饥荒兔子窝怎么做里ice staff怎么做

& [饥荒DLC1巨人王朝]第2版2014mar12标题A_Feet_of_Streng ...
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[饥荒游戏DLC1巨人王朝]第2版2014mar12标题A_Feet_of_Strength更新!
版本号rev。97796
日期,北美日!大陆国内3月13日!on STEAM!
Live for All Platforms!全平台都有!(也就是说mac和linux用户也可以参与巨人王朝DLC的live beta测试,不过实际是不是真的啊?未证验)
Hey everyone! We just set the build for the update live on Steam. Sometimes Steam is a bit slow propagating out patches, so it might be a few minutes before you get it. Please be patient. You also may need to restart Steam or verify the game cache to get it to update. Enough of that boring stuff, though!
嘿,各位!我们正弄steam的实时升级版本。有时steam传播出补丁有点慢(大实话),所以它会有几分钟,完了您才能得到它。请耐心点。你们也得重启steam(应该是指steam客户端)或者验证游戏cache来获得升级update。好吧,无聊事贫完了!
First, the bad news. What’s not in the update (please keep in mind that these things are coming soon):
首先,坏消息。不会在此update更新中的是(请注意这些东西以后会很快到来):
None of the seasonal giants are in the update.季节性的巨人在这个更新不会有Webber.伟博(一个DLC的人物角色,渺似)There are still some items to go in.仍旧有些道具要加入(但还没加入)A few “events”.一些“事件”(按照klei的恶搞逻辑,哼哼,没好事,肯定又是提高生存难度的-_-b)
Now that that's out of the way, let's get on to the good stuff! Here's what we did do (this list is way bigger)!
现在那还没上道~我们来谈点好事吧!这有我们已经弄了的(这个列表一路越来越大了)!
Hotfixes prior to this update:先于此升级update的补丁
Fixed crashes, functionality issues and load times with mods.修正各种崩溃,功能性问题还有挂mod时候的读盘时间Fixed crashes with customizing Deerclops, Smallbird targeting stack overflow.修正自定义巨鹿,小鸟targeting stack overflow造成的崩溃,Fixed Koalefant not spawning.修正考拉象不刷出。Rebalanced Tumbleweed loot tables.重新平衡风滚草落表。Rebalanced food stats on Acorns.重新平衡用于橡子的食物统计/状态。Fixed planted Acorns being edible by creatures and having incorrect name.修正种下的橡子可被其他生物吃,以及有不正确的名字问题。
New things (deliberately vague so that you can discover it for yourselves and, through that, provide us with valuable feedback about your discovery process):
新东西(故意含糊其辞,这样呢你们就能自己摸索它,还有,那样的话,能提供我们对于你们探索过程有价值的回馈)
New character.新角色Two new creatures.2种新生物Two new hats.2个新帽子New fruit.新水果5th save slot.第五号游戏存档槽位(。。。-_-|||真的好想吐槽,你做成可翻页的样子。来个15个槽位怎么了?!就加1个。。。恶搞!)
Bug Fixes and Optimizations:
bug修正以及优化
Fixed crash with Stewer (crock pot) on finish cooking.修正炖锅(烹饪锅)在完成烹饪时候的崩溃Fixed crash with IsWithered() call.修正IsWithered() call的崩溃Fixed crash with Werepigs not having a valid home after their house got burnt.修正狼猪在它们家烧了后没有正确的家的问题。Fixed bugs with moisture in winter (i.e. snow being treated like rain).修正冬季湿迹bug(也就是说下雪被当成雨水的问题)Fixed how moisture works for inventory items. When raining, items will now tend towards the moisture of their current “owner” (the player/ the world). When not raining, items will dry off.修正湿迹对道具栏物品生效方式。当下雨时候,道具现在会倾向于它们当前的“拥有者owner”(玩家/世界)的湿迹。当不下雨时,道具会干。Fixed bug with heat stone not getting hot enough or retaining heat properly.修正暖身石bug,无法足够热或者正确保持热量的问题。Improved performance around the deciduous trees (now called Birchnut Trees).改进落叶树的相关的性能(现在叫桦木果树)Improved performance issues caused by tumbleweeds getting updated when they should not.改进风滚草不该更新时更新造成的性能问题。Fixed bug with items not correctly being added to stacks inside of containers when trying to do the Store action.修正当在做存储动作时候,容器内道具不加入堆叠的bug。Fixed crash in some mods resulting from containers saving and loading their number of slots.修正一些mod的崩溃,由容器保存和读取槽子格数造成。Fixed torch and fires lowering temperature in Summer.修正火把和火焰在夏季降低温度的问题。Fixed not being able to pick up an inventory item after an Ice Flingomatic had extinguished a fire on it.修正自动喷冰机灭了道具的火焰后,无法捡取道具栏物品的问题。Fixed being able to create cactus seeds.修正能创造仙人掌种子的问题。Fixed ice hat being repairable with the sewing kit. It can now be repaired with ice instead.修正冰帽用缝纫包能修的问题。它现在能换用冰修理。Fixed temperature and moisture levels not resetting when respawning with a Touchstone.修正从试金石重生温度和湿迹水平不重置的问题。Fixed bug with world customization settings getting lost when changing your character after changing world customization settings.修正当该世界自定义设置后换角色会导致世界定义设置消失的bug。Fixed bug with Volt Goat outline showing if lightning strikes right after it died.修正bug,若雷击正好在它死去时,电羊的轮廓还显示的问题。Fixed Moleworm playing the rabbit murder sound when killed in the inventory.修正鼹鼠虫在道具栏被杀死播放兔子死的声音的问题。Fixed science machines still functioning after being burnt.修正科学机器在被烧了后仍旧有效的问题。Fixed wet prefix being added to items where the string would be redundant (i.e. Wet Goop, Pond).修正wet(潮湿)前缀被加到道具字符串明显冗余的位置(也就是说wet goop粘湿坨,pond池塘)Fixed Summer DSP being a copy of Winter DSP (it now has its own filtering).修正夏季DSP成了冬季DSP的重复样(它现在有它自己的过滤机制了)。Fixed traps consuming bait items nearby on the ground when the bait item did not match the animal being trapped.修正当诱饵道具和陷阱受困动物不搭配时候,陷阱仍消耗地上周围的诱饵道具的问题。Fixed various backpacks covering the moisture meter. There may still be issues with this on larger HUD sizes.修正各种背包会盖住湿度计。可能还会有问题,当HUD尺寸较大时候。Fixed rotten prefix appearing on Ice.修正rotten腐烂前缀出现于冰上。Fixed bug with birds disappearing after entering the inventory for a second time.修正bug,第二次鸟进入道具栏后会消失。Fixed overheating deaths being listed as “Shenanigans” in the morgue screen.修正在停尸房列表中,过热死,会被列为“Shenanigans恶作剧”Fixed crashes with io functions for mods.修正给mod的io functions造成崩溃的问题。Fixed background of the morgue screen not matching other screens with Reign of Giants installed.修正停尸房画面背景与其他巨人网站画面不搭的问题。Fixed Ice not properly disappearing from inventory slots when it perishes.修正冰毁掉时从道具栏不正确消失的问题。
Fixed the Breezy Vest crafting description so that it no longer implies that it is effective during Summer.修正透气马甲的合成描述,它不再示意在夏季有效。Fixed red overlay not disappearing after sleeping to reduce temperature.修正睡觉降温后红色效果不消失的问题。Fixed infinite looping sound from the Ice Flingomatic.修正自动喷冰机无限循环效果音的问题。Fixed minimap icons of burnt structures still being visible.修正少了的建筑小地图图标仍旧可见的问题。Fixed a save flow bug where inventory items that held references to other entities would not properly return the entity GUID when saving if they were held.修正1个存档流bug,当道具被持起时候,道具栏道具与其他实体有关联,那么在存档时,就不正确返回实体GUID的问题。A number of bug fixes that were made for the PS4 release of the game.一捆bug修正,针对ps4版本的游戏发行。
Balance Changes, New Behaviors and Misc:
平衡性改变,新行为机制还有乱七八糟的:
Improved feedback of wet items, both in the world and in your inventory: blue text for wet items, blue borders on wet items in your inventory and more descriptive adjectives for different types of items.改进湿道具回馈,无论在世界还是你的道具栏:蓝色文本用于湿道具,蓝色边界用于道具栏里的湿道具,而且更多描述性形容词用于不同种的道具。Changed Acorns to Birchnuts, made them edible only when cooked and reduced the amount dropped by trees, which are now called Birchnut Trees.改橡子为桦木果,让它们只有做熟了才可吃,且减少树的掉落量,现在树叫桦木果树。(食物来源少了)Digging up a withered plant will no longer yield a dug plant.挖起一个凋零植物不再刷一个挖出的植物。(可移植的苗,维护更难了)Made it so that jerky will start to spoil on meat racks after it finishes drying.肉干改成,在晾肉架上风干完成就开始变质。(更难了)Made small creatures that you can hold in your inventory perishable (i.e. they will die of starvation). You can feed them their normal foods to keep them alive.改成你道具栏里存的小生物会毁灭(也就是说,他们会死于饥饿)。你可以喂它们正常食物来保持他们活着(我去,又多几张嘴要喂!!!这对于高难度生存玩法更发指)Ice Flingomatic will now prioritize targets according to threat level.自动喷冰机现在会依照威胁水平自动排目标优先级。Reduced the movement speed penalty of the Piggyback and made it waterproof.降低贪婪背包(猪皮背包)的移动速度惩罚并且让它防水。Krampus Sack is now waterproof.克兰普斯布袋现在防水了。Made the backpack burnable.背包现在能烧掉。(我去,坐看熊孩子悲剧。。。真恶搞)Reduce the amount of loot given by digging up a Moleworm Burrow and add a delay to the Moleworm making a new home after its burrow has been dug up.降低挖鼹鼠虫巢穴的掉落量,且增加鼹鼠虫巢被挖了后鼹鼠虫造新家的延迟。Make eating raw cactus painful but eating cooked cactus beneficial.吃生仙人掌会痛,但吃烹饪后的仙人掌有好处。(-_-|||恶搞)
Renamed Heat Stone to Thermal Stone.重命名暖身石heat stone(热量石)变为thermal stone(保暖石)
Made the Lightning Rod and Electrical Doodad have distinct recipes.让闪电法杖和电气元件有不同配方。Changed the recipe for the Rain Hat to differentiate it more from the Rain Coat.雨帽的配方改成和雨衣的更加不同。Reduced the multipliers for the More and Lots options in world customization.世界自定义选项中more更多,lots大量,放大的倍数被降低。(想靠这个玩超简单模式。我呵呵了。)Changed the recipe for the Endothermic Fire to include Nitre.修改”吸热火“(俗称冰火堆)的配方,加入了硝石。Nitre now works as fuel for Endothermic Fires and the Ice Flingomatic.硝石现在是”吸热火“的燃料,也是自动喷冰机的燃料。Made feathers work as fuel.羽毛现在可以作燃料。Added being able to use the Ice Staff and Ice to extinguish smoldering items and fires.增加冰法杖和冰能扑灭闷烧道具和火焰的能力。Trees will now offer some shade and protection from the rain.树现在会提供一些树荫,并且保护不受雨淋。Make Ice Cube and Pretty Parasol perishable.让冰立方和漂亮太阳伞可毁坏。Made rain cool the world down during the Summer.在夏季,雨降低世界温度。Added chance to get Gold Nugget back when Endothermic Fire expires.当吸热或过期后,增加金粒的返率。Added Fire Staff being able to light burnable objects from a distance.增加火法杖能从远处点燃可燃物的能力。Increased fuel filled by adding fuel items to the Ice Flingomatic.增加燃料添加方式,通过添加燃料道具进入自动喷冰机。Make the Straw Hat provide some shade in Summer.让草帽提供一些夏季的阴凉。Made creatures slightly less aggressive in Spring.让生物在春季稍微不那么有进攻性。Rebalanced damage on player being struck by lightning.重新平衡被闪电击中作用于玩家的伤害。Split out Smother action to be distinct from Fertilize action, as not all fertilizers are valid smotherers.分开”窒息“行为与”施肥“行为,因为不是所有的肥料都是窒息物。Wildfires can no longer start while it’s raining. Rain will also extinguish any smoldering objects.当下雨时,野火不再开始。雨也会扑灭任何闷烧物品。Added small waterproofing to a few equippable items (Miner’s Hat, Breezy Vest).为少量可装备品,增加小幅防水(矿工帽,透气背心)Improved feedback of the current season on game start: for Autumn start, trees will start with their colorful leaves, etc.改进游戏开始时候当前季节的回馈:秋季开始,树会开始有自己的彩色叶子,等等。Added chance for smashed skulls to drop Hound’s Tooth.增加碾碎的颅骨掉落狗牙的几率。Rabbit holes will now wait for the first rain of Spring to collapse.兔子洞现在会等到第一次春雨而崩塌。Make Moleworms not attack-able earlier in their exit animation.鼹鼠虫在退出动作早期不可攻击。Added collision to the Cactus.增加仙人掌的碰撞体积。Added a few more things that can come out of a Tumbleweed.为风滚草增加了点更多能出来的东西。Changed the description of the Ice Flingomatic to make it clearer that it’s fueled.改变自动喷冰机的描述,来使它更明确地显出是加了燃料了。Added chance for Mini Glaciers to give 1-2 additional pieces of Ice over its base amount for each size.增加迷你冰川的冰块掉落几率,多给1-2块基于每种尺寸的基础量。Reduced hunger drain from using the Siesta Canopy.降低”午睡篷盖“造成的饥饿掉落。Ice Cube will now make you wet when it perishes.冰立方,当它毁了时,现在不会让你湿漉漉的。Made it so that when a plant gets picked, it is no longer protected by the Ice Flingomatic: it will have to fire at it again.当一颗植物被采摘,不再被自动喷冰机保护:它必须要再次射它一次。Changed the recipe for the Alchemy Engine.该变炼金引擎的配方(改成电子元件了,而不是金块,电子元件要科学机器,金块+方切砖做。更难了。初期更绕了)Increased the number of stacks a Moleworm can carry to 3.增加鼹鼠虫能抗的堆叠量到3.Make the Hammer have no tech requirement and change the recipe to not require any items that require a Science Machine.锤子不再需要科技要求,且改变配方,不再需要任何依赖科学机器的道具。(降低了锤子初期合成技术要求)Reduce the number of Worms.削减了地洞虫的数量。。。(原版地下2层,时间呆旧了,遍地虫子,简直噩梦)Removed the temperature bonus and reduce the moisture accrual rate bonus in the caves.移除温度额外增加量,且消减洞穴内湿度追加量自然增长率。
Now, a quick bit of housekeeping:
现在,一点迅速的家务事儿:
Hotfix 97796:补丁版本rev.97796
Fixed some crashes when crafting items.修正当合成道具时候一些崩溃问题。Watermelons can now grow on farms.西瓜现在能在农场种了。Fixed a crash that happened when an animal starved to death in a chest.修正当一只动物饿死在箱子里就崩溃的问题。Added some missing strings.增加一些丢失的字符串。Improved the behaviour of some loot dropped by tumbleweeds.改进一些风滚草掉落品的行为机制。Fixed Glommer's Statue being infinitely mineable.修正偷取者的雕像能一直被挖矿的问题。You can now have a chest (or ice box or chester) and crockpot open at the same time.你现在可以让一个箱子(或冰箱或者狗箱),同时烹饪锅一起打开。(以前见过官方论坛有人抱怨不支持这个。渺似有人喜欢一屏幕开多个容器的?)
That's it. Just those few things.
就是它了。就那么点东西。
Now what? Get playing! And keep the bug reports and feedback coming! Even though we don't always post a reply, we're absorbing all of the feedback you're providing. The next update will include more new content, more bug fixes and more balance changes. In the meantime, discover, enjoy and Don't Starve.
现在干嘛呢?玩吧!然后坚持报bug,并且(到官方社区论坛)做回馈!虽然我们不总是做回复,我们一直吸取你们提供的所有回馈信息。下次更新update会包括更多新内容,更多bug修正,还有更多平衡性修改。在此期间,发现,享乐,还有饥荒游戏。
UID1943456主题阅读权限30帖子精华0积分357金钱2813 荣誉3 人气28 在线时间1214 小时评议0
Lv.3游侠中级会员, 积分 357, 距离下一级还需 143 积分
帖子精华0积分357金钱2813 荣誉3 人气28 评议0
本帖最后由 fanbu 于
13:23 编辑
贴一张游戏启动的截图。DLC,巨人王朝第二版的。
16:47:58 上传
dsdlc1rogu2a
-linux版已经证验。确实可以玩DLC!用steam正版。
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