哥特王朝3秘籍配置问题

& 哥特王朝3画面设置问题???附图!!! ...
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UID425383主题阅读权限60帖子精华4积分2665金钱2417 荣誉41 人气0 在线时间105 小时评议0
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我的是E4500,2GDDR800,8600GT。
哥特3画面设置一直搞不懂,谁能详细解释一下这些设置的含义,谢谢了!“快取”在到底是啥?还有远距离近距离的,真的谢谢了!
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& && &&&人生潮起潮落 朝朝暮暮 岁岁年年
永恒里若有这生命的光辉 便已得到了安慰和补偿
愿头像上的女孩一生幸福
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Lv.3游侠中级会员, 积分 442, 距离下一级还需 58 积分
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最底下的一个一定要开中或更高,不然会花屏
2600K 技嘉GA-P67A-UD3R-B3 芝奇4GB DDR3 1600 AUSU260+
HP W2207LPL ANTEC P180B 1TX1 500GX2 640GX1
UID425383主题阅读权限60帖子精华4积分2665金钱2417 荣誉41 人气0 在线时间105 小时评议0
Lv.6游侠黄金会员, 积分 2665, 距离下一级还需 3335 积分
帖子精华4积分2665金钱2417 荣誉41 人气0 评议0
能不能详细的说明一下呢?谢谢了....................
& && &&&人生潮起潮落 朝朝暮暮 岁岁年年
永恒里若有这生命的光辉 便已得到了安慰和补偿
愿头像上的女孩一生幸福
UID425383主题阅读权限60帖子精华4积分2665金钱2417 荣誉41 人气0 在线时间105 小时评议0
Lv.6游侠黄金会员, 积分 2665, 距离下一级还需 3335 积分
帖子精华4积分2665金钱2417 荣誉41 人气0 评议0
没人理吗?前面两项是什么意思啊?游戏里好像也瞧不出来..........
& && &&&人生潮起潮落 朝朝暮暮 岁岁年年
永恒里若有这生命的光辉 便已得到了安慰和补偿
愿头像上的女孩一生幸福
UID425383主题阅读权限60帖子精华4积分2665金钱2417 荣誉41 人气0 在线时间105 小时评议0
Lv.6游侠黄金会员, 积分 2665, 距离下一级还需 3335 积分
帖子精华4积分2665金钱2417 荣誉41 人气0 评议0
这么久也没人回答额.........................................
& && &&&人生潮起潮落 朝朝暮暮 岁岁年年
永恒里若有这生命的光辉 便已得到了安慰和补偿
愿头像上的女孩一生幸福
UID1844740主题阅读权限20帖子精华0积分179金钱1796 荣誉1 人气0 在线时间328 小时评议0
Lv.2游侠会员, 积分 179, 距离下一级还需 21 积分
帖子精华0积分179金钱1796 荣誉1 人气0 评议0
贴图滤镜和草木不要动,其他全高,后制特效选倒数第2个,如果卡把材质降到2.0
他紧紧握着手里的刀,就好象一个多情的少年握着他初恋情人的乳房,温暖而充实……
8800GTS 320M
KINGSTON 800 2G*2
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Lv.5游侠白银会员, 积分 1858, 距离下一级还需 142 积分
帖子精华2积分1858金钱4882 荣誉1 人气3 评议0
快取的簡體說法是緩存
Powered by后使用快捷导航没有帐号?
只需一步,快速开始
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游戏达人, 积分 2429, 距离下一级还需 1071 积分
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配置 9600GSO 384M显存
CPU AMD7750
特效 游戏默认的中等 帧数有70-80 居然也卡
我把声音调到单声道之后好很多 但还是卡 知道这游戏是即时演算
可就算把画质调到最低也照样很卡 配置不行我也没办法
求各位3dm的高手们告诉下解决的方法?有么?
哥特王朝3是个很不错的游戏!不想因为太卡而放弃!跪求了!
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超级玩家, 积分 508, 距离下一级还需 292 积分
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反正我是服了,在野外没事,到城里就卡,10步一卡吧。这优化简直让我抓狂了[em11] ,为什么引擎的效率这么差还要用呢?我推荐楼主玩玩《两个世界》吧,无论画面还是流畅度都高很多,各项素质都很高的作品,如果哥特3没有好的解决方法我也放弃了[em40]
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我是gts 2Gddr
没有这么严重
去新地方要卡一下
卡过以后再来就不卡了
城里也就刚进城的时候卡
进去以后就不卡了
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中级玩家, 积分 122, 距离下一级还需 78 积分
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。。。反正就是卡。。放弃了。改名叫哥特雷朝得了。。
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高级玩家, 积分 294, 距离下一级还需 206 积分
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想不卡只好再等下一个超大补丁了。。。
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游戏精英, 积分 4284, 距离下一级还需 4716 积分
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打驅動……不行?換配置[em54]
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歌特3的优化很烂的,开始玩3的时候,就发现时不时卡下了,跟配置关系不大,是优化的问题。不过玩游戏还是没问题的,偶尔卡下而已。
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超级玩家, 积分 692, 距离下一级还需 108 积分
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放弃这个游戏吧....画面好.但是卡.优化差,玩过都知道.
世界大没坐骑. 变形加速都没.哎...
是好游戏....又什么用.有几个玩得顺的
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硬软新闻委员会
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对于内存巨兽把内存加到4GB或以上就可解决~~~~~~~
啥米是小白人士?要成为一个严格意义上的小白,你需要专注一个压倒性的目标:你要获得宇宙中无尽的力量,忘记那些扭扭捏捏的角色扮演,忘记什么现实主义,忘记游戏平衡破坏一切规则的规限,你想一个人物变得极为强大,用一个著名的野蛮人的话来说,‘在你被他们的女人哀悼之前轰杀他们吧~~~(&you drive your enemies before you amongst the lamentations of their women&) ’——Darn tootin”
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反正是卡的要命
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中级玩家, 积分 122, 距离下一级还需 78 积分
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原帖由 超频爱好者 于
22:44:00 发表
对于内存巨兽把内存加到4GB或以上就可解决~~~~~~~ 我4g内存,64位系统
还是经常卡住,不过卡过后除非进入新的区域,否则就不卡了
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把效果开高试试
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配置要求太高!
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说1.7的补丁可以缓解卡的问题,可为什么我的电脑还是卡
我们工人有力量(五一活动)
Powered by【注意公布】初探了解哥特王朝3,带来了官方的配置及
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最低官方配置
The article states that according to some members of the Piranha Bytes you need at least:
Athlon 64 3000+/P4 2,8 GHz,
Geforce 6800 GT/Radeon X800 Pro
To enjoy Gothic 3 with all details, 4xFSAA and 8:1 AF, a Geforce 7800 GT/GTX is needed. Probably the new Ati Radeon X1000er-series will fulfill the requirements, too.
Facts of Gothic 3
========================================================
► Story
The orks destroyed the myrthanian kingdom, in the meantime they follow other intentions. (PCGames)
We will see some well known friends
Xardas is playing an important role again.
All turns around the occupied kingdom and consequenzes of the orkish victory. (Mike's statement)
The basis of the story stands firm, but it isn't ready written. At first the world is developed, afterwards the story. (WoG)
The intentions of the gods will be an issue in the sequel. (WoG)
Lee wants to take revenge on the king and his royal household (Gothic I Chap 4/5, Lee in the new camp)
► Environment and gameplay
There will be approximately 20 cities and settlements which can be freed from the hostile occupation.source
Myrthana consists of the four realms Myrthana, Varant, Nordmar and the south isles. Rhobar II united the four empires.
Estimated the south isles will not be accessable.
Gothic III will play on the continent.
There will be desert-zones, we will get access to the land Nordmaar furthermore there will be a ample coast. (PCGames)
The world will be about as thrice times the size as Gothic 2.
The fighting-system will be redesigned
Mouse-control will be 100% integrated, the controllsystem will become high configurable which applies to the interface too. (Gamestar)
The sense of the guilds will be changed.
Enemies can do special attacks
There will be more versatile daily routines.
There will be no automatic generated landscapes. The developers aim on as distinctive areas as possible. (PCGames)
The environment will be moved closer to real examples to get a more authentic look. (PCGames)
We will get a scruffy and more Gothic 1like style (source)
The biggest difference to the prequels: a freer world, clearer targets and more prospects for the character. (Gamestar)
In Gothic III you won't need to klick in the right time to make a combo. Instead the combo-attack will become the normal way to attack and only special attacks will be triggered with mouseklicks to the right time. (forum-roundup)
The hero will lose some skills at start but will be stronger at the beginning as in the prequels. (PCGames)
Man wird sich schneller fortbewegen k&nnen. Ob mit Pferd, ist noch nicht entschieden. We will be able to move faster. It isn't decided yet wether the use of mounts. (PCGames, WoG)
It will be able to help or even displace important persons like bakers, blacksmiths or guards if they are absent. (PCGames)
The NPCs will become more realistic. News for example will be spread slower.(WoG)
The benefits of some weapons will become more important. (Quelle)
We will not see Khorinis again on Gothic 3 (Gamestar)
► Technics
Orks and other creatures will be redesigned to adujst them into the high-detailled graphics.
The biggest part of the new engine will be self-written.
The characters will be descripted with the EmotionFX2 Engine.
The platform of the Gothic 3 Enigine is called Gamebryo and was used in Morrowind, DaoC or Pirates! for example. Tough the mainpart will be selfmade.
Gothic 3 will become Hyperthreading-compatible (Intel Pentium) (PCGames)
Pixel Shaders 3.0 will be used in a wide amount.(PCGames)
The lowest Fallback-mode will be set on DirectX 8.0(PCGames)
Currently the development basis lies on DirectX 9.0b soon 9.0c(PCGames)
It is not possible to import the Hero from Gothic II to Gothic III (forum roundup)
Scripting will be made more easier, on this way the NPCs can behave in more verigated ways.(forum roundup)
Multiplayermode is definitely not planned(WoG Fan Interview)
The developers are thinking about a version for consoles. Anyway the PC-Version has top-priority
► Music
As most of the game the music will be redesigned too. We will hear new versions of the Gothic 1-Theme.
Kai Rosenkranz will work together with a bulgarian componist. (source)
► These Statements are rumours and will not be seen ingame
The ship will not sink.
There are no new races such als elves or dwarfes. Instead there are different kinds of humans.
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看他们一幅可怜样一定是给人骑的份,嘿嘿 【汗水】
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莫非会老?
[movie]/^/movies//docroot/pc/article/628/628125/gothic3_e3_trailer_wmvlow.wmv?position=front[/movie]
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上面全部都加强了,主要的是将有可能骑着马与羊或者还能?在哥特世界,地图是原哥特2的三倍,地图大了,但是事实是没有边界的,重新制作的战斗方式战斗将百分百支持鼠标;更清楚的任务目标和更广的探索区域,还可以招募兵种?
看得懂的尽量给大家翻译,目前大多特性就在上面,NPC将更加接近现实,这个游戏如果你不能上网,我想放在电脑玩,会玩一年也不腻,就像上古卷轴系列一样被誉为单机中的网络游戏
大頭龍的玩家地带
游侠中级会员
精靈族 圣剑骑士防衛者
来自 奇幻大頭龍
===========================================================
上面全部都加强了,主要的是将有可能骑着马与羊或者还能?在哥特世界,地图是原哥特2的三倍,地图大了,但是事实是没有边界的,重新制作的战斗方式战斗将百分百支持鼠标;更清楚的任务目标和更光的探索区域,还可以招募兵种?
看得懂的尽量给大家翻译,目前大多特性就在上面
大頭龍的玩家地带
最低配置里我只有内存够了【汗水】
求VR桌球下载。。。版本越新越好。。。或者其他好的桌球游戏也行(一定要有第一视角的),最好8球9球斯诺克兼有。。。
歌特系列是很强的,前作的地图就是一次载入的。很自由。。
难怪配置那末高,简直就是用doom3引擎做的rpg。。。
不过最近放出的截图画质好像有缩水【汗水】
/index.php?fromuid=16551
此游戏可以去死了
我一个都不够.......
我的游戏视频地址(更新 天堂2新种族和魔幻精灵3片头)
游侠中级会员
月亮女神·阿尔忒弥斯逃离地球★紫は俺の嫁M42009.4最佳问答◆
帖子 13802
来自 隙间..
恨自己没努力学英文..............................
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
- - - - - - - - - - - - - - - - - - - - - - -
---MOFA平安&&0/1
---胶囊平安&&0/1
有张是PS图,挺搞笑的。。。& && &【支持】
☆★☆★回复中的魔王★☆★☆
游侠中级会员
精靈族 圣剑骑士防衛者
来自 奇幻大頭龍
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onmouseover="if(this.width>screen.width*0.7) {this.resized= this.width=screen.width*0.7; this.style.cursor='hand'; this.alt='Click here to open new window\nCTRL+Mouse wheel to zoom in/out';}" onclick="if(!this.resized) {} else {window.open(this.src);}" onmousewheel="return imgzoom(this);" alt="" />
大頭龍的玩家地带
这.......................
没的玩了...........
家有百银 小店掌柜暗夜·猛禽德鲁伊 粘土守卫
玩不动................................................【汗水】
/games/nba2k9
NBA2k9PC版终于来啦
不敢想象这游戏的推荐配置会是什么& && && && && && && && && && && && && && &【汗水】
最初由 woxilaoda 发表
[B]不敢想象这游戏的推荐配置会是什么& && && && && && && && && && && && && && &【汗水】 [/B]推荐配置不是说了吗,7800gtx(512m显存?)
不过最低配置肯定不会这末高的【汗水】
游侠中级会员
精靈族 圣剑骑士防衛者
来自 奇幻大頭龍
哥特系列的地图和自由度不用说几乎见到的花和草都可以采,可以爬山,游泳,NPC早在1代就有各自的生活,在2代更强,你欠一个人钱钱,他会认住你,并且会叫你还钱,不然找警卫来或者开打,而且各自有自己整天的生活,在3代不敢想象会真到什么程度啊,可能会和真的生活很接近,不过我最高兴的一点还是有了坐骑系统,哈哈【开心】
不过话说回来这配置太BT,要怎么玩哦【汗水】
大頭龍的玩家地带
最低配置我有没看错?这么大的地图一个人会不会太孤独啊.................
& & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & & &
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