黄字(全频)叫卖我的货品规则是这样的 10秒钟允许喊一次黄字 黄字内容已定 喊话可以通过上下键翻出所以我只要按键精灵帮我解决三个动作第一个动作是 回车
打开激活聊天框第二个动作时 按方向键 上 ↑ 把上一次聊天内容翻出第三个动作就是回车 说出聊天框内容 并关闭聊天对话框循环间隔为11秒 循环次数为无限此循环直到手动关闭求代码另 代码写好 保存完了以后 应该怎么运行啊 我试了很多次都不行
提问者采纳
Rem 开始KeyPress &Enter&, 1Delay 50KeyPress &Up&, 1Delay 50KeyPress &Enter&, 1Delay 11*1000Goto 开始
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